Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
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//
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// $Id: SceneParser.java 3749 2005-11-09 04:00:16Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.tools.xml;
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import java.io.IOException;
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import java.io.FileInputStream;
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import org.xml.sax.SAXException;
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import org.apache.commons.digester.Digester;
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import com.samskivert.util.StringUtil;
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import com.threerings.tools.xml.NestableRuleSet;
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import com.threerings.whirled.data.AuxModel;
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import com.threerings.whirled.data.SceneModel;
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/**
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* A simple class for parsing an editable scene instance.
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*/
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public class SceneParser
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{
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/**
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* Constructs a scene parser that parses scenes with the specified XML
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* path prefix.
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*/
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public SceneParser (String prefix)
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{
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// create and configure our digester
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_digester = new Digester();
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// create our scene rule set
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SceneRuleSet set = createSceneRuleSet();
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// configure our top-level path prefix
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if (StringUtil.isBlank(prefix)) {
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_prefix = set.getOuterElement();
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} else {
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_prefix = prefix + "/" + set.getOuterElement();
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}
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// add the scene rules
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set.addRuleInstances(_prefix, _digester);
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// add a rule to grab the finished scene model
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_digester.addSetNext(_prefix, "setScene", SceneModel.class.getName());
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}
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/**
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* Creates the rule set used to parse our scene.
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*/
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protected SceneRuleSet createSceneRuleSet ()
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{
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return new SceneRuleSet();
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}
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/**
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* Adds a {@link NestableRuleSet} for parsing auxiliary scene models.
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*/
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public void registerAuxRuleSet (NestableRuleSet set)
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{
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// add their outer element to the prefix
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String prefix = _prefix + "/" + set.getOuterElement();
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// add the rules to generate the aux scene model
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set.addRuleInstances(prefix, _digester);
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// and add a rule to grab it
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_digester.addSetNext(prefix, "addAuxModel", AuxModel.class.getName());
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}
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/**
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* Parses the XML file at the specified path into a scene model
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* instance.
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*/
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public SceneModel parseScene (String path)
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throws IOException, SAXException
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{
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_model = null;
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_digester.push(this);
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_digester.parse(new FileInputStream(path));
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return _model;
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}
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/**
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* Called by the parser once the scene is parsed.
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*/
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public void setScene (SceneModel model)
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{
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_model = model;
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}
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protected String _prefix;
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protected Digester _digester;
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protected SceneModel _model;
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}
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//
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// $Id: SceneRuleSet.java 4191 2006-06-13 22:42:20Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.tools.xml;
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import org.apache.commons.digester.Digester;
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import com.samskivert.xml.SetPropertyFieldsRule;
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import com.threerings.tools.xml.NestableRuleSet;
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import com.threerings.whirled.data.SceneModel;
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/**
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* Used to parse a {@link SceneModel} from XML.
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*/
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public class SceneRuleSet implements NestableRuleSet
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{
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// documentation inherited from interface
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public String getOuterElement ()
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{
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return SceneWriter.OUTER_ELEMENT;
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}
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// documentation inherited from interface
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public void addRuleInstances (String prefix, Digester digester)
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{
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// this creates the appropriate instance when we encounter our tag
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digester.addObjectCreate(prefix, getSceneClass().getName());
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// set up rules to parse and set our fields
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digester.addRule(prefix, new SetPropertyFieldsRule());
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}
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/**
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* This indicates the class (which should extend {@link SceneModel})
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* to be instantiated during the parsing process.
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*/
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protected Class getSceneClass ()
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{
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return SceneModel.class;
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}
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}
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@@ -0,0 +1,121 @@
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//
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// $Id: SceneWriter.java 4191 2006-06-13 22:42:20Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.tools.xml;
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import java.io.File;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.util.HashMap;
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import org.xml.sax.SAXException;
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import org.xml.sax.helpers.AttributesImpl;
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import com.megginson.sax.DataWriter;
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import com.threerings.tools.xml.NestableWriter;
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import com.threerings.whirled.Log;
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import com.threerings.whirled.data.AuxModel;
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import com.threerings.whirled.data.SceneModel;
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/**
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* Generates an XML representation of an {@link SceneModel}.
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*/
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public class SceneWriter
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{
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/** The outer element used to enclose our scene definition. */
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public static final String OUTER_ELEMENT = "scene";
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/**
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* Registers a writer for writing auxiliary scene models of the
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* supplied class.
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*/
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public void registerAuxWriter (Class aclass, NestableWriter writer)
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{
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_auxers.put(aclass, writer);
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}
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/**
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* Writes the supplied scene out to the specified file.
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*/
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public void writeScene (File out, SceneModel model)
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throws IOException, SAXException
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{
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FileWriter fout = new FileWriter(out);
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DataWriter dout = new DataWriter(fout);
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dout.setIndentStep(2);
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dout.startDocument();
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writeSceneModel(model, dout);
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dout.endDocument();
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fout.close();
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}
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/**
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* Writes the data for the supplied {@link SceneModel} to the XML data
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* writer supplied. The writer should already be configured with the
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* appropriate indentation level so that this writer can simply output
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* its elements and allow the calling code to determine where in the
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* greater scene description file the scene data should live.
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*/
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public void writeSceneModel (SceneModel model, DataWriter writer)
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throws SAXException
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{
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AttributesImpl attrs = new AttributesImpl();
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addSceneAttributes(model, attrs);
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writer.startElement("", OUTER_ELEMENT, "", attrs);
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writeSceneData(model, writer);
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writer.endElement(OUTER_ELEMENT);
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}
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/**
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* Adds attributes to the top-level element before it gets written.
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*/
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protected void addSceneAttributes (
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SceneModel model, AttributesImpl attrs)
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{
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attrs.addAttribute("", "name", "", "", model.name);
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attrs.addAttribute("", "version", "", "",
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Integer.toString(model.version));
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}
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/**
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* Writes just the scene data which is handy for derived classes which
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* may wish to add their own scene data to the scene output.
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*/
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protected void writeSceneData (SceneModel model, DataWriter writer)
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throws SAXException
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{
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// write out our auxiliary scene models
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for (int ii = 0; ii < model.auxModels.length; ii++) {
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AuxModel amodel = model.auxModels[ii];
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NestableWriter awriter = (NestableWriter)
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_auxers.get(amodel.getClass());
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if (awriter != null) {
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awriter.write(amodel, writer);
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} else {
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Log.warning("No writer registered for auxiliary scene model " +
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"[mclass=" + amodel.getClass() + "].");
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}
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}
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}
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protected HashMap _auxers = new HashMap();
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}
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