I justed checked this in in the other order, but somehow it insists on coming
out in this order now. This should not be non-deterministic. Reflection should give me the methods in the order they are declared in the Java class so I don't know what the major malfunction is here, but if it keeps up I'm going to fucking alphabetize them and be done with it. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@95 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -79,17 +79,17 @@ public class Table
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}
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/**
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* Get the type of party game being played at this table, or
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* PartyGameCodes.NOT_PARTY_GAME.
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* Count the number of players currently occupying this table.
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*/
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public function getPartyGameType () :int
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public function getOccupiedCount () :int
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{
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if (config is PartyGameConfig) {
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return (config as PartyGameConfig).getPartyGameType();
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} else {
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return PartyGameCodes.NOT_PARTY_GAME;
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var count :int = 0;
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for (var ii :int = 0; ii < occupants.length; ii++) {
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if (occupants[ii] != null) {
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count++;
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}
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}
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return count;
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}
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/**
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@@ -116,20 +116,6 @@ public class Table
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return players;
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}
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/**
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* Count the number of players currently occupying this table.
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*/
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public function getOccupiedCount () :int
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{
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var count :int = 0;
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for (var ii :int = 0; ii < occupants.length; ii++) {
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if (occupants[ii] != null) {
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count++;
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}
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}
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return count;
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}
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/**
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* For a team game, get the team member indices of the compressed
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* players array returned by getPlayers().
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@@ -168,6 +154,20 @@ public class Table
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return (PartyGameCodes.NOT_PARTY_GAME != getPartyGameType());
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}
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/**
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* Get the type of party game being played at this table, or
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* PartyGameCodes.NOT_PARTY_GAME.
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*/
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public function getPartyGameType () :int
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{
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if (config is PartyGameConfig) {
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return (config as PartyGameConfig).getPartyGameType();
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} else {
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return PartyGameCodes.NOT_PARTY_GAME;
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}
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}
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/**
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* Requests to seat the specified user at the specified position in
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* this table.
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