Behold Vilya, Ring of Air and repository for our game and virtual worldly

extensions to the distributed environment provided by Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2006-06-23 17:58:11 +00:00
commit a4df87e52f
317 changed files with 45818 additions and 0 deletions
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//
// $Id: Log.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone;
/**
* A placeholder class that contains a reference to the log object used by
* the Whirled Zone services.
*/
public class Log
{
public static com.samskivert.util.Log log =
new com.samskivert.util.Log("whirled.zone");
/** Convenience function. */
public static void debug (String message)
{
log.debug(message);
}
/** Convenience function. */
public static void info (String message)
{
log.info(message);
}
/** Convenience function. */
public static void warning (String message)
{
log.warning(message);
}
/** Convenience function. */
public static void logStackTrace (Throwable t)
{
log.logStackTrace(com.samskivert.util.Log.WARNING, t);
}
}
@@ -0,0 +1,51 @@
//
// $Id: ZoneAdapter.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* The zone adapter makes life easier for a class that really only cares
* about one or two of the zone observer callbacks and doesn't want to
* provide empty implementations of the others. One can either extend zone
* adapter, or create an anonymous instance that overrides the desired
* callback(s).
*
* @see ZoneObserver
*/
public class ZoneAdapter implements ZoneObserver
{
// documentation inherited from interface
public void zoneWillChange (int zoneId)
{
}
// documentation inherited from interface
public void zoneDidChange (ZoneSummary summary)
{
}
// documentation inherited from interface
public void zoneChangeFailed (String reason)
{
}
}
@@ -0,0 +1,69 @@
//
// $Id: ZoneDecoder.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import com.threerings.presents.client.InvocationDecoder;
import com.threerings.whirled.zone.client.ZoneReceiver;
/**
* Dispatches calls to a {@link ZoneReceiver} instance.
*/
public class ZoneDecoder extends InvocationDecoder
{
/** The generated hash code used to identify this receiver class. */
public static final String RECEIVER_CODE = "2d900cf54355111b4bb4befcdff42b82";
/** The method id used to dispatch {@link ZoneReceiver#forcedMove}
* notifications. */
public static final int FORCED_MOVE = 1;
/**
* Creates a decoder that may be registered to dispatch invocation
* service notifications to the specified receiver.
*/
public ZoneDecoder (ZoneReceiver receiver)
{
this.receiver = receiver;
}
// documentation inherited
public String getReceiverCode ()
{
return RECEIVER_CODE;
}
// documentation inherited
public void dispatchNotification (int methodId, Object[] args)
{
switch (methodId) {
case FORCED_MOVE:
((ZoneReceiver)receiver).forcedMove(
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue()
);
return;
default:
super.dispatchNotification(methodId, args);
return;
}
}
}
@@ -0,0 +1,315 @@
//
// $Id: ZoneDirector.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import java.util.ArrayList;
import com.samskivert.util.ResultListener;
import com.threerings.presents.client.BasicDirector;
import com.threerings.presents.client.Client;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.whirled.client.SceneDirector;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.util.WhirledContext;
import com.threerings.whirled.zone.Log;
import com.threerings.whirled.zone.data.ZoneSummary;
import com.threerings.whirled.zone.util.ZoneUtil;
/**
* The zone director augments the scene services with the notion of zones.
* Zones are self-contained, connected groups of scenes. The normal scene
* director services can be used to move from scene to scene, but moving
* to a new zone requires a special move request which can be accomplished
* via the zone director. The zone director also makes available the zone
* summary which provides information on the zone which can be used to
* generate an overview map or similar.
*/
public class ZoneDirector extends BasicDirector
implements ZoneReceiver, ZoneService.ZoneMoveListener,
SceneDirector.MoveHandler
{
/**
* Constructs a zone director with the supplied context, and delegate
* scene director (which the zone director will coordinate with when
* moving from scene to scene). A zone director is required on the
* client side for systems that wish to use the zone services.
*/
public ZoneDirector (WhirledContext ctx, SceneDirector scdir)
{
super(ctx);
_ctx = ctx;
_scdir = scdir;
_scdir.setMoveHandler(this);
// register for zone notifications
_ctx.getClient().getInvocationDirector().registerReceiver(
new ZoneDecoder(this));
}
/**
* Returns the summary for the zone currently occupied by the client
* or null if the client does not currently occupy a zone (not a
* normal situation).
*/
public ZoneSummary getZoneSummary ()
{
return _summary;
}
/**
* Adds a zone observer to the list. This observer will subsequently
* be notified of effected and failed zone changes.
*/
public void addZoneObserver (ZoneObserver observer)
{
_observers.add(observer);
}
/**
* Removes a zone observer from the list.
*/
public void removeZoneObserver (ZoneObserver observer)
{
_observers.remove(observer);
}
/**
* Requests that this client move the specified scene in the specified
* zone. A request will be made and when the response is received, the
* location observers will be notified of success or failure.
*/
public boolean moveTo (int zoneId, int sceneId)
{
return moveTo(zoneId, sceneId, null);
}
/**
* Requests that this client move the specified scene in the specified
* zone. A request will be made and when the response is received, the
* location observers will be notified of success or failure.
*/
public boolean moveTo (int zoneId, int sceneId, ResultListener rl)
{
// make sure the zoneId and sceneId are valid
if (zoneId < 0 || sceneId < 0) {
Log.warning("Refusing moveTo(): invalid sceneId or zoneId " +
"[zoneId=" + zoneId + ", sceneId=" + sceneId + "].");
return false;
}
// if the requested zone is the same as our current zone, we just
// want a regular old moveTo request
if (_summary != null && zoneId == _summary.zoneId) {
return _scdir.moveTo(sceneId);
}
// otherwise, we make a zoned moveTo request; prepare to move to
// this scene (sets up pending data)
if (!_scdir.prepareMoveTo(sceneId, rl)) {
return false;
}
// let our zone observers know that we're attempting to switch
// zones
notifyObservers(Integer.valueOf(zoneId));
// check the version of our cached copy of the scene to which
// we're requesting to move; if we were unable to load it, assume
// a cached version of zero
int sceneVers = 0;
SceneModel pendingModel = _scdir.getPendingModel();
if (pendingModel != null) {
sceneVers = pendingModel.version;
}
// issue a moveTo request
Log.info("Issuing zoned moveTo(" + ZoneUtil.toString(zoneId) +
", " + sceneId + ", " + sceneVers + ").");
_zservice.moveTo(_ctx.getClient(), zoneId, sceneId, sceneVers, this);
return true;
}
// documentation inherited
protected void fetchServices (Client client)
{
_zservice = (ZoneService)client.requireService(ZoneService.class);
}
// documentation inherited
public void clientDidLogoff (Client client)
{
super.clientDidLogoff(client);
// clear out our business
_zservice = null;
_summary = null;
_previousZoneId = -1;
}
/**
* Called in response to a successful {@link ZoneService#moveTo}
* request.
*/
public void moveSucceeded (
int placeId, PlaceConfig config, ZoneSummary summary)
{
if (_summary != null) {
// keep track of our previous zone info
_previousZoneId = _summary.zoneId;
}
// keep track of the summary
_summary = summary;
// pass the rest off to the standard scene transition code
_scdir.moveSucceeded(placeId, config);
// and let the zone observers know what's up
notifyObservers(summary);
}
/**
* Called in response to a successful {@link ZoneService#moveTo}
* request when our cached scene was out of date and the server
* determined that we needed some updates.
*/
public void moveSucceededWithUpdates (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneUpdate[] updates)
{
// keep track of the summary
_summary = summary;
// pass the rest off to the standard scene transition code
_scdir.moveSucceededWithUpdates(placeId, config, updates);
// and let the zone observers know what's up
notifyObservers(summary);
}
/**
* Called in response to a successful {@link ZoneService#moveTo}
* request when our cached scene was out of date and the server
* determined that we needed an updated copy.
*/
public void moveSucceededWithScene (
int placeId, PlaceConfig config, ZoneSummary summary, SceneModel model)
{
// keep track of the summary
_summary = summary;
// pass the rest off to the standard scene transition code
_scdir.moveSucceededWithScene(placeId, config, model);
// and let the zone observers know what's up
notifyObservers(summary);
}
/**
* Called in response to a failed zoned <code>moveTo</code> request.
*/
public void requestFailed (String reason)
{
// let the scene director cope
_scdir.requestFailed(reason);
// and let the observers know what's up
notifyObservers(reason);
}
// documentation inherited from interface
public void forcedMove (int zoneId, int sceneId)
{
Log.info("Moving at request of server [zoneId=" + zoneId +
", sceneId=" + sceneId + "].");
// clear out our old scene and place data
_scdir.didLeaveScene();
// move to the new zone and scene
moveTo(zoneId, sceneId, null);
}
/**
* Called when something breaks down after successfully completely a
* <code>moveTo</code> request.
*/
public void recoverMoveTo (int sceneId)
{
if (_previousZoneId != -1) {
moveTo(_previousZoneId, sceneId);
} else {
_scdir.moveTo(sceneId);
}
}
/**
* Notifies observers of success or failure, depending on the type of
* object provided as data.
*/
protected void notifyObservers (Object data)
{
// let our observers know that all is well on the western front
for (int i = 0; i < _observers.size(); i++) {
ZoneObserver obs = (ZoneObserver)_observers.get(i);
try {
if (data instanceof Integer) {
obs.zoneWillChange(((Integer)data).intValue());
} else if (data instanceof ZoneSummary) {
obs.zoneDidChange((ZoneSummary)data);
} else {
obs.zoneChangeFailed((String)data);
}
} catch (Throwable t) {
Log.warning("Zone observer choked during notification " +
"[data=" + data + ", obs=" + obs + "].");
Log.logStackTrace(t);
}
}
}
/** A reference to the active client context. */
protected WhirledContext _ctx;
/** A reference to the scene director with which we coordinate. */
protected SceneDirector _scdir;
/** Provides access to zone services. */
protected ZoneService _zservice;
/** A reference to the zone summary for the currently occupied
* zone. */
protected ZoneSummary _summary;
/** Our zone observer list. */
protected ArrayList _observers = new ArrayList();
/** Our previous zone id. */
protected int _previousZoneId = -1;
}
@@ -0,0 +1,58 @@
//
// $Id: ZoneObserver.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* The zone observer interface makes it possible for entities to be
* notified when the client moves to a new zone.
*/
public interface ZoneObserver
{
/**
* Called when we begin the process of switching to a new zone. This
* will be followed by a call to {@link #zoneDidChange} to indicate
* that the change was successful or {@link #zoneChangeFailed} if the
* change fails.
*
* @param zoneId the zone id of the zone to which we are changing.
*/
public void zoneWillChange (int zoneId);
/**
* Called when we have switched to a new zone.
*
* @param summary the summary information for the new zone or null if
* we have switched to no zone.
*/
public void zoneDidChange (ZoneSummary summary);
/**
* This is called on all zone observers when a zone change request is
* rejected by the server or fails for some other reason.
*
* @param reason the reason code that explains why the zone change
* request was rejected or otherwise failed.
*/
public void zoneChangeFailed (String reason);
}
@@ -0,0 +1,40 @@
//
// $Id: ZoneReceiver.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import com.threerings.presents.client.InvocationReceiver;
/**
* Defines, for the zone services, a set of notifications delivered
* asynchronously by the server to the client.
*/
public interface ZoneReceiver extends InvocationReceiver
{
/**
* Used to communicate a required move notification to the client. The
* server will have removed the client from their existing scene and
* the client is then responsible for generating a {@link
* ZoneService#moveTo} request to move to the new scene in the
* specified zone.
*/
public void forcedMove (int zoneId, int sceneId);
}
@@ -0,0 +1,67 @@
//
// $Id: ZoneService.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.client;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* Defines the client interface to the zone related invocation services
* (e.g. moving between zones).
*/
public interface ZoneService extends InvocationService
{
/** Used to deliver responses to {@link #moveTo} requests. */
public static interface ZoneMoveListener extends InvocationListener
{
public void moveSucceeded (
int placeId, PlaceConfig config, ZoneSummary summary);
public void moveSucceededWithUpdates (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneUpdate[] updates);
public void moveSucceededWithScene (
int placeId, PlaceConfig config, ZoneSummary summary,
SceneModel model);
}
/**
* Requests that that this client's body be moved to the specified
* scene in the specified zone.
*
* @param zoneId the zone id to which we want to move.
* @param sceneId the scene id to which we want to move.
* @param version the version number of the scene object that we have
* in our local repository.
* @param listener the object that will receive the callback when the
* request succeeds or fails.
*/
public void moveTo (Client client, int zoneId, int sceneId,
int version, ZoneMoveListener listener);
}
@@ -0,0 +1,58 @@
//
// $Id: SceneSummary.java 3310 2005-01-24 23:08:21Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data;
import com.samskivert.util.StringUtil;
import com.threerings.io.Streamable;
/**
* The scene summary class is used to provide info about the connected
* group of scenes that make up a zone. The group of scenes that make up a
* zone is a self-contained set of scenes, connected with one another (by
* portals) but not to any scenes outside the group.
*/
public class SceneSummary implements Streamable
{
/** The id of this scene. */
public int sceneId;
/** The name of this scene. */
public String name;
/** The ids of the scenes to which this scene is connected via
* portals. */
public int[] neighbors;
/** The directions in which each of the neighbors lay. */
public int[] neighborDirs;
/**
* Generates a string representation of this instance.
*/
public String toString ()
{
return "[sceneId=" + sceneId + ", name=" + name +
", neighbors=" + StringUtil.toString(neighbors) +
", neighborDirs=" + StringUtil.toString(neighborDirs) + "]";
}
}
@@ -0,0 +1,35 @@
//
// $Id: ZoneCodes.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data;
import com.threerings.whirled.data.SceneCodes;
/**
* Contains codes used by the zone services.
*/
public interface ZoneCodes extends SceneCodes
{
/** An error code indicating that a zone identified by a particular
* zone id does not exist. Usually generated by a failed moveTo
* request. */
public static final String NO_SUCH_ZONE = "m.no_such_zone";
}
@@ -0,0 +1,125 @@
//
// $Id: ZoneMarshaller.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.dobj.InvocationResponseEvent;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.zone.client.ZoneService;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* Provides the implementation of the {@link ZoneService} interface
* that marshalls the arguments and delivers the request to the provider
* on the server. Also provides an implementation of the response listener
* interfaces that marshall the response arguments and deliver them back
* to the requesting client.
*/
public class ZoneMarshaller extends InvocationMarshaller
implements ZoneService
{
// documentation inherited
public static class ZoneMoveMarshaller extends ListenerMarshaller
implements ZoneMoveListener
{
/** The method id used to dispatch {@link #moveSucceeded}
* responses. */
public static final int MOVE_SUCCEEDED = 1;
// documentation inherited from interface
public void moveSucceeded (int arg1, PlaceConfig arg2, ZoneSummary arg3)
{
_invId = null;
omgr.postEvent(new InvocationResponseEvent(
callerOid, requestId, MOVE_SUCCEEDED,
new Object[] { Integer.valueOf(arg1), arg2, arg3 }));
}
/** The method id used to dispatch {@link #moveSucceededWithScene}
* responses. */
public static final int MOVE_SUCCEEDED_WITH_SCENE = 2;
// documentation inherited from interface
public void moveSucceededWithScene (int arg1, PlaceConfig arg2, ZoneSummary arg3, SceneModel arg4)
{
_invId = null;
omgr.postEvent(new InvocationResponseEvent(
callerOid, requestId, MOVE_SUCCEEDED_WITH_SCENE,
new Object[] { Integer.valueOf(arg1), arg2, arg3, arg4 }));
}
/** The method id used to dispatch {@link #moveSucceededWithUpdates}
* responses. */
public static final int MOVE_SUCCEEDED_WITH_UPDATES = 3;
// documentation inherited from interface
public void moveSucceededWithUpdates (int arg1, PlaceConfig arg2, ZoneSummary arg3, SceneUpdate[] arg4)
{
_invId = null;
omgr.postEvent(new InvocationResponseEvent(
callerOid, requestId, MOVE_SUCCEEDED_WITH_UPDATES,
new Object[] { Integer.valueOf(arg1), arg2, arg3, arg4 }));
}
// documentation inherited
public void dispatchResponse (int methodId, Object[] args)
{
switch (methodId) {
case MOVE_SUCCEEDED:
((ZoneMoveListener)listener).moveSucceeded(
((Integer)args[0]).intValue(), (PlaceConfig)args[1], (ZoneSummary)args[2]);
return;
case MOVE_SUCCEEDED_WITH_SCENE:
((ZoneMoveListener)listener).moveSucceededWithScene(
((Integer)args[0]).intValue(), (PlaceConfig)args[1], (ZoneSummary)args[2], (SceneModel)args[3]);
return;
case MOVE_SUCCEEDED_WITH_UPDATES:
((ZoneMoveListener)listener).moveSucceededWithUpdates(
((Integer)args[0]).intValue(), (PlaceConfig)args[1], (ZoneSummary)args[2], (SceneUpdate[])args[3]);
return;
default:
super.dispatchResponse(methodId, args);
return;
}
}
}
/** The method id used to dispatch {@link #moveTo} requests. */
public static final int MOVE_TO = 1;
// documentation inherited from interface
public void moveTo (Client arg1, int arg2, int arg3, int arg4, ZoneService.ZoneMoveListener arg5)
{
ZoneMarshaller.ZoneMoveMarshaller listener5 = new ZoneMarshaller.ZoneMoveMarshaller();
listener5.listener = arg5;
sendRequest(arg1, MOVE_TO, new Object[] {
Integer.valueOf(arg2), Integer.valueOf(arg3), Integer.valueOf(arg4), listener5
});
}
}
@@ -0,0 +1,53 @@
//
// $Id: ZoneSummary.java 3726 2005-10-11 19:17:43Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data;
import com.samskivert.util.StringUtil;
import com.threerings.io.SimpleStreamableObject;
import com.threerings.util.Name;
/**
* The zone summary contains information on a zone, including its name and
* summary info on all of the scenes in this zone (which can be used to
* generate a map of the zone on the client).
*/
public class ZoneSummary extends SimpleStreamableObject
{
/** The zone's fully qualified unique identifier. */
public int zoneId;
/** The name of the zone. */
public Name name;
/** The summary information for all of the scenes in the zone. */
public SceneSummary[] scenes;
/**
* Generates a string representation of this instance.
*/
public String toString ()
{
return "[zoneId=" + zoneId + ", name=" + name +
", scenes=" + StringUtil.toString(scenes) + "]";
}
}
@@ -0,0 +1,41 @@
//
// $Id: ZonedBodyObject.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data;
import com.threerings.whirled.data.ScenedBodyObject;
/**
* A system that uses the zone services must provide a body object
* extension that implements this interface.
*/
public interface ZonedBodyObject extends ScenedBodyObject
{
/**
* Returns the zone id currently occupied by this body.
*/
public int getZoneId ();
/**
* Sets the zone id currently occupied by this body.
*/
public void setZoneId (int zoneId);
}
@@ -0,0 +1,74 @@
//
// $Id: ZoneDispatcher.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.server;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.presents.client.Client;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.server.InvocationDispatcher;
import com.threerings.presents.server.InvocationException;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.zone.client.ZoneService;
import com.threerings.whirled.zone.data.ZoneMarshaller;
import com.threerings.whirled.zone.data.ZoneSummary;
/**
* Dispatches requests to the {@link ZoneProvider}.
*/
public class ZoneDispatcher extends InvocationDispatcher
{
/**
* Creates a dispatcher that may be registered to dispatch invocation
* service requests for the specified provider.
*/
public ZoneDispatcher (ZoneProvider provider)
{
this.provider = provider;
}
// documentation inherited
public InvocationMarshaller createMarshaller ()
{
return new ZoneMarshaller();
}
// documentation inherited
public void dispatchRequest (
ClientObject source, int methodId, Object[] args)
throws InvocationException
{
switch (methodId) {
case ZoneMarshaller.MOVE_TO:
((ZoneProvider)provider).moveTo(
source,
((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (ZoneService.ZoneMoveListener)args[3]
);
return;
default:
super.dispatchRequest(source, methodId, args);
return;
}
}
}
@@ -0,0 +1,104 @@
//
// $Id: ZoneManager.java 3350 2005-02-15 00:58:16Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.server;
import com.threerings.crowd.data.BodyObject;
import com.threerings.whirled.zone.data.ZoneSummary;
import com.threerings.whirled.zone.data.ZonedBodyObject;
/**
* A zone is a collection of scenes organized into a connected group. A
* user can wander around within a zone, moving from scene to scene via
* the standard mechanisms. To move between zones, they must use a special
* mechanism (like at the dock, they can move from an island zone into
* their ship zone; or they can move from an island zone into their house
* zone). A zone provides scene summary information that can be used to
* display a map of the zone to the client.
*/
public interface ZoneManager
{
/**
* Used to notify requesters when an asynchronous zone load has
* completed (successfully or not).
*/
public static interface ResolutionListener
{
/**
* Called when a zone was successfully resolved.
*/
public void zoneWasResolved (ZoneSummary summary);
/**
* Called when a zone failed to resolve.
*/
public void zoneFailedToResolve (int zoneId, Exception reason);
}
/**
* Resolves and delivers the scene summary information for the
* requested zone. Zone resolution is an asynchronous process, which
* necessitates this callback-style interface.
*
* @param zoneId the qualified zone id of the zone to resolve.
* @param listener the listener that should be notified when the zone
* is successfully resolved or is known to have failed to resolve.
*/
public void resolveZone (int zoneId, ResolutionListener listener);
/**
* Called when a body has requested to leave a zone. The zone manager
* may return null to indicate that the body is allowed to leave the
* current zone or a string error code indicating the reason for
* denial of access (which will be propagated back to the requesting
* client).
*
* @param body the body object of the user that desires to depart
* their current zone (which can be obtained by casting the {@link
* BodyObject} to a {@link ZonedBodyObject}).
*/
public String ratifyBodyExit (BodyObject body);
/**
* Called when a body has requested to enter a zone. The zone manager
* may return null to indicate that the body is allowed access to the
* zone or a string error code indicating the reason for denial of
* access (which will be propagated back to the requesting client).
* This method is called <em>after</em> the zone is resolved so that
* the zone manager may complete the ratification process without
* blocking (which it must do).
*
* @param body the body object of the user that desires access to the
* specified zone.
* @param zoneId the id of the zone to which the user desires access.
*/
public String ratifyBodyEntry (BodyObject body, int zoneId);
/**
* Called when a body has been granted access to a zone. This method
* must not block.
*
* @param body the body object of the user that was just granted
* access to a zone.
* @param zoneId the id of the zone to which they were granted access.
*/
public void bodyDidEnterZone (BodyObject body, int zoneId);
}
@@ -0,0 +1,303 @@
//
// $Id: ZoneProvider.java 3860 2006-02-17 01:08:01Z mthomas $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.server;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.data.InvocationMarshaller;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationProvider;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.crowd.data.PlaceObject;
import com.threerings.crowd.server.LocationProvider;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
import com.threerings.whirled.data.ScenedBodyObject;
import com.threerings.whirled.server.SceneManager;
import com.threerings.whirled.server.SceneRegistry;
import com.threerings.whirled.zone.Log;
import com.threerings.whirled.zone.client.ZoneService.ZoneMoveListener;
import com.threerings.whirled.zone.data.ZoneCodes;
import com.threerings.whirled.zone.data.ZoneSummary;
import com.threerings.whirled.zone.data.ZonedBodyObject;
/**
* Provides zone related services which are presently the ability to move
* from zone to zone.
*/
public class ZoneProvider
implements ZoneCodes, InvocationProvider
{
/**
* Constructs a zone provider that will interoperate with the supplied
* zone and scene registries. The zone provider will automatically be
* constructed and registered by the {@link ZoneRegistry}, which a
* zone-using system must create and initialize in their server.
*/
public ZoneProvider (LocationProvider locprov, ZoneRegistry zonereg,
SceneRegistry screg)
{
_locprov = locprov;
_zonereg = zonereg;
_screg = screg;
}
/**
* Processes a request from a client to move to a scene in a new zone.
*
* @param caller the user requesting the move.
* @param zoneId the qualified zone id of the new zone.
* @param sceneId the identifier of the new scene.
* @param sceneVer the version of the scene model currently held by
* the client.
* @param listener the entity to inform of success or failure.
*/
public void moveTo (ClientObject caller, int zoneId, int sceneId,
int sceneVer, ZoneMoveListener listener)
throws InvocationException
{
// avoid cluttering up the method declaration with final keywords
final BodyObject fsource = (BodyObject)caller;
final int fsceneId = sceneId;
final int fsceneVer = sceneVer;
final ZoneMoveListener flistener = listener;
// look up the caller's current zone id and make sure it is happy
// about their departure from the current zone
if (!(caller instanceof ZonedBodyObject)) {
Log.warning("Request to switch zones by non-ZonedBodyObject!? " +
"[clobj=" + caller.getClass() + "].");
throw new InvocationException(INTERNAL_ERROR);
}
ZonedBodyObject zcaller = (ZonedBodyObject)caller;
ZoneManager ozmgr = _zonereg.getZoneManager(zcaller.getZoneId());
if (ozmgr != null) {
String msg = ozmgr.ratifyBodyExit(fsource);
if (msg != null) {
throw new InvocationException(msg);
}
}
// look up the zone manager for the zone
ZoneManager zmgr = _zonereg.getZoneManager(zoneId);
if (zmgr == null) {
Log.warning("Requested to enter a zone for which we have no " +
"manager [user=" + fsource.who() +
", zoneId=" + zoneId + "].");
throw new InvocationException(NO_SUCH_ZONE);
}
// resolve the zone!
ZoneManager.ResolutionListener zl = new ZoneManager.ResolutionListener()
{
public void zoneWasResolved (ZoneSummary summary) {
continueMoveTo(
fsource, summary, fsceneId, fsceneVer, flistener);
}
public void zoneFailedToResolve (int zoneId, Exception reason) {
Log.warning("Unable to resolve zone [zoneId=" + zoneId +
", reason=" + reason + "].");
flistener.requestFailed(NO_SUCH_ZONE);
}
};
zmgr.resolveZone(zoneId, zl);
}
/**
* This is called after we have resolved our zone.
*/
protected void continueMoveTo (
BodyObject source, ZoneSummary summary, int sceneId, int sceneVer,
ZoneMoveListener listener)
{
// avoid cluttering up the method declaration with final keywords
final BodyObject fsource = source;
final ZoneSummary fsum = summary;
final int fsceneVer = sceneVer;
final ZoneMoveListener flistener = listener;
// give the zone manager a chance to veto the request
ZoneManager zmgr = _zonereg.getZoneManager(summary.zoneId);
String errmsg = zmgr.ratifyBodyEntry(source, summary.zoneId);
if (errmsg != null) {
listener.requestFailed(errmsg);
return;
}
// create a callback object that will handle the resolution or
// failed resolution of the scene
SceneRegistry.ResolutionListener rl = null;
rl = new SceneRegistry.ResolutionListener() {
public void sceneWasResolved (SceneManager scmgr) {
// make sure our caller is still around; under heavy load,
// clients might end their session while the scene is
// resolving
if (!fsource.isActive()) {
Log.info("Abandoning zone move, client gone " +
"[who=" + fsource.who() +
", dest=" + scmgr.where() + "].");
// No one to respond to, just mark that we're okay with it.
InvocationMarshaller.setNoResponse(flistener);
return;
}
finishMoveTo(fsource, fsum, scmgr, fsceneVer, flistener);
}
public void sceneFailedToResolve (int sceneId, Exception reason) {
Log.warning("Unable to resolve scene [sceneid=" + sceneId +
", reason=" + reason + "].");
// pretend like the scene doesn't exist to the client
flistener.requestFailed(NO_SUCH_PLACE);
}
};
// make sure the scene they are headed to is actually loaded into
// the server
_screg.resolveScene(sceneId, rl);
}
/**
* This is called after the scene to which we are moving is guaranteed
* to have been loaded into the server.
*/
protected void finishMoveTo (
BodyObject source, ZoneSummary summary, SceneManager scmgr,
int sceneVersion, ZoneMoveListener listener)
{
// move to the place object associated with this scene
PlaceObject plobj = scmgr.getPlaceObject();
int ploid = plobj.getOid();
try {
// try doing the actual move
PlaceConfig config = _locprov.moveTo(source, ploid);
// now that we've finally moved, we can update the user object
// with the new scene and zone ids
source.startTransaction();
try {
((ScenedBodyObject)source).setSceneId(scmgr.getScene().getId());
((ZonedBodyObject)source).setZoneId(summary.zoneId);
} finally {
source.commitTransaction();
}
// check to see if they need a newer version of the scene data
SceneModel model = scmgr.getScene().getSceneModel();
if (sceneVersion < model.version) {
SceneUpdate[] updates = scmgr.getUpdates(sceneVersion);
if (updates != null) {
listener.moveSucceededWithUpdates(
ploid, config, summary, updates);
} else {
listener.moveSucceededWithScene(
ploid, config, summary, model);
}
} else {
// then send the moveTo response
listener.moveSucceeded(ploid, config, summary);
}
// let the zone manager know that someone just came on in
ZoneManager zmgr = _zonereg.getZoneManager(summary.zoneId);
zmgr.bodyDidEnterZone(source, summary.zoneId);
} catch (InvocationException ie) {
listener.requestFailed(ie.getMessage());
} catch (RuntimeException re) {
Log.logStackTrace(re);
listener.requestFailed(INTERNAL_ERROR);
}
}
/**
* Ejects the specified body from their current scene and sends them a
* request to move to the specified new zone and scene. This is the
* zone-equivalent to {@link LocationProvider#moveBody}.
*
* @return null if the user was forcibly moved, or a string indicating
* the reason for denial of departure of their current zone (from
* {@link ZoneManager#ratifyBodyExit}).
*/
public String moveBody (ZonedBodyObject source, int zoneId, int sceneId)
{
if (source.getZoneId() == zoneId) {
// handle the case of moving somewhere in the same zone
_screg.sceneprov.moveBody((BodyObject) source, sceneId);
} else {
// first remove them from their old location
String reason = leaveOccupiedZone(source);
if (reason != null) {
return reason;
}
// then send a forced move notification
ZoneSender.forcedMove((BodyObject)source, zoneId, sceneId);
}
return null;
}
/**
* Ejects the specified body from their current scene and zone. This
* is the zone equivalent to {@link
* LocationProvider#leaveOccupiedPlace}.
*
* @return null if the user was forcibly moved, or a string indicating
* the reason for denial of departure of their current zone (from
* {@link ZoneManager#ratifyBodyExit}).
*/
public String leaveOccupiedZone (ZonedBodyObject source)
{
// look up the caller's current zone id and make sure it is happy
// about their departure from the current zone
ZoneManager zmgr = _zonereg.getZoneManager(source.getZoneId());
String msg;
if (zmgr != null &&
(msg = zmgr.ratifyBodyExit((BodyObject)source)) != null) {
return msg;
}
// remove them from their occupied scene
_screg.sceneprov.leaveOccupiedScene(source);
// and clear out their zone information
source.setZoneId(-1);
return null;
}
/** The entity that handles basic location changes. */
protected LocationProvider _locprov;
/** The zone registry with which we communicate. */
protected ZoneRegistry _zonereg;
/** The scene registry with which we communicate. */
protected SceneRegistry _screg;
}
@@ -0,0 +1,88 @@
//
// $Id: ZoneRegistry.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.server;
import com.samskivert.util.HashIntMap;
import com.threerings.presents.server.InvocationManager;
import com.threerings.crowd.server.PlaceRegistry;
import com.threerings.whirled.server.SceneRegistry;
import com.threerings.whirled.zone.Log;
import com.threerings.whirled.zone.util.ZoneUtil;
/**
* The zone registry takes care of mapping zone requests to the
* appropriate registered zone manager.
*/
public class ZoneRegistry
{
/** Implements the server-side of the zone-related services. */
public ZoneProvider zoneprov;
/**
* Creates a zone manager with the supplied configuration.
*/
public ZoneRegistry (InvocationManager invmgr, PlaceRegistry plreg,
SceneRegistry screg)
{
// create a zone provider and register it with the invocation
// services
zoneprov = new ZoneProvider(plreg.locprov, this, screg);
invmgr.registerDispatcher(new ZoneDispatcher(zoneprov), true);
}
/**
* Registers the supplied zone manager as the manager for the
* specified zone type. Zone types are 7 bits and managers are
* responsible for making sure they don't use a zone type that
* collides with another manager (given that we have only three zone
* types at present, this doesn't seem unreasonable).
*/
public void registerZoneManager (byte zoneType, ZoneManager manager)
{
ZoneManager old = (ZoneManager)_managers.get(zoneType);
if (old != null) {
Log.warning("Zone manager already registered with requested " +
"type [type=" + zoneType + ", old=" + old +
", new=" + manager + "].");
} else {
_managers.put(zoneType, manager);
}
}
/**
* Returns the zone manager that handles the specified zone id.
*
* @param qualifiedZoneId the qualified zone id for which the manager
* should be looked up.
*/
public ZoneManager getZoneManager (int qualifiedZoneId)
{
int zoneType = ZoneUtil.zoneType(qualifiedZoneId);
return (ZoneManager)_managers.get(zoneType);
}
/** A table of zone managers. */
protected HashIntMap _managers = new HashIntMap();
}
@@ -0,0 +1,47 @@
//
// $Id: ZoneSender.java 4145 2006-05-24 01:24:24Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.server;
import com.threerings.presents.data.ClientObject;
import com.threerings.presents.server.InvocationSender;
import com.threerings.whirled.zone.client.ZoneDecoder;
import com.threerings.whirled.zone.client.ZoneReceiver;
/**
* Used to issue notifications to a {@link ZoneReceiver} instance on a
* client.
*/
public class ZoneSender extends InvocationSender
{
/**
* Issues a notification that will result in a call to {@link
* ZoneReceiver#forcedMove} on a client.
*/
public static void forcedMove (
ClientObject target, int arg1, int arg2)
{
sendNotification(
target, ZoneDecoder.RECEIVER_CODE, ZoneDecoder.FORCED_MOVE,
new Object[] { Integer.valueOf(arg1), Integer.valueOf(arg2) });
}
}
@@ -0,0 +1,66 @@
//
// $Id: ZoneUtil.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.util;
/**
* Server-specific, zone-related utility functions.
*/
public class ZoneUtil
{
/**
* Composes the zone type and zone id into a qualified zone id. A
* qualified zone id is what should be passed around so that the
* server can determine the zone type from the zone id when necessary.
*/
public static int qualifyZoneId (byte zoneType, int zoneId)
{
int qualifiedZoneId = zoneType;
qualifiedZoneId <<= 24;
qualifiedZoneId |= zoneId;
return qualifiedZoneId;
}
/**
* Extracts the zone type from a qualified zone id.
*/
public static int zoneType (int qualifiedZoneId)
{
return (0xFF000000 & qualifiedZoneId) >> 24;
}
/**
* Extracts the zone id from a qualified zone id.
*/
public static int zoneId (int qualifiedZoneId)
{
return (0x00FFFFFF & qualifiedZoneId);
}
/**
* Returns an easier to read representation of the supplied qualified
* zone id: <code>type:id</code>.
*/
public static String toString (int qualifiedZoneId)
{
return zoneType(qualifiedZoneId) + ":" + zoneId(qualifiedZoneId);
}
}