Removed unused isPartyGame().
(Now things use getMatchType()). git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@504 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -105,12 +105,6 @@ public class EZGameConfig extends GameConfig
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out.writeObject(_gameDef);
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}
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/** Returns true if this is a party game, false otherwise. */
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public function isPartyGame () :Boolean
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{
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return getMatchType() == PARTY;
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}
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// from PlaceConfig
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override public function createController () :PlaceController
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{
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