TURN_HOLDER_REPLACED was already moved to TurnGameController in
because constant values cannot be defined in an interface in actionscript. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@43 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -33,12 +33,6 @@ import com.threerings.parlor.game.data.GameObject;
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*/
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*/
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public interface TurnGameObject
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public interface TurnGameObject
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{
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{
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/** A special value used to communicate to the client that the current
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* turn holder was replaced (perhaps due to disconnection or departure
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* and being replaced by an AI). */
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// public static final Name TURN_HOLDER_REPLACED =
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// new Name("__TURN_HOLDER_REPLACED__");
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/**
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/**
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* Returns the distributed object field name of the
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* Returns the distributed object field name of the
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* <code>turnHolder</code> field in the object that implements this
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* <code>turnHolder</code> field in the object that implements this
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