diff --git a/src/main/java/com/threerings/micasa/client/MiCasaApp.java b/src/main/java/com/threerings/micasa/client/MiCasaApp.java index 93f2b445..1e091575 100644 --- a/src/main/java/com/threerings/micasa/client/MiCasaApp.java +++ b/src/main/java/com/threerings/micasa/client/MiCasaApp.java @@ -33,9 +33,8 @@ import com.threerings.presents.net.UsernamePasswordCreds; import static com.threerings.micasa.Log.log; /** - * The micasa app is the main point of entry for the MiCasa client - * application. It creates and initializes the myriad components of the - * client and sets all the proper wheels in motion. + * The micasa app is the main point of entry for the MiCasa client application. It creates and + * initializes the myriad components of the client and sets all the proper wheels in motion. */ public class MiCasaApp { @@ -59,8 +58,7 @@ public class MiCasaApp try { _client = (MiCasaClient)Class.forName(cclass).newInstance(); } catch (Exception e) { - log.warning("Unable to instantiate client class " + - "[cclass=" + cclass + "].", e); + log.warning("Unable to instantiate client class", "cclass", cclass, e); } // initialize our client instance @@ -76,14 +74,13 @@ public class MiCasaApp Client client = _client.getContext().getClient(); - log.info("Using [server=" + server + "."); + log.info("Using", "server", server); client.setServer(server, Client.DEFAULT_SERVER_PORTS); // configure the client with some credentials and logon if (username != null && password != null) { // create and set our credentials - client.setCredentials( - new UsernamePasswordCreds(new Name(username), password)); + client.setCredentials(new UsernamePasswordCreds(new Name(username), password)); client.logon(); } } diff --git a/src/main/java/com/threerings/micasa/simulator/server/SimulatorManager.java b/src/main/java/com/threerings/micasa/simulator/server/SimulatorManager.java index ce88b861..36fdb2fa 100644 --- a/src/main/java/com/threerings/micasa/simulator/server/SimulatorManager.java +++ b/src/main/java/com/threerings/micasa/simulator/server/SimulatorManager.java @@ -73,8 +73,7 @@ public class SimulatorManager public class CreateGameTask { public CreateGameTask (BodyObject source, GameConfig config, String simClass, - int playerCount) - { + int playerCount) { // save off game request info _source = source; _config = config; @@ -94,7 +93,7 @@ public class SimulatorManager _gmgr = (GameManager)_plreg.createPlace(config); } catch (Exception e) { - log.warning("Unable to create game manager [e=" + e + "].", e); + log.warning("Unable to create game manager", "e", e, e); return; } @@ -115,8 +114,7 @@ public class SimulatorManager } // resolve the simulant body objects - ClientResolutionListener listener = new ClientResolutionListener() - { + ClientResolutionListener listener = new ClientResolutionListener() { public void clientResolved (Name username, ClientObject clobj) { // hold onto the body object for later game creation _sims.add(clobj); @@ -126,7 +124,7 @@ public class SimulatorManager } } public void resolutionFailed (Name username, Exception cause) { - log.warning("Unable to create simulant body object [error=" + cause + "]."); + log.warning("Unable to create simulant body object", "error", cause); } }; @@ -141,8 +139,7 @@ public class SimulatorManager * Called when all simulant body objects are present and the simulants are ready to be * created. */ - protected void createSimulants () - { + protected void createSimulants () { // finish setting up the simulants for (int ii = 1; ii < _playerCount; ii++) { // create the simulant object @@ -150,8 +147,7 @@ public class SimulatorManager try { sim = (Simulant)Class.forName(_simClass).newInstance(); } catch (Exception e) { - log.warning("Unable to create simulant " + - "[class=" + _simClass + "]."); + log.warning("Unable to create simulant", "class", _simClass); return; } @@ -167,8 +163,7 @@ public class SimulatorManager try { _locman.moveTo(bobj, _gobj.getOid()); } catch (Exception e) { - log.warning("Failed to move simulant into room " + - "[e=" + e + "]."); + log.warning("Failed to move simulant into room", "e", e); return; } }