Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
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//
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// $Id: SceneRuleSet.java 4191 2006-06-13 22:42:20Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.tools.xml;
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import org.apache.commons.digester.Digester;
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import com.samskivert.xml.SetPropertyFieldsRule;
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import com.threerings.tools.xml.NestableRuleSet;
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import com.threerings.whirled.data.SceneModel;
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/**
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* Used to parse a {@link SceneModel} from XML.
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*/
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public class SceneRuleSet implements NestableRuleSet
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{
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// documentation inherited from interface
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public String getOuterElement ()
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{
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return SceneWriter.OUTER_ELEMENT;
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}
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// documentation inherited from interface
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public void addRuleInstances (String prefix, Digester digester)
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{
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// this creates the appropriate instance when we encounter our tag
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digester.addObjectCreate(prefix, getSceneClass().getName());
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// set up rules to parse and set our fields
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digester.addRule(prefix, new SetPropertyFieldsRule());
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}
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/**
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* This indicates the class (which should extend {@link SceneModel})
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* to be instantiated during the parsing process.
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*/
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protected Class getSceneClass ()
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{
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return SceneModel.class;
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}
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}
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