Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -0,0 +1,86 @@
|
||||
//
|
||||
// $Id: SceneService.java 4145 2006-05-24 01:24:24Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.whirled.client;
|
||||
|
||||
import com.threerings.presents.client.Client;
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
|
||||
import com.threerings.whirled.data.SceneModel;
|
||||
import com.threerings.whirled.data.SceneUpdate;
|
||||
|
||||
/**
|
||||
* The scene service class provides the client interface to the scene
|
||||
* related invocation services (e.g. moving from scene to scene).
|
||||
*/
|
||||
public interface SceneService extends InvocationService
|
||||
{
|
||||
/**
|
||||
* Used to communicate the response to a {@link #moveTo} request.
|
||||
*/
|
||||
public static interface SceneMoveListener extends InvocationListener
|
||||
{
|
||||
/**
|
||||
* Indicates that a move succeeded.
|
||||
*
|
||||
* @param placeId the place object id of the newly occupied scene.
|
||||
* @param config metadata related to the newly occupied scene.
|
||||
*/
|
||||
public void moveSucceeded (int placeId, PlaceConfig config);
|
||||
|
||||
/**
|
||||
* Indicates that a move succeeded and that the client's cached
|
||||
* scene information should be updated with the supplied data.
|
||||
*
|
||||
* @param placeId the place object id of the newly occupied scene.
|
||||
* @param config metadata related to the newly occupied scene.
|
||||
* @param updates updates that must be applied to the client's
|
||||
* copy of a scene model to bring it up to date.
|
||||
*/
|
||||
public void moveSucceededWithUpdates (int placeId, PlaceConfig config,
|
||||
SceneUpdate[] updates);
|
||||
|
||||
/**
|
||||
* Indicates that a move succeeded and that the client's cached
|
||||
* scene information should be updated with the supplied data.
|
||||
*
|
||||
* @param placeId the place object id of the newly occupied scene.
|
||||
* @param config metadata related to the newly occupied scene.
|
||||
* @param model a fresh copy of the most recent scene data for the
|
||||
* newly occupied scene.
|
||||
*/
|
||||
public void moveSucceededWithScene (int placeId, PlaceConfig config,
|
||||
SceneModel model);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that that this client's body be moved to the specified
|
||||
* scene.
|
||||
*
|
||||
* @param sceneId the scene id to which we want to move.
|
||||
* @param version the version number of the scene object that we have
|
||||
* in our local repository.
|
||||
*/
|
||||
public void moveTo (Client client, int sceneId, int version,
|
||||
SceneMoveListener listener);
|
||||
}
|
||||
Reference in New Issue
Block a user