Behold Vilya, Ring of Air and repository for our game and virtual worldly

extensions to the distributed environment provided by Narya.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@1 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2006-06-23 17:58:11 +00:00
commit a4df87e52f
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//
// $Id: TableObserver.java 4191 2006-06-13 22:42:20Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.parlor.client;
import com.threerings.parlor.data.Table;
/**
* The {@link TableDirector} converts distributed object events into
* higher level callbacks to implementers of this interface, which are
* expected to render these events sensically in a user interface.
*/
public interface TableObserver
{
/**
* Called when a new table is created.
*/
public void tableAdded (Table table);
/**
* Called when something has changed about a table (occupant list
* updated, state changed from matchmaking to in-play, etc.).
*/
public void tableUpdated (Table table);
/**
* Called when a table goes away.
*/
public void tableRemoved (int tableId);
}