Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
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//
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// $Id: DummySceneRepository.java 3438 2005-03-29 23:18:59Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.server.persist;
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import com.samskivert.io.PersistenceException;
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import com.threerings.whirled.Log;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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import com.threerings.whirled.util.NoSuchSceneException;
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import com.threerings.whirled.util.UpdateList;
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/**
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* The dummy scene repository just pretends to load and store scenes, but
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* in fact it just creates new blank scenes when requested to load a scene
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* and does nothing when requested to save one.
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*/
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public class DummySceneRepository implements SceneRepository
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{
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// documentation inherited
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public SceneModel loadSceneModel (int sceneId)
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throws PersistenceException, NoSuchSceneException
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{
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Log.info("Creating dummy scene [id=" + sceneId + "].");
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return SceneModel.blankSceneModel();
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}
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// documentation inherited from interface
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public UpdateList loadUpdates (int sceneId)
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throws PersistenceException, NoSuchSceneException
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{
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return new UpdateList();
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}
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// documentation inherited from interface
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public void applyAndRecordUpdate (SceneModel model, SceneUpdate update)
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throws PersistenceException
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{
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// nothing doing
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}
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}
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@@ -0,0 +1,73 @@
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//
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// $Id: SceneRepository.java 3438 2005-03-29 23:18:59Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.server.persist;
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import com.samskivert.io.PersistenceException;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.data.SceneUpdate;
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import com.threerings.whirled.util.NoSuchSceneException;
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import com.threerings.whirled.util.UpdateList;
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/**
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* The scene repository provides the basic interface for loading and
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* updating scene data. It is used by the scene registry and though more
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* scene related persistence services may be needed in a full-fledged
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* application, the scene repository only encapsulates those needed by the
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* scene registry and other services provided by the Whirled framework.
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*/
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public interface SceneRepository
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{
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/**
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* Fetches the model for the scene with the specified scene id.
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*
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* @exception PersistenceException thrown if an error occurs
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* attempting to load the scene data.
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* @exception NoSuchSceneException thrown if no scene exists with the
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* specified scene id.
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*/
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public SceneModel loadSceneModel (int sceneId)
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throws PersistenceException, NoSuchSceneException;
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/**
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* Fetches the set of updates associated with the specified scene.
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*
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* @exception PersistenceException thrown if an error occurs
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* attempting to load the scene updates.
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* @exception NoSuchSceneException thrown if no scene exists with the
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* specified scene id.
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*/
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public UpdateList loadUpdates (int sceneId)
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throws PersistenceException, NoSuchSceneException;
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/**
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* Applise the supplied scene update to persistent representation of
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* its associated scene, then stores the update persistently for
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* future invocations of the server to load. <em>Note:</em> the scene
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* update will have already been applied to the supplied scene model.
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*
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* @exception PersistenceException thrown if an error occurs
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* attempting to apply the scene update.
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*/
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public void applyAndRecordUpdate (SceneModel model, SceneUpdate update)
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throws PersistenceException;
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}
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