Created listener interfaces that will automatically be registered

if implemented by something on the display hierarchy.
You may also implement them in utility classes and register and unregister
event listening by hand.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@55 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2006-08-24 00:15:49 +00:00
parent b118e302a3
commit a465884a84
11 changed files with 185 additions and 18 deletions
@@ -68,7 +68,7 @@ public class EZGameController extends GameController
public function turnDidChange (turnHolder :Name) :void
{
dispatchUserEvent(
new StateChangedEvent(StateChangedEvent.TURN_CHANGED));
new StateChangedEvent(StateChangedEvent.TURN_CHANGED, gameObjImpl));
}
// from PropertySetListener
@@ -76,8 +76,8 @@ public class EZGameController extends GameController
{
// notify the user game
dispatchUserEvent(new PropertyChangedEvent(
event.getName(), event.getValue(), event.getOldValue(),
event.getIndex()));
gameObjImpl, event.getName(), event.getValue(),
event.getOldValue(), event.getIndex()));
}
// from MessageListener
@@ -114,7 +114,7 @@ public class EZGameController extends GameController
protected function dispatchUserMessage (args :Array) :void
{
dispatchUserEvent(new MessageReceivedEvent(
(args[0] as String),
gameObjImpl, (args[0] as String),
EZObjectMarshaller.decode(args[1])));
}
@@ -127,14 +127,14 @@ public class EZGameController extends GameController
{
super.gameDidStart();
dispatchUserEvent(
new StateChangedEvent(StateChangedEvent.GAME_STARTED));
new StateChangedEvent(StateChangedEvent.GAME_STARTED, gameObjImpl));
}
override protected function gameDidEnd () :void
{
super.gameDidEnd();
dispatchUserEvent(
new StateChangedEvent(StateChangedEvent.GAME_ENDED));
new StateChangedEvent(StateChangedEvent.GAME_ENDED, gameObjImpl));
}
protected function dispatchUserEvent (event :Event) :void
@@ -38,6 +38,7 @@ public class EZGamePanel extends VBox
// add a listener so that we hear about all new children
addEventListener(Event.ADDED, childAdded);
addEventListener(Event.REMOVED, childRemoved);
var cfg :EZGameConfig = (ctrl.getPlaceConfig() as EZGameConfig);
_gameView = new MediaContainer(cfg.configData); // TODO
@@ -64,6 +65,7 @@ public class EZGamePanel extends VBox
// from PlaceView
public function didLeavePlace (plobj :PlaceObject) :void
{
removeListeners(_gameView);
_ezObj = null;
}
@@ -77,6 +79,17 @@ public class EZGamePanel extends VBox
}
}
/**
* Handle REMOVED events.
*/
protected function childRemoved (event :Event) :void
{
trace("Child removed: " + event.target);
if (_ezObj != null) {
removeListeners(event.target as DisplayObject);
}
}
/**
* Find any children of the specified object that implement
* com.metasoy.game.Game and provide them with the GameObject.
@@ -93,6 +106,17 @@ public class EZGamePanel extends VBox
_seenGames[disp] = true;
}
}
// always check to see if it's a listener
_ctrl.gameObjImpl.registerListener(disp);
});
}
protected function removeListeners (root :DisplayObject) :void
{
DisplayUtil.walkDisplayObjects(root,
function (disp :DisplayObject) :void
{
_ctrl.gameObjImpl.unregisterListener(disp);
});
}
@@ -26,7 +26,12 @@ import com.threerings.ezgame.data.PropertySetEvent;
import com.threerings.ezgame.util.EZObjectMarshaller;
import com.threerings.ezgame.EZGame;
import com.threerings.ezgame.MessageReceivedEvent;
import com.threerings.ezgame.MessageReceivedListener;
import com.threerings.ezgame.PropertyChangedEvent;
import com.threerings.ezgame.PropertyChangedListener;
import com.threerings.ezgame.StateChangedEvent;
import com.threerings.ezgame.StateChangedListener;
public class GameObjectImpl extends EventDispatcher
implements EZGame
@@ -74,6 +79,59 @@ public class GameObjectImpl extends EventDispatcher
_ezObj.applyPropertySet(propName, value, index);
}
// from EZGame
public function registerListener (obj :Object) :void
{
if (obj is MessageReceivedListener) {
var mrl :MessageReceivedListener = (obj as MessageReceivedListener);
addEventListener(
MessageReceivedEvent.TYPE, mrl.messageReceived,
false, 0, true);
}
if (obj is PropertyChangedListener) {
var pcl :PropertyChangedListener = (obj as PropertyChangedListener);
addEventListener(
PropertyChangedEvent.TYPE, pcl.propertyChanged,
false, 0, true);
}
if (obj is StateChangedListener) {
var scl :StateChangedListener = (obj as StateChangedListener);
addEventListener(
StateChangedEvent.GAME_STARTED, scl.stateChanged,
false, 0, true);
addEventListener(
StateChangedEvent.TURN_CHANGED, scl.stateChanged,
false, 0, true);
addEventListener(
StateChangedEvent.GAME_ENDED, scl.stateChanged,
false, 0, true);
}
}
// from EZGame
public function unregisterListener (obj :Object) :void
{
if (obj is MessageReceivedListener) {
var mrl :MessageReceivedListener = (obj as MessageReceivedListener);
removeEventListener(
MessageReceivedEvent.TYPE, mrl.messageReceived);
}
if (obj is PropertyChangedListener) {
var pcl :PropertyChangedListener = (obj as PropertyChangedListener);
removeEventListener(
PropertyChangedEvent.TYPE, pcl.propertyChanged);
}
if (obj is StateChangedListener) {
var scl :StateChangedListener = (obj as StateChangedListener);
removeEventListener(
StateChangedEvent.GAME_STARTED, scl.stateChanged);
removeEventListener(
StateChangedEvent.TURN_CHANGED, scl.stateChanged);
removeEventListener(
StateChangedEvent.GAME_ENDED, scl.stateChanged);
}
}
// from EZGame
public function setCollection (collName :String, values :Array) :void
{