From ac7d98a29e14b3eb3ba1c10574d10969b57bbfef Mon Sep 17 00:00:00 2001 From: Dave Hoover Date: Thu, 26 May 2011 17:31:28 +0000 Subject: [PATCH] Speeling git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1091 c613c5cb-e716-0410-b11b-feb51c14d237 --- .../java/com/threerings/parlor/game/client/GameController.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/threerings/parlor/game/client/GameController.java b/src/main/java/com/threerings/parlor/game/client/GameController.java index f4ece5a0..339fcca7 100644 --- a/src/main/java/com/threerings/parlor/game/client/GameController.java +++ b/src/main/java/com/threerings/parlor/game/client/GameController.java @@ -44,7 +44,7 @@ import static com.threerings.parlor.Log.log; * The game controller manages the flow and control of a game on the client side. This class serves * as the root of a hierarchy of controller classes that aim to provide functionality shared * between various similar games. The base controller provides functionality for starting and - * ending the game and for calculating ratings adjustements when a game ends normally. It also + * ending the game and for calculating ratings adjustments when a game ends normally. It also * handles the basic house keeping like subscription to the game object and dispatch of commands * and distributed object events. */