Switch to new logging API.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@608 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -21,36 +21,12 @@
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package com.threerings.puzzle;
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import com.samskivert.util.Logger;
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/**
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* A placeholder class that contains a reference to the log object used by
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* this package.
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* Contains a reference to the log object used by this package.
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*/
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public class Log
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{
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public static com.samskivert.util.Log log =
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new com.samskivert.util.Log("puzzle");
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/** Convenience function. */
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public static void debug (String message)
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{
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log.debug(message);
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}
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/** Convenience function. */
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public static void info (String message)
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{
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log.info(message);
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}
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/** Convenience function. */
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public static void warning (String message)
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{
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log.warning(message);
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}
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/** Convenience function. */
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public static void logStackTrace (Throwable t)
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{
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log.logStackTrace(com.samskivert.util.Log.WARNING, t);
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}
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public static Logger log = Logger.getLogger("com.threerings.puzzle");
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}
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@@ -46,11 +46,12 @@ import com.threerings.media.sprite.Sprite;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.parlor.media.ScoreAnimation;
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import com.threerings.puzzle.Log;
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import com.threerings.puzzle.data.Board;
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import com.threerings.puzzle.data.PuzzleCodes;
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import com.threerings.puzzle.util.PuzzleContext;
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import static com.threerings.puzzle.Log.log;
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/**
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* The puzzle board view displays a view of a puzzle game.
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*/
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@@ -160,7 +161,7 @@ public abstract class PuzzleBoardView extends VirtualMediaPanel
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protected void animationFinished (Animation anim)
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{
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if (DEBUG_ACTION) {
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Log.info("Animation cleared " + StringUtil.shortClassName(anim) +
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log.info("Animation cleared " + StringUtil.shortClassName(anim) +
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":" + _actionAnims.contains(anim));
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}
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@@ -194,7 +195,7 @@ public abstract class PuzzleBoardView extends VirtualMediaPanel
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super.removeSprite(sprite);
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if (DEBUG_ACTION) {
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Log.info("Sprite cleared " + StringUtil.shortClassName(sprite) +
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log.info("Sprite cleared " + StringUtil.shortClassName(sprite) +
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":" + _actionSprites.contains(sprite));
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}
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@@ -253,7 +254,7 @@ public abstract class PuzzleBoardView extends VirtualMediaPanel
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return StringUtil.shortClassName(obj);
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}
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};
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Log.info("Board contents [board=" + StringUtil.shortClassName(this) +
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log.info("Board contents [board=" + StringUtil.shortClassName(this) +
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", sprites=" + StringUtil.listToString(_actionSprites, fmt) +
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", anims=" + StringUtil.listToString(_actionAnims, fmt) +
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"].");
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@@ -348,7 +349,7 @@ public abstract class PuzzleBoardView extends VirtualMediaPanel
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protected void maybeFireCleared ()
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{
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if (DEBUG_ACTION) {
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Log.info("Maybe firing cleared " +
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log.info("Maybe firing cleared " +
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getActionCount() + ":" + isShowing());
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}
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if (getActionCount() == 0) {
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@@ -50,12 +50,13 @@ import com.threerings.crowd.data.PlaceObject;
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import com.threerings.parlor.game.client.GameController;
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import com.threerings.parlor.game.data.GameObject;
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import com.threerings.puzzle.Log;
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import com.threerings.puzzle.data.Board;
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import com.threerings.puzzle.data.PuzzleCodes;
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import com.threerings.puzzle.data.PuzzleObject;
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import com.threerings.puzzle.util.PuzzleContext;
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import static com.threerings.puzzle.Log.log;
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/**
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* The puzzle game controller handles logical actions for a puzzle game.
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*/
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@@ -163,7 +164,7 @@ public abstract class PuzzleController extends GameController
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// if we're moving focus to chat..
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if (chatting) {
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if (_unpauser != null) {
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Log.warning("Huh? Already have a mouse unpauser?");
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log.warning("Huh? Already have a mouse unpauser?");
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_unpauser.release();
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}
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_unpauser = new Unpauser(_panel);
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@@ -407,26 +408,26 @@ public abstract class PuzzleController extends GameController
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// refuse to start the action if our puzzle view is hidden
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if (_pidx != -1 && !_panel.getBoardView().isShowing()) {
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Log.warning("Refusing to start action on hidden puzzle.");
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log.warning("Refusing to start action on hidden puzzle.");
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Thread.dumpStack();
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return;
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}
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// refuse to start the action if it's already going
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if (_astate != ACTION_CLEARED) {
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Log.warning("Action state inappropriate for startAction() " +
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log.warning("Action state inappropriate for startAction() " +
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"[astate=" + _astate + "].");
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Thread.dumpStack();
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return;
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}
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if (isChatting() && supportsActionPause()) {
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Log.info("Not starting action, player is chatting in a puzzle " +
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log.info("Not starting action, player is chatting in a puzzle " +
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"that supports pausing the action.");
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return;
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}
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Log.debug("Starting puzzle action.");
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log.debug("Starting puzzle action.");
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// register the game progress updater; it may already be updated
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// because we can cycle through clearing the action and starting
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@@ -498,7 +499,7 @@ public abstract class PuzzleController extends GameController
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return;
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}
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Log.debug("Attempting to clear puzzle action.");
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log.debug("Attempting to clear puzzle action.");
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// put ourselves into a pending clear state and attempt to clear
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// the action
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@@ -527,13 +528,13 @@ public abstract class PuzzleController extends GameController
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// if the action is already ended, fire this pender immediately
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if (_astate == ACTION_CLEARED) {
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if (pender.actionCleared() == ClearPender.RESTART_ACTION) {
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Log.debug("Restarting action at behest of pender " +
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log.debug("Restarting action at behest of pender " +
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pender + ".");
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startAction();
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}
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} else {
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Log.debug("Queueing action pender " + pender + ".");
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log.debug("Queueing action pender " + pender + ".");
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_clearPenders.add(pender);
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}
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}
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@@ -593,7 +594,7 @@ public abstract class PuzzleController extends GameController
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*/
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protected void actuallyClearAction ()
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{
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Log.debug("Actually clearing action.");
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log.debug("Actually clearing action.");
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// make a note that we've cleared the action
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_astate = ACTION_CLEARED;
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@@ -617,8 +618,7 @@ public abstract class PuzzleController extends GameController
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try {
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actionWasCleared();
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} catch (Exception e) {
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Log.warning("Choked in actionWasCleared");
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Log.logStackTrace(e);
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log.warning("Choked in actionWasCleared", e);
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}
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// notify any penders that the action has cleared
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@@ -734,7 +734,7 @@ public abstract class PuzzleController extends GameController
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{
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// make sure they don't queue things up at strange times
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if (_puzobj.state != PuzzleObject.IN_PLAY) {
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Log.warning("Rejecting progress event; game not in play " +
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log.warning("Rejecting progress event; game not in play " +
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"[puzobj=" + _puzobj.which() +
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", event=" + event + "].");
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return;
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@@ -744,7 +744,7 @@ public abstract class PuzzleController extends GameController
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if (isSyncingBoards()) {
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_states.add((board == null) ? null : board.clone());
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if (board == null) {
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Log.warning("Added progress event with no associated board " +
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log.warning("Added progress event with no associated board " +
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"state, server will not be able to ensure " +
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"board state synchronization.");
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}
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@@ -37,11 +37,12 @@ import com.threerings.crowd.data.PlaceObject;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.parlor.util.RobotPlayer;
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import com.threerings.puzzle.Log;
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import com.threerings.puzzle.data.PuzzleCodes;
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import com.threerings.puzzle.data.PuzzleGameCodes;
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import com.threerings.puzzle.util.PuzzleContext;
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import static com.threerings.puzzle.Log.log;
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/**
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* The puzzle panel class should be extended by classes that provide a
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* view for a puzzle game. The {@link PuzzleController} calls these
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@@ -108,7 +109,7 @@ public abstract class PuzzlePanel extends JPanel
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{
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// bail if we've already got an overlay
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if (_opanel != null) {
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Log.info("Refusing to push overlay panel, we've already got one " +
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log.info("Refusing to push overlay panel, we've already got one " +
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"[opanel=" + _opanel + ", npanel=" + opanel + "].");
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return false;
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}
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@@ -40,7 +40,6 @@ import com.threerings.media.util.Path;
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import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.parlor.media.ScoreAnimation;
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import com.threerings.puzzle.Log;
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import com.threerings.puzzle.client.PuzzleBoardView;
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import com.threerings.puzzle.data.Board;
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import com.threerings.puzzle.util.PuzzleContext;
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@@ -49,6 +48,8 @@ import com.threerings.puzzle.drop.data.DropBoard;
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import com.threerings.puzzle.drop.data.DropConfig;
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import com.threerings.puzzle.drop.data.DropPieceCodes;
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import static com.threerings.puzzle.Log.log;
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/**
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* The drop board view displays a drop puzzle game in progress for a
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* single player.
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@@ -141,7 +142,7 @@ public abstract class DropBoardView extends PuzzleBoardView
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public void createPiece (int piece, int sx, int sy)
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{
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if (sx < 0 || sy < 0 || sx >= _bwid || sy >= _bhei) {
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Log.warning("Requested to create piece in invalid location " +
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log.warning("Requested to create piece in invalid location " +
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"[sx=" + sx + ", sy=" + sy + "].");
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Thread.dumpStack();
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return;
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@@ -171,7 +172,7 @@ public abstract class DropBoardView extends PuzzleBoardView
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public void updatePiece (int piece, int sx, int sy)
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{
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if (sx < 0 || sy < 0 || sx >= _bwid || sy >= _bhei) {
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Log.warning("Requested to update piece in invalid location " +
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log.warning("Requested to update piece in invalid location " +
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"[sx=" + sx + ", sy=" + sy + "].");
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Thread.dumpStack();
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return;
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@@ -192,7 +193,7 @@ public abstract class DropBoardView extends PuzzleBoardView
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long duration)
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{
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if (tx < 0 || ty < 0 || tx >= _bwid || ty >= _bhei) {
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Log.warning("Requested to create and move piece to invalid " +
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log.warning("Requested to create and move piece to invalid " +
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"location [tx=" + tx + ", ty=" + ty + "].");
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Thread.dumpStack();
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return;
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@@ -224,7 +225,7 @@ public abstract class DropBoardView extends PuzzleBoardView
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int spos = sy * _bwid + sx;
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Sprite piece = _pieces[spos];
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if (piece == null) {
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Log.warning("Missing source sprite for drop [sx=" + sx +
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log.warning("Missing source sprite for drop [sx=" + sx +
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", sy=" + sy + ", tx=" + tx + ", ty=" + ty + "].");
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return null;
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}
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@@ -247,11 +248,9 @@ public abstract class DropBoardView extends PuzzleBoardView
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if (sx == tx && sy == ty) {
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int tpos = ty * _bwid + tx;
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if (_pieces[tpos] != null) {
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Log.warning("Zoiks! Asked to add a piece where we already " +
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log.warning("Zoiks! Asked to add a piece where we already " +
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"have one [sx=" + sx + ", sy=" + sy +
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", tx=" + tx + ", ty=" + ty + "].");
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Log.logStackTrace(where);
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return;
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", tx=" + tx + ", ty=" + ty + "].", where);
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}
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_pieces[tpos] = piece;
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piece.setLocation(start.x, start.y);
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@@ -269,10 +268,9 @@ public abstract class DropBoardView extends PuzzleBoardView
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public void pathCompleted (Sprite sprite, Path path, long when) {
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sprite.removeSpriteObserver(this);
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if (_pieces[tpos] != null) {
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Log.warning("Oh god, we're dropping onto another piece " +
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log.warning("Oh god, we're dropping onto another piece " +
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"[sx=" + sx + ", sy=" + sy +
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", tx=" + tx + ", ty=" + ty + "].");
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Log.logStackTrace(where);
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", tx=" + tx + ", ty=" + ty + "].", where);
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return;
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}
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_pieces[tpos] = sprite;
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@@ -39,7 +39,6 @@ import com.threerings.crowd.util.CrowdContext;
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import com.threerings.puzzle.util.PuzzleContext;
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import com.threerings.puzzle.Log;
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import com.threerings.puzzle.client.PuzzleController;
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import com.threerings.puzzle.client.PuzzleControllerDelegate;
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import com.threerings.puzzle.client.PuzzlePanel;
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@@ -55,6 +54,8 @@ import com.threerings.puzzle.drop.util.PieceDropLogic;
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import com.threerings.puzzle.drop.util.PieceDropper.PieceDropInfo;
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import com.threerings.puzzle.drop.util.PieceDropper;
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import static com.threerings.puzzle.Log.log;
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/**
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* Games that wish to make use of the drop puzzle services will need to
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* create an extension of this delegate class, customizing it for their
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@@ -187,7 +188,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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// it on its merry way once more
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if (_blocksprite != null) {
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long delta = _dview.getTimeStamp() - _blockStamp;
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Log.info("Restarting drop sprite [delta=" + delta + "].");
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log.info("Restarting drop sprite [delta=" + delta + "].");
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_blocksprite.fastForward(delta);
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_blockStamp = 0L;
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_dview.addSprite(_blocksprite);
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@@ -196,7 +197,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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// bouncing, we need to land the block to get things going
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// again
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if (_blocksprite.isBouncing()) {
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Log.info("Ended on a bounce, landing the block and " +
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log.info("Ended on a bounce, landing the block and " +
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"starting things up.");
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checkBlockLanded("bounced", true, true);
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}
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@@ -210,7 +211,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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protected boolean canClearAction ()
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{
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if (!_stable) {
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Log.info("Rejecting canClear() request because not stable.");
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log.info("Rejecting canClear() request because not stable.");
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}
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return _stable && super.canClearAction();
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}
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@@ -442,7 +443,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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protected void dropNextBlock ()
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{
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if (_blocksprite != null || !_ctrl.hasAction()) {
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Log.info("Not dropping block [bs=" + (_blocksprite != null) +
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log.info("Not dropping block [bs=" + (_blocksprite != null) +
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", action=" + _ctrl.hasAction() + "].");
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return;
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}
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@@ -674,7 +675,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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if (_dboard.isValidDrop(rows, cols, pctdone)) {
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if (commit) {
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Log.info("Not valid drop [source=" + source +
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log.info("Not valid drop [source=" + source +
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", commit=" + commit + ", atTop=" + atTop +
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", pctdone=" + pctdone + "].");
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}
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@@ -698,7 +699,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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// a valid position, and that we aren't somehow
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// overwriting an existing piece
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if (col < 0 || col >= _bwid || row >= _bhei) {
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Log.warning("Placing drop block piece outside board " +
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log.warning("Placing drop block piece outside board " +
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"bounds!? [x=" + col + ", y=" + row +
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", pidx=" + ii +
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", blocksprite=" + _blocksprite + "].");
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@@ -707,7 +708,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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} else {
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int cpiece = _dboard.getPiece(col, row);
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if (cpiece != PIECE_NONE) {
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Log.warning("Placing drop block piece onto " +
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log.warning("Placing drop block piece onto " +
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"occupied board position!? [x=" + col +
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", y=" + row + ", pidx=" + ii +
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", blocksprite=" + _blocksprite + "].");
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@@ -724,7 +725,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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if (DEBUG_PUZZLE && error) {
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_dboard.dump();
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Log.warning("Bailing out in a flaming pyre of glory.");
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log.warning("Bailing out in a flaming pyre of glory.");
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System.exit(0);
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}
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}
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@@ -910,7 +911,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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boolean evolving = evolveBoard();
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boolean debug = false;
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if (debug) {
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Log.info("Evolved board [evolving=" + evolving + "].");
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log.info("Evolved board [evolving=" + evolving + "].");
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}
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// if we're no longer evolving and the action has not ended, go
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@@ -922,7 +923,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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// this will trigger further puzzle activity
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if (debug) {
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Log.info("Board did stabilize");
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log.info("Board did stabilize");
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}
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boardDidStabilize();
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@@ -930,7 +931,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
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// evolution, that it will now be cleared
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if (!_ctrl.hasAction()) {
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if (debug) {
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Log.info("Maybe clearing action.");
|
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log.info("Maybe clearing action.");
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}
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maybeClearAction();
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}
|
||||
@@ -1067,7 +1068,7 @@ public abstract class DropControllerDelegate extends PuzzleControllerDelegate
|
||||
unstabilizeBoard();
|
||||
|
||||
} else {
|
||||
Log.debug("Sticking fork in it [risers=" +
|
||||
log.debug("Sticking fork in it [risers=" +
|
||||
StringUtil.toString(pieces) + ".");
|
||||
|
||||
// let the controller know that we're done for
|
||||
|
||||
@@ -32,7 +32,7 @@ import com.threerings.util.DirectionUtil;
|
||||
import com.threerings.media.image.Mirage;
|
||||
import com.threerings.media.sprite.Sprite;
|
||||
|
||||
import com.threerings.puzzle.Log;
|
||||
import static com.threerings.puzzle.Log.log;
|
||||
|
||||
/**
|
||||
* The drop sprite is a sprite that displays one or more pieces falling
|
||||
|
||||
@@ -29,11 +29,12 @@ import org.apache.commons.lang.StringUtils;
|
||||
|
||||
import com.threerings.util.DirectionUtil;
|
||||
|
||||
import com.threerings.puzzle.Log;
|
||||
import com.threerings.puzzle.data.Board;
|
||||
import com.threerings.puzzle.drop.client.DropControllerDelegate;
|
||||
import com.threerings.puzzle.drop.util.DropBoardUtil;
|
||||
|
||||
import static com.threerings.puzzle.Log.log;
|
||||
|
||||
/**
|
||||
* A class that provides for various useful logical operations to be enacted on a two-dimensional
|
||||
* board and provides an easier mechanism for referencing pieces by position.
|
||||
@@ -132,8 +133,7 @@ public class DropBoard extends Board
|
||||
try {
|
||||
return _board[(row*_bwid) + col];
|
||||
} catch (Exception e) {
|
||||
Log.warning("Failed getting piece [col=" + col + ", row=" + row + ", error=" + e + "].");
|
||||
Log.logStackTrace(e);
|
||||
log.warning("Failed getting piece [col=" + col + ", row=" + row + "].", e);
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
@@ -319,7 +319,7 @@ public class DropBoard extends Board
|
||||
|
||||
// this should never happen since even in the most tightly constrained case where the block
|
||||
// is entirely surrounded by other pieces there are always two valid orientations.
|
||||
Log.warning("**** We're horked and couldn't rotate at all!");
|
||||
log.warning("**** We're horked and couldn't rotate at all!");
|
||||
// System.exit(0);
|
||||
return null;
|
||||
}
|
||||
@@ -425,7 +425,7 @@ public class DropBoard extends Board
|
||||
return true;
|
||||
|
||||
} else {
|
||||
Log.warning("Attempt to set piece outside board bounds " +
|
||||
log.warning("Attempt to set piece outside board bounds " +
|
||||
"[col=" + col + ", row=" + row + ", p=" + piece + "].");
|
||||
return false;
|
||||
}
|
||||
@@ -649,7 +649,7 @@ public class DropBoard extends Board
|
||||
{
|
||||
// make sure the target board is a valid target
|
||||
if (board.getWidth() != _bwid || board.getHeight() != _bhei) {
|
||||
Log.warning("Can't copy board into destination board with different dimensions " +
|
||||
log.warning("Can't copy board into destination board with different dimensions " +
|
||||
"[src=" + this + ", dest=" + board + "].");
|
||||
return;
|
||||
}
|
||||
@@ -686,7 +686,7 @@ public class DropBoard extends Board
|
||||
{
|
||||
int size = (_bwid*_bhei);
|
||||
if (board.length < size) {
|
||||
Log.warning("Attempt to set board with invalid data size " +
|
||||
log.warning("Attempt to set board with invalid data size " +
|
||||
"[len=" + board.length + ", expected=" + size + "].");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -24,7 +24,6 @@ package com.threerings.puzzle.drop.server;
|
||||
import com.threerings.crowd.data.PlaceConfig;
|
||||
import com.threerings.crowd.data.PlaceObject;
|
||||
|
||||
import com.threerings.puzzle.Log;
|
||||
import com.threerings.puzzle.data.Board;
|
||||
import com.threerings.puzzle.data.PuzzleCodes;
|
||||
import com.threerings.puzzle.server.PuzzleManager;
|
||||
@@ -37,6 +36,8 @@ import com.threerings.puzzle.drop.data.DropLogic;
|
||||
import com.threerings.puzzle.drop.util.PieceDropLogic;
|
||||
import com.threerings.puzzle.drop.util.PieceDropper;
|
||||
|
||||
import static com.threerings.puzzle.Log.log;
|
||||
|
||||
/**
|
||||
* Provides the necessary support for a puzzle game that involves a
|
||||
* two-dimensional board containing pieces, with new pieces either falling
|
||||
@@ -81,7 +82,7 @@ public abstract class DropManagerDelegate extends PuzzleManagerDelegate
|
||||
_usedrop = logic.useBlockDropping();
|
||||
_userise = logic.useBoardRising();
|
||||
if (_usedrop && _userise) {
|
||||
Log.warning("Can't use dropping blocks and board rising "+
|
||||
log.warning("Can't use dropping blocks and board rising "+
|
||||
"functionality simultaneously in a drop puzzle game! " +
|
||||
"Falling back to straight dropping.");
|
||||
_userise = false;
|
||||
|
||||
@@ -27,10 +27,11 @@ import java.util.List;
|
||||
|
||||
import com.samskivert.util.StringUtil;
|
||||
|
||||
import com.threerings.puzzle.Log;
|
||||
import com.threerings.puzzle.drop.data.DropBoard;
|
||||
import com.threerings.puzzle.drop.data.DropPieceCodes;
|
||||
|
||||
import static com.threerings.puzzle.Log.log;
|
||||
|
||||
/**
|
||||
* Handles dropping pieces in a board.
|
||||
*/
|
||||
@@ -156,7 +157,7 @@ public class PieceDropper
|
||||
int end = _logic.getConstrainedEdge(board, xx, yy, RIGHT);
|
||||
int bwid = board.getWidth();
|
||||
if (start < 0 || end >= bwid) {
|
||||
Log.warning("Board reported bogus constrained edge " +
|
||||
log.warning("Board reported bogus constrained edge " +
|
||||
"[x=" + xx + ", y=" + yy + ", start=" + start + ", end=" + end + "].");
|
||||
board.dump();
|
||||
start = Math.max(start, 0);
|
||||
|
||||
@@ -42,13 +42,14 @@ import com.threerings.parlor.game.server.GameManager;
|
||||
import com.threerings.util.MessageBundle;
|
||||
import com.threerings.util.Name;
|
||||
|
||||
import com.threerings.puzzle.Log;
|
||||
import com.threerings.puzzle.data.Board;
|
||||
import com.threerings.puzzle.data.BoardSummary;
|
||||
import com.threerings.puzzle.data.PuzzleCodes;
|
||||
import com.threerings.puzzle.data.PuzzleGameMarshaller;
|
||||
import com.threerings.puzzle.data.PuzzleObject;
|
||||
|
||||
import static com.threerings.puzzle.Log.log;
|
||||
|
||||
/**
|
||||
* Extends the {@link GameManager} with facilities for the puzzle games
|
||||
* that are used in Yohoho. Only features generic to all of our games are
|
||||
@@ -263,7 +264,7 @@ public abstract class PuzzleManager extends GameManager
|
||||
// log the AI skill levels for games involving AIs as it's useful
|
||||
// when tuning AI algorithms
|
||||
if (_AIs != null) {
|
||||
Log.info("AIs on the job [game=" + _puzobj.which() +
|
||||
log.info("AIs on the job [game=" + _puzobj.which() +
|
||||
", skillz=" + StringUtil.toString(_AIs) + "].");
|
||||
}
|
||||
}
|
||||
@@ -411,7 +412,7 @@ public abstract class PuzzleManager extends GameManager
|
||||
|
||||
// apply the event to the player's board
|
||||
if (!applyProgressEvent(pidx, gevent, cboard)) {
|
||||
Log.warning("Unknown event [puzzle=" + where() +
|
||||
log.warning("Unknown event [puzzle=" + where() +
|
||||
", pidx=" + pidx + ", event=" + gevent + "].");
|
||||
}
|
||||
|
||||
@@ -429,19 +430,19 @@ public abstract class PuzzleManager extends GameManager
|
||||
int gevent, boolean before)
|
||||
{
|
||||
if (DEBUG_PUZZLE) {
|
||||
Log.info((before ? "About to apply " : "Just applied ") +
|
||||
log.info((before ? "About to apply " : "Just applied ") +
|
||||
"[game=" + _puzobj.which() + ", pidx=" + pidx +
|
||||
", event=" + gevent + "].");
|
||||
}
|
||||
if (boardstate == null) {
|
||||
if (DEBUG_PUZZLE) {
|
||||
Log.info("No board state provided. Can't compare.");
|
||||
log.info("No board state provided. Can't compare.");
|
||||
}
|
||||
return;
|
||||
}
|
||||
boolean equal = _boards[pidx].equals(boardstate);
|
||||
if (!equal) {
|
||||
Log.warning("Client and server board states not equal! " +
|
||||
log.warning("Client and server board states not equal! " +
|
||||
"[game=" + _puzobj.which() +
|
||||
", type=" + _puzobj.getClass().getName() + "].");
|
||||
}
|
||||
@@ -524,7 +525,7 @@ public abstract class PuzzleManager extends GameManager
|
||||
// only warn if this isn't a straggling update from the
|
||||
// previous round
|
||||
if (roundId != _puzobj.roundId-1) {
|
||||
Log.warning("Received progress update for invalid round, " +
|
||||
log.warning("Received progress update for invalid round, " +
|
||||
"not applying [game=" + _puzobj.which() +
|
||||
", invalidRoundId=" + roundId +
|
||||
", roundId=" + _puzobj.roundId + "].");
|
||||
@@ -534,7 +535,7 @@ public abstract class PuzzleManager extends GameManager
|
||||
|
||||
// if the game is over, we wing straggling updates
|
||||
if (!_puzobj.isInPlay()) {
|
||||
Log.debug("Ignoring straggling events " +
|
||||
log.debug("Ignoring straggling events " +
|
||||
"[game=" + _puzobj.which() +
|
||||
", who=" + caller.who() +
|
||||
", events=" + StringUtil.toString(events) + "].");
|
||||
@@ -544,7 +545,7 @@ public abstract class PuzzleManager extends GameManager
|
||||
// determine the caller's player index in the game
|
||||
int pidx = IntListUtil.indexOf(_playerOids, caller.getOid());
|
||||
if (pidx == -1) {
|
||||
Log.warning("Received progress update for non-player?! " +
|
||||
log.warning("Received progress update for non-player?! " +
|
||||
"[game=" + _puzobj.which() + ", who=" + caller.who() +
|
||||
", ploids=" + StringUtil.toString(_playerOids) + "].");
|
||||
return;
|
||||
|
||||
@@ -24,7 +24,7 @@ package com.threerings.puzzle.util;
|
||||
import java.awt.Point;
|
||||
import java.util.Iterator;
|
||||
|
||||
import com.threerings.puzzle.Log;
|
||||
import static com.threerings.puzzle.Log.log;
|
||||
|
||||
/**
|
||||
* The point set class provides an efficient implementation of a set
|
||||
@@ -224,7 +224,7 @@ public class PointSet
|
||||
}
|
||||
|
||||
if (_curY >= _rangeY) {
|
||||
Log.warning("Advanced past point range.");
|
||||
log.warning("Advanced past point range.");
|
||||
_curY = 0;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user