Behold Vilya, Ring of Air and repository for our game and virtual worldly
extensions to the distributed environment provided by Narya. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -0,0 +1,116 @@
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//
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// $Id: ParlorDispatcher.java 4145 2006-05-24 01:24:24Z ray $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
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||||
//
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||||
// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.parlor.server;
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import com.threerings.parlor.client.ParlorService;
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import com.threerings.parlor.data.ParlorMarshaller;
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import com.threerings.parlor.data.TableConfig;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.presents.client.Client;
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import com.threerings.presents.client.InvocationService;
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import com.threerings.presents.data.ClientObject;
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import com.threerings.presents.data.InvocationMarshaller;
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import com.threerings.presents.server.InvocationDispatcher;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.util.Name;
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/**
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* Dispatches requests to the {@link ParlorProvider}.
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*/
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public class ParlorDispatcher extends InvocationDispatcher
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{
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/**
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* Creates a dispatcher that may be registered to dispatch invocation
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* service requests for the specified provider.
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*/
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public ParlorDispatcher (ParlorProvider provider)
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{
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this.provider = provider;
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}
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// documentation inherited
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public InvocationMarshaller createMarshaller ()
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{
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return new ParlorMarshaller();
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}
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// documentation inherited
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public void dispatchRequest (
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ClientObject source, int methodId, Object[] args)
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throws InvocationException
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{
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switch (methodId) {
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case ParlorMarshaller.CANCEL:
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((ParlorProvider)provider).cancel(
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source,
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((Integer)args[0]).intValue(), (InvocationService.InvocationListener)args[1]
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);
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return;
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case ParlorMarshaller.CREATE_TABLE:
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((ParlorProvider)provider).createTable(
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source,
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((Integer)args[0]).intValue(), (TableConfig)args[1], (GameConfig)args[2], (ParlorService.TableListener)args[3]
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);
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return;
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case ParlorMarshaller.INVITE:
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((ParlorProvider)provider).invite(
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source,
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(Name)args[0], (GameConfig)args[1], (ParlorService.InviteListener)args[2]
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);
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return;
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case ParlorMarshaller.JOIN_TABLE:
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((ParlorProvider)provider).joinTable(
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source,
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), ((Integer)args[2]).intValue(), (InvocationService.InvocationListener)args[3]
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);
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return;
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case ParlorMarshaller.LEAVE_TABLE:
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((ParlorProvider)provider).leaveTable(
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source,
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (InvocationService.InvocationListener)args[2]
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);
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return;
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case ParlorMarshaller.RESPOND:
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((ParlorProvider)provider).respond(
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source,
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((Integer)args[0]).intValue(), ((Integer)args[1]).intValue(), (Object)args[2], (InvocationService.InvocationListener)args[3]
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);
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return;
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case ParlorMarshaller.START_SOLITAIRE:
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((ParlorProvider)provider).startSolitaire(
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source,
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(GameConfig)args[0], (InvocationService.ConfirmListener)args[1]
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);
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return;
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default:
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super.dispatchRequest(source, methodId, args);
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return;
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}
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}
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}
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@@ -0,0 +1,274 @@
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//
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// $Id: ParlorManager.java 3758 2005-11-10 23:18:58Z mdb $
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//
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// Narya library - tools for developing networked games
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// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/narya/
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//
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// This library is free software; you can redistribute it and/or modify it
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||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
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||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.parlor.server;
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import com.samskivert.util.HashIntMap;
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import com.threerings.util.Name;
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import com.threerings.presents.server.InvocationException;
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import com.threerings.presents.server.InvocationManager;
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import com.threerings.crowd.data.BodyObject;
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import com.threerings.crowd.server.PlaceRegistry;
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import com.threerings.parlor.Log;
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import com.threerings.parlor.data.ParlorCodes;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.parlor.game.server.GameManager;
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/**
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* The parlor manager is responsible for the parlor services in
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* aggregate. This includes maintaining the registry of active games,
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* handling the necessary coordination for the matchmaking services and
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* anything else that falls outside the scope of an actual in-progress
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* game.
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*/
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public class ParlorManager
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implements ParlorCodes
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{
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/** Provides the server-side implementation of the parlor services. */
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public ParlorProvider parprov;
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/**
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* Initializes the parlor manager. This should be called by the server
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* that is making use of the parlor services on the single instance of
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* parlor manager that it has created.
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*
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* @param invmgr a reference to the invocation manager in use by this
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* server.
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* @param plreg a reference to the place registry to be used by the
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* parlor manager when creating game places.
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*/
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public void init (InvocationManager invmgr, PlaceRegistry plreg)
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{
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// create and register our invocation provider
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parprov = new ParlorProvider(this);
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invmgr.registerDispatcher(new ParlorDispatcher(parprov), true);
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// keep this for later
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_plreg = plreg;
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}
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/**
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* Issues an invitation from the <code>inviter</code> to the
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* <code>invitee</code> for a game as described by the supplied config
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* object.
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*
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* @param inviter the player initiating the invitation.
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* @param invitee the player being invited.
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* @param config the configuration of the game being proposed.
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*
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* @return the invitation identifier for the newly created invitation
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* record.
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*
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* @exception InvocationException thrown if the invitation was not
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* able to be processed for some reason (like the invited player has
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* requested not to be disturbed). The explanation will be provided in
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* the message data of the exception.
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*/
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public int invite (BodyObject inviter, BodyObject invitee,
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GameConfig config)
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throws InvocationException
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{
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// Log.info("Received invitation request [inviter=" + inviter +
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// ", invitee=" + invitee + ", config=" + config + "].");
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// here we should check to make sure the invitee hasn't muted the
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// inviter, and that the inviter isn't shunned and all that other
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// access control type stuff
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// create a new invitation record for this invitation
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Invitation invite = new Invitation(inviter, invitee, config);
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// stick it in the pending invites table
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_invites.put(invite.inviteId, invite);
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// deliver an invite notification to the invitee
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ParlorSender.sendInvite(
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invitee, invite.inviteId, inviter.getVisibleName(), config);
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// and let the caller know the invite id we assigned
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return invite.inviteId;
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}
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/**
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* Effects a response to an invitation (accept, refuse or counter),
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* made by the specified source user with the specified arguments.
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*
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* @param source the body object of the user that is issuing this
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* response.
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* @param inviteId the identifier of the invitation to which we are
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* responding.
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* @param code the response code (either {@link
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* #INVITATION_ACCEPTED}, {@link #INVITATION_REFUSED} or {@link
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* #INVITATION_COUNTERED}).
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* @param arg the argument that goes along with the response: an
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* explanatory message in the case of a refusal (the empty string, not
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* null, if no message was provided) or the new game configuration in
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* the case of a counter-invitation.
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*/
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public void respondToInvite (BodyObject source, int inviteId, int code,
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Object arg)
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{
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// look up the invitation
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Invitation invite = (Invitation)_invites.get(inviteId);
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if (invite == null) {
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Log.warning("Requested to respond to non-existent invitation " +
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"[source=" + source + ", inviteId=" + inviteId +
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", code=" + code + ", arg=" + arg + "].");
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return;
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}
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// make sure this response came from the proper person
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if (source != invite.invitee) {
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Log.warning("Got response from non-invitee [source=" + source +
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", invite=" + invite + ", code=" + code +
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", arg=" + arg + "].");
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return;
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}
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// let the other user know that a response was made to this
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// invitation
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ParlorSender.sendInviteResponse(
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invite.inviter, invite.inviteId, code, arg);
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switch (code) {
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case INVITATION_ACCEPTED:
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// the invitation was accepted, so we'll need to start up the
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// game and get the necessary balls rolling
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processAcceptedInvitation(invite);
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// and remove the invitation from the pending table
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_invites.remove(inviteId);
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break;
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case INVITATION_REFUSED:
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// remove the invitation record from the pending table as it
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// is no longer pending
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_invites.remove(inviteId);
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break;
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case INVITATION_COUNTERED:
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// swap control of the invitation to the invitee
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invite.swapControl();
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break;
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default:
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Log.warning("Requested to respond to invitation with " +
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"unknown response code [source=" + source +
|
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", invite=" + invite + ", code=" + code +
|
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", arg=" + arg + "].");
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break;
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}
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}
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|
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/**
|
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* Requests that an outstanding invitation be cancelled.
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*
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* @param source the body object of the user that is making the
|
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* request.
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* @param inviteId the unique id of the invitation to be cancelled.
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*/
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public void cancelInvite (BodyObject source, int inviteId)
|
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{
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// TBD
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}
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|
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/**
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* Starts up and configures the game manager for an accepted
|
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* invitation.
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*/
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protected void processAcceptedInvitation (Invitation invite)
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{
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try {
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Log.info("Creating game manager [invite=" + invite + "].");
|
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|
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// configure the game config with the player info
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invite.config.players = new Name[] {
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invite.invitee.username, invite.inviter.username };
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|
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// create the game manager and begin it's initialization
|
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// process. the game manager will take care of notifying the
|
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// players that the game has been created once it has been
|
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// started up (which is done by the place registry once the
|
||||
// game object creation has completed)
|
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GameManager gmgr = (GameManager)
|
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_plreg.createPlace(invite.config, null);
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|
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} catch (Exception e) {
|
||||
Log.warning("Unable to create game manager [invite=" + invite +
|
||||
", error=" + e + "].");
|
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Log.logStackTrace(e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The invitation record is used by the parlor manager to keep track
|
||||
* of pending invitations.
|
||||
*/
|
||||
protected static class Invitation
|
||||
{
|
||||
/** The unique identifier for this invitation. */
|
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public int inviteId = _nextInviteId++;
|
||||
|
||||
/** The person proposing the invitation. */
|
||||
public BodyObject inviter;
|
||||
|
||||
/** The person to whom the invitation is proposed. */
|
||||
public BodyObject invitee;
|
||||
|
||||
/** The configuration of the game being proposed. */
|
||||
public GameConfig config;
|
||||
|
||||
/**
|
||||
* Constructs a new invitation with the specified participants and
|
||||
* configuration.
|
||||
*/
|
||||
public Invitation (BodyObject inviter, BodyObject invitee,
|
||||
GameConfig config)
|
||||
{
|
||||
this.inviter = inviter;
|
||||
this.invitee = invitee;
|
||||
this.config = config;
|
||||
}
|
||||
|
||||
/**
|
||||
* Swaps the inviter and invitee which is necessary when the
|
||||
* invitee responds with a counter-invitation.
|
||||
*/
|
||||
public void swapControl ()
|
||||
{
|
||||
BodyObject tmp = inviter;
|
||||
inviter = invitee;
|
||||
invitee = tmp;
|
||||
}
|
||||
}
|
||||
|
||||
/** The place registry with which we operate. */
|
||||
protected PlaceRegistry _plreg;
|
||||
|
||||
/** The table of pending invitations. */
|
||||
protected HashIntMap _invites = new HashIntMap();
|
||||
|
||||
/** A counter used to generate unique identifiers for invitation
|
||||
* records. */
|
||||
protected static int _nextInviteId = 0;
|
||||
}
|
||||
@@ -0,0 +1,233 @@
|
||||
//
|
||||
// $Id: ParlorProvider.java 3758 2005-11-10 23:18:58Z mdb $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.presents.client.InvocationService;
|
||||
import com.threerings.presents.client.InvocationService.InvocationListener;
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.server.InvocationException;
|
||||
import com.threerings.presents.server.InvocationProvider;
|
||||
|
||||
import com.threerings.crowd.data.BodyObject;
|
||||
import com.threerings.crowd.server.CrowdServer;
|
||||
import com.threerings.crowd.server.PlaceManager;
|
||||
|
||||
import com.threerings.parlor.Log;
|
||||
import com.threerings.parlor.client.ParlorService;
|
||||
import com.threerings.parlor.data.ParlorCodes;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.parlor.game.server.GameManager;
|
||||
|
||||
/**
|
||||
* The parlor provider handles the server side of the various Parlor
|
||||
* services that are made available for direct invocation by the client.
|
||||
* Primarily these are the matchmaking mechanisms.
|
||||
*/
|
||||
public class ParlorProvider
|
||||
implements InvocationProvider, ParlorCodes
|
||||
{
|
||||
/**
|
||||
* Constructs a parlor provider instance which will be used to handle
|
||||
* all parlor-related invocation service requests. This is
|
||||
* automatically taken care of by the parlor manager, so no other
|
||||
* entity need instantiate and register a parlor provider.
|
||||
*
|
||||
* @param pmgr a reference to the parlor manager active in this
|
||||
* server.
|
||||
*/
|
||||
public ParlorProvider (ParlorManager pmgr)
|
||||
{
|
||||
_pmgr = pmgr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to invite another user to play
|
||||
* a game.
|
||||
*/
|
||||
public void invite (ClientObject caller, Name invitee, GameConfig config,
|
||||
ParlorService.InviteListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
// Log.info("Handling invite request [source=" + source +
|
||||
// ", invitee=" + invitee + ", config=" + config + "].");
|
||||
|
||||
BodyObject source = (BodyObject)caller;
|
||||
String rsp = null;
|
||||
|
||||
// ensure that the invitee is online at present
|
||||
BodyObject target = CrowdServer.lookupBody(invitee);
|
||||
if (target == null) {
|
||||
throw new InvocationException(INVITEE_NOT_ONLINE);
|
||||
}
|
||||
|
||||
// submit the invite request to the parlor manager
|
||||
int inviteId = _pmgr.invite(source, target, config);
|
||||
listener.inviteReceived(inviteId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to respond to an outstanding
|
||||
* invitation by accepting, refusing, or countering it.
|
||||
*/
|
||||
public void respond (ClientObject caller, int inviteId, int code,
|
||||
Object arg, InvocationListener listener)
|
||||
{
|
||||
// pass this on to the parlor manager
|
||||
_pmgr.respondToInvite((BodyObject)caller, inviteId, code, arg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to cancel an outstanding
|
||||
* invitation.
|
||||
*/
|
||||
public void cancel (ClientObject caller, int inviteId,
|
||||
InvocationListener listener)
|
||||
{
|
||||
// pass this on to the parlor manager
|
||||
_pmgr.cancelInvite((BodyObject)caller, inviteId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to create a new table.
|
||||
*/
|
||||
public void createTable (
|
||||
ClientObject caller, int lobbyOid, TableConfig tableConfig,
|
||||
GameConfig config, ParlorService.TableListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
Log.info("Handling create table request [caller=" + caller.who() +
|
||||
", lobbyOid=" + lobbyOid + ", config=" + config + "].");
|
||||
|
||||
// pass the creation request on to the table manager
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
int tableId = tmgr.createTable((BodyObject)caller, tableConfig, config);
|
||||
listener.tableCreated(tableId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to join an existing table.
|
||||
*/
|
||||
public void joinTable (ClientObject caller, int lobbyOid, int tableId,
|
||||
int position, InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
Log.info("Handling join table request [caller=" + caller.who() +
|
||||
", lobbyOid=" + lobbyOid + ", tableId=" + tableId +
|
||||
", position=" + position + "].");
|
||||
|
||||
// pass the join request on to the table manager
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
tmgr.joinTable((BodyObject)caller, tableId, position);
|
||||
|
||||
// there is normally no success response. the client will see
|
||||
// themselves show up in the table that they joined
|
||||
}
|
||||
|
||||
/**
|
||||
* Processes a request from the client to leave an existing table.
|
||||
*/
|
||||
public void leaveTable (ClientObject caller, int lobbyOid, int tableId,
|
||||
InvocationListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
Log.info("Handling leave table request [caller=" + caller.who() +
|
||||
", lobbyOid=" + lobbyOid + ", tableId=" + tableId + "].");
|
||||
|
||||
// pass the join request on to the table manager
|
||||
TableManager tmgr = getTableManager(lobbyOid);
|
||||
tmgr.leaveTable((BodyObject)caller, tableId);
|
||||
|
||||
// there is normally no success response. the client will see
|
||||
// themselves removed from the table they just left
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a {@link ParlorService#startSolitaire} request.
|
||||
*/
|
||||
public void startSolitaire (ClientObject caller, GameConfig config,
|
||||
InvocationService.ConfirmListener listener)
|
||||
throws InvocationException
|
||||
{
|
||||
BodyObject user = (BodyObject)caller;
|
||||
|
||||
Log.debug("Processing start puzzle [caller=" + user.who() +
|
||||
", config=" + config + "].");
|
||||
|
||||
try {
|
||||
// just this fellow will be playing
|
||||
if (config.players == null || config.players.length == 0) {
|
||||
config.players = new Name[] { user.getVisibleName() };
|
||||
}
|
||||
|
||||
// create the game manager and begin its initialization
|
||||
// process
|
||||
GameManager gmgr = (GameManager)
|
||||
CrowdServer.plreg.createPlace(config, null);
|
||||
|
||||
// the game manager will take care of notifying the player
|
||||
// that the game has been created once it has been started up;
|
||||
// but we let the caller know that we processed their request
|
||||
listener.requestProcessed();
|
||||
|
||||
} catch (InstantiationException ie) {
|
||||
Log.warning("Error instantiating game manager " +
|
||||
"[for=" + caller.who() + ", config=" + config + "].");
|
||||
Log.logStackTrace(ie);
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Looks up the place manager associated with the supplied lobby oid,
|
||||
* casts it to a table lobby manager and obtains the associated table
|
||||
* manager reference.
|
||||
*
|
||||
* @exception InvocationException thrown if something goes wrong
|
||||
* along the way like no place manager exists or the place manager
|
||||
* that does exist doesn't implement table lobby manager.
|
||||
*/
|
||||
protected TableManager getTableManager (int lobbyOid)
|
||||
throws InvocationException
|
||||
{
|
||||
PlaceManager plmgr = CrowdServer.plreg.getPlaceManager(lobbyOid);
|
||||
if (plmgr == null) {
|
||||
Log.warning("No place manager exists from which to obtain " +
|
||||
"table manager reference [ploid=" + lobbyOid + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
// sanity check
|
||||
if (!(plmgr instanceof TableManagerProvider)) {
|
||||
Log.warning("Place manager not a table lobby manager " +
|
||||
"[plmgr=" + plmgr + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
return ((TableManagerProvider)plmgr).getTableManager();
|
||||
}
|
||||
|
||||
/** A reference to the parlor manager we're working with. */
|
||||
protected ParlorManager _pmgr;
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
//
|
||||
// $Id: ParlorSender.java 4145 2006-05-24 01:24:24Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
import com.threerings.parlor.client.ParlorDecoder;
|
||||
import com.threerings.parlor.client.ParlorReceiver;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.presents.data.ClientObject;
|
||||
import com.threerings.presents.server.InvocationSender;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
/**
|
||||
* Used to issue notifications to a {@link ParlorReceiver} instance on a
|
||||
* client.
|
||||
*/
|
||||
public class ParlorSender extends InvocationSender
|
||||
{
|
||||
/**
|
||||
* Issues a notification that will result in a call to {@link
|
||||
* ParlorReceiver#gameIsReady} on a client.
|
||||
*/
|
||||
public static void gameIsReady (
|
||||
ClientObject target, int arg1)
|
||||
{
|
||||
sendNotification(
|
||||
target, ParlorDecoder.RECEIVER_CODE, ParlorDecoder.GAME_IS_READY,
|
||||
new Object[] { Integer.valueOf(arg1) });
|
||||
}
|
||||
|
||||
/**
|
||||
* Issues a notification that will result in a call to {@link
|
||||
* ParlorReceiver#receivedInvite} on a client.
|
||||
*/
|
||||
public static void sendInvite (
|
||||
ClientObject target, int arg1, Name arg2, GameConfig arg3)
|
||||
{
|
||||
sendNotification(
|
||||
target, ParlorDecoder.RECEIVER_CODE, ParlorDecoder.RECEIVED_INVITE,
|
||||
new Object[] { Integer.valueOf(arg1), arg2, arg3 });
|
||||
}
|
||||
|
||||
/**
|
||||
* Issues a notification that will result in a call to {@link
|
||||
* ParlorReceiver#receivedInviteCancellation} on a client.
|
||||
*/
|
||||
public static void sendInviteCancellation (
|
||||
ClientObject target, int arg1)
|
||||
{
|
||||
sendNotification(
|
||||
target, ParlorDecoder.RECEIVER_CODE, ParlorDecoder.RECEIVED_INVITE_CANCELLATION,
|
||||
new Object[] { Integer.valueOf(arg1) });
|
||||
}
|
||||
|
||||
/**
|
||||
* Issues a notification that will result in a call to {@link
|
||||
* ParlorReceiver#receivedInviteResponse} on a client.
|
||||
*/
|
||||
public static void sendInviteResponse (
|
||||
ClientObject target, int arg1, int arg2, Object arg3)
|
||||
{
|
||||
sendNotification(
|
||||
target, ParlorDecoder.RECEIVER_CODE, ParlorDecoder.RECEIVED_INVITE_RESPONSE,
|
||||
new Object[] { Integer.valueOf(arg1), Integer.valueOf(arg2), arg3 });
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,379 @@
|
||||
//
|
||||
// $Id: TableManager.java 3804 2006-01-13 01:52:36Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Iterator;
|
||||
|
||||
import com.samskivert.util.HashIntMap;
|
||||
import com.samskivert.util.StringUtil;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.presents.dobj.ChangeListener;
|
||||
import com.threerings.presents.dobj.ObjectAddedEvent;
|
||||
import com.threerings.presents.dobj.ObjectDeathListener;
|
||||
import com.threerings.presents.dobj.ObjectDestroyedEvent;
|
||||
import com.threerings.presents.dobj.ObjectRemovedEvent;
|
||||
import com.threerings.presents.dobj.OidListListener;
|
||||
import com.threerings.presents.server.InvocationException;
|
||||
|
||||
import com.threerings.crowd.data.BodyObject;
|
||||
import com.threerings.crowd.data.PlaceObject;
|
||||
import com.threerings.crowd.server.CrowdServer;
|
||||
import com.threerings.crowd.server.PlaceManager;
|
||||
import com.threerings.crowd.server.PlaceRegistry;
|
||||
|
||||
import com.threerings.parlor.Log;
|
||||
import com.threerings.parlor.data.ParlorCodes;
|
||||
import com.threerings.parlor.data.Table;
|
||||
import com.threerings.parlor.data.TableConfig;
|
||||
import com.threerings.parlor.data.TableLobbyObject;
|
||||
import com.threerings.parlor.game.data.GameConfig;
|
||||
import com.threerings.parlor.game.data.GameObject;
|
||||
import com.threerings.parlor.game.server.GameManager;
|
||||
|
||||
/**
|
||||
* A table manager can be used by a place manager to take care of the
|
||||
* management of a table matchmaking service in the place managed by the
|
||||
* place manager. The place manager need instantiate a table manager and
|
||||
* implement the {@link TableManagerProvider} interface to provide access
|
||||
* to the table manager for the associated invocation services.
|
||||
*/
|
||||
public class TableManager
|
||||
implements ParlorCodes, OidListListener
|
||||
{
|
||||
/**
|
||||
* Creates a table manager that will work in tandem with the specified
|
||||
* place manager to manage a table matchmaking service in this place.
|
||||
*/
|
||||
public TableManager (PlaceManager plmgr)
|
||||
{
|
||||
// get a reference to our place object
|
||||
_plobj = plmgr.getPlaceObject();
|
||||
|
||||
// add ourselves as an oidlist listener to this lobby so that we
|
||||
// can tell if a user leaves the lobby without leaving their table
|
||||
_plobj.addListener(this);
|
||||
|
||||
// make sure it implements table lobby object
|
||||
_tlobj = (TableLobbyObject)_plobj;
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that a new table be created to matchmake the game
|
||||
* described by the supplied game config instance. The config instance
|
||||
* provided must implement the {@link TableConfig} interface so that
|
||||
* the parlor services can determine how to configure the table that
|
||||
* will be created.
|
||||
*
|
||||
* @param creator the body object that will own the new table.
|
||||
* @param tableConfig the configuration parameters for the table.
|
||||
* @param config the configuration of the game to be created.
|
||||
*
|
||||
* @return the id of the newly created table.
|
||||
*
|
||||
* @exception InvocationException thrown if the table creation was
|
||||
* not able processed for some reason. The explanation will be
|
||||
* provided in the message data of the exception.
|
||||
*/
|
||||
public int createTable (BodyObject creator, TableConfig tableConfig,
|
||||
GameConfig config)
|
||||
throws InvocationException
|
||||
{
|
||||
// make sure the creator is an occupant of the lobby in which
|
||||
// they are requesting to create a table
|
||||
if (!_plobj.occupants.contains(creator.getOid())) {
|
||||
Log.warning("Requested to create a table in a lobby not " +
|
||||
"occupied by the creator [creator=" + creator +
|
||||
", loboid=" + _plobj.getOid() + "].");
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
|
||||
// create a brand spanking new table
|
||||
Table table = new Table(_plobj.getOid(), tableConfig, config);
|
||||
|
||||
// stick the creator into the first non-AI position
|
||||
int cpos = (config.ais == null) ? 0 : config.ais.length;
|
||||
String error = table.setOccupant(cpos, creator);
|
||||
if (error != null) {
|
||||
Log.warning("Unable to add creator to position zero of " +
|
||||
"table!? [table=" + table + ", creator=" + creator +
|
||||
", error=" + error + "].");
|
||||
// bail out now and abort the table creation process
|
||||
throw new InvocationException(error);
|
||||
}
|
||||
|
||||
// stick the table into the table lobby object
|
||||
_tlobj.addToTables(table);
|
||||
|
||||
// make a mapping from the creator to this table
|
||||
_boidMap.put(creator.getOid(), table);
|
||||
|
||||
// also stick it into our tables tables
|
||||
_tables.put(table.getTableId(), table);
|
||||
|
||||
// if the table has only one seat, start the game immediately
|
||||
if (table.shouldBeStarted()) {
|
||||
createGame(table);
|
||||
}
|
||||
|
||||
// finally let the caller know what the new table id is
|
||||
return table.getTableId();
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified user be added to the specified table at
|
||||
* the specified position. If the user successfully joins the table,
|
||||
* the function will return normally. If they are not able to join for
|
||||
* some reason (the slot is already full, etc.), a {@link
|
||||
* InvocationException} will be thrown with a message code that
|
||||
* describes the reason for failure. If the user does successfully
|
||||
* join, they will be added to the table entry in the tables set in
|
||||
* the place object that is hosting the table.
|
||||
*
|
||||
* @param joiner the body object of the user that wishes to join the
|
||||
* table.
|
||||
* @param tableId the id of the table to be joined.
|
||||
* @param position the position at which to join the table.
|
||||
*
|
||||
* @exception InvocationException thrown if the joining was not able
|
||||
* processed for some reason. The explanation will be provided in the
|
||||
* message data of the exception.
|
||||
*/
|
||||
public void joinTable (BodyObject joiner, int tableId, int position)
|
||||
throws InvocationException
|
||||
{
|
||||
// look the table up
|
||||
Table table = (Table)_tables.get(tableId);
|
||||
if (table == null) {
|
||||
throw new InvocationException(NO_SUCH_TABLE);
|
||||
}
|
||||
|
||||
// request that the user be added to the table at that position
|
||||
String error = table.setOccupant(position, joiner);
|
||||
// if that failed, report the error
|
||||
if (error != null) {
|
||||
throw new InvocationException(error);
|
||||
}
|
||||
|
||||
// if the table is sufficiently full, start the game automatically
|
||||
if (table.shouldBeStarted()) {
|
||||
createGame(table);
|
||||
} else {
|
||||
// make a mapping from this occupant to this table
|
||||
_boidMap.put(joiner.getOid(), table);
|
||||
}
|
||||
|
||||
// update the table in the lobby
|
||||
_tlobj.updateTables(table);
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests that the specified user be removed from the specified
|
||||
* table. If the user successfully leaves the table, the function will
|
||||
* return normally. If they are not able to leave for some reason
|
||||
* (they aren't sitting at the table, etc.), a {@link
|
||||
* InvocationException} will be thrown with a message code that
|
||||
* describes the reason for failure.
|
||||
*
|
||||
* @param leaver the body object of the user that wishes to leave the
|
||||
* table.
|
||||
* @param tableId the id of the table to be left.
|
||||
*
|
||||
* @exception InvocationException thrown if the leaving was not able
|
||||
* processed for some reason. The explanation will be provided in the
|
||||
* message data of the exception.
|
||||
*/
|
||||
public void leaveTable (BodyObject leaver, int tableId)
|
||||
throws InvocationException
|
||||
{
|
||||
// look the table up
|
||||
Table table = (Table)_tables.get(tableId);
|
||||
if (table == null) {
|
||||
throw new InvocationException(NO_SUCH_TABLE);
|
||||
}
|
||||
|
||||
// request that the user be removed from the table
|
||||
if (!table.clearOccupant(leaver.getVisibleName())) {
|
||||
throw new InvocationException(NOT_AT_TABLE);
|
||||
}
|
||||
|
||||
// remove the mapping from this user to the table
|
||||
if (_boidMap.remove(leaver.getOid()) == null) {
|
||||
Log.warning("No body to table mapping to clear? " +
|
||||
"[leaver=" + leaver + ", table=" + table + "].");
|
||||
}
|
||||
|
||||
// either update or delete the table depending on whether or not
|
||||
// we just removed the last occupant
|
||||
if (table.isEmpty()) {
|
||||
purgeTable(table);
|
||||
} else {
|
||||
_tlobj.updateTables(table);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the table from all of our internal tables and from its
|
||||
* lobby's distributed object.
|
||||
*/
|
||||
protected void purgeTable (Table table)
|
||||
{
|
||||
// remove the table from our tables table
|
||||
_tables.remove(table.getTableId());
|
||||
|
||||
// clear out all matching entries in the boid map
|
||||
for (int i = 0; i < table.bodyOids.length; i++) {
|
||||
_boidMap.remove(table.bodyOids[i]);
|
||||
}
|
||||
|
||||
// remove the table from the lobby object
|
||||
_tlobj.removeFromTables(table.tableId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when we're ready to create a game (either an invitation has
|
||||
* been accepted or a table is ready to start. If there is a problem
|
||||
* creating the game manager, it should be reported in the logs.
|
||||
*/
|
||||
protected void createGame (final Table table)
|
||||
throws InvocationException
|
||||
{
|
||||
// fill the players array into the game config
|
||||
table.config.players = table.getPlayers();
|
||||
|
||||
PlaceRegistry.CreationObserver obs =
|
||||
new PlaceRegistry.CreationObserver() {
|
||||
public void placeCreated (PlaceObject plobj, PlaceManager pmgr) {
|
||||
gameCreated(table, plobj);
|
||||
}
|
||||
};
|
||||
try {
|
||||
CrowdServer.plreg.createPlace(table.config, obs);
|
||||
} catch (Throwable t) {
|
||||
Log.warning("Failed to create manager for game " +
|
||||
"[config=" + table.config + "]: " + t);
|
||||
throw new InvocationException(INTERNAL_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when our game has been created, we take this opportunity to
|
||||
* clean up the table and transition it to "in play" mode.
|
||||
*/
|
||||
protected void gameCreated (Table table, PlaceObject plobj)
|
||||
{
|
||||
// update the table with the newly created game object
|
||||
table.gameOid = plobj.getOid();
|
||||
|
||||
// configure the privacy of the game
|
||||
((GameObject) plobj).setIsPrivate(table.tconfig.privateTable);
|
||||
|
||||
// clear the occupant to table mappings as this game is underway
|
||||
for (int i = 0; i < table.bodyOids.length; i++) {
|
||||
_boidMap.remove(table.bodyOids[i]);
|
||||
}
|
||||
|
||||
// add an object death listener to unmap the table when the game
|
||||
// finally goes away
|
||||
plobj.addListener(_gameDeathListener);
|
||||
|
||||
// and then update the lobby object that contains the table
|
||||
_tlobj.updateTables(table);
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a game created from a table managed by this table
|
||||
* manager was destroyed. We remove the associated table.
|
||||
*/
|
||||
protected void unmapTable (int gameOid)
|
||||
{
|
||||
// look through our tables table for a table with a matching game
|
||||
Iterator iter = _tables.values().iterator();
|
||||
while (iter.hasNext()) {
|
||||
Table table = (Table)iter.next();
|
||||
if (table.gameOid == gameOid) {
|
||||
purgeTable(table);
|
||||
return; // all done
|
||||
}
|
||||
}
|
||||
|
||||
Log.warning("Requested to unmap table that wasn't mapped " +
|
||||
"[gameOid=" + gameOid + "].");
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public void objectAdded (ObjectAddedEvent event)
|
||||
{
|
||||
// nothing doing
|
||||
}
|
||||
|
||||
// documentation inherited
|
||||
public void objectRemoved (ObjectRemovedEvent event)
|
||||
{
|
||||
// if an occupant departed, see if they are in a pending table
|
||||
if (!event.getName().equals(PlaceObject.OCCUPANTS)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// look up the table to which this occupant is mapped
|
||||
int bodyOid = event.getOid();
|
||||
Table pender = (Table)_boidMap.remove(bodyOid);
|
||||
if (pender == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// remove this occupant from the table
|
||||
if (!pender.clearOccupant(bodyOid)) {
|
||||
Log.warning("Attempt to remove body from mapped table failed " +
|
||||
"[table=" + pender + ", bodyOid=" + bodyOid + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
// either update or delete the table depending on whether or not
|
||||
// we just removed the last occupant
|
||||
if (pender.isEmpty()) {
|
||||
purgeTable(pender);
|
||||
} else {
|
||||
_tlobj.updateTables(pender);
|
||||
}
|
||||
}
|
||||
|
||||
/** A reference to the place object in which we're managing tables. */
|
||||
protected PlaceObject _plobj;
|
||||
|
||||
/** A reference to our place object casted to a table lobby object. */
|
||||
protected TableLobbyObject _tlobj;
|
||||
|
||||
/** The table of pending tables. */
|
||||
protected HashIntMap _tables = new HashIntMap();
|
||||
|
||||
/** A mapping from body oid to table. */
|
||||
protected HashIntMap _boidMap = new HashIntMap();
|
||||
|
||||
/** A listener that prunes tables after the game dies. */
|
||||
protected ChangeListener _gameDeathListener = new ObjectDeathListener() {
|
||||
public void objectDestroyed (ObjectDestroyedEvent event) {
|
||||
unmapTable(event.getTargetOid());
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
//
|
||||
// $Id: TableManagerProvider.java 4191 2006-06-13 22:42:20Z ray $
|
||||
//
|
||||
// Narya library - tools for developing networked games
|
||||
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
|
||||
// http://www.threerings.net/code/narya/
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation; either version 2.1 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
package com.threerings.parlor.server;
|
||||
|
||||
/**
|
||||
* A place manager that wishes to provide table matchmaking services in
|
||||
* its place needs to create a table manager and make it available by
|
||||
* implementing this interface. The table invocation services and the
|
||||
* table manager will take care of the rest.
|
||||
*/
|
||||
public interface TableManagerProvider
|
||||
{
|
||||
/**
|
||||
* Returns a reference to the table manager that is responsible for
|
||||
* table management in this lobby.
|
||||
*/
|
||||
public TableManager getTableManager ();
|
||||
}
|
||||
Reference in New Issue
Block a user