Remove implicit omgr, invmgr and plreg dependencies.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@631 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2008-06-29 12:57:20 +00:00
parent 625cf7fa75
commit 9b3b3c0e5a
@@ -24,7 +24,9 @@ package com.threerings.parlor.server;
import java.util.HashMap;
import java.util.Iterator;
import com.samskivert.util.HashIntMap;
import com.google.inject.Inject;
import com.samskivert.util.IntMap;
import com.samskivert.util.IntMaps;
import com.samskivert.util.StringUtil;
import com.threerings.util.Name;
@@ -39,12 +41,14 @@ import com.threerings.presents.dobj.ObjectDeathListener;
import com.threerings.presents.dobj.ObjectDestroyedEvent;
import com.threerings.presents.dobj.ObjectRemovedEvent;
import com.threerings.presents.dobj.OidListListener;
import com.threerings.presents.dobj.RootDObjectManager;
import com.threerings.presents.server.InvocationException;
import com.threerings.presents.server.InvocationManager;
import com.threerings.crowd.data.BodyObject;
import com.threerings.crowd.data.OccupantInfo;
import com.threerings.crowd.server.PlaceRegistry;
import com.threerings.crowd.data.PlaceObject;
import com.threerings.crowd.server.CrowdServer;
import com.threerings.parlor.client.TableService;
import com.threerings.parlor.data.ParlorCodes;
@@ -69,12 +73,16 @@ public class TableManager
* Creates a table manager that will manage tables in the supplied distributed object (which
* must implement {@link TableLobbyObject}.
*/
public TableManager (DObject tableObject)
public TableManager (InvocationManager invmgr, RootDObjectManager omgr, PlaceRegistry plreg,
DObject tableObject)
{
_invmgr = invmgr;
_omgr = omgr;
_plreg = plreg;
// set up our object references
_tlobj = (TableLobbyObject)tableObject;
_tlobj.setTableService(
(TableMarshaller)CrowdServer.invmgr.registerDispatcher(new TableDispatcher(this)));
_tlobj.setTableService(invmgr.registerDispatcher(new TableDispatcher(this)));
_dobj = tableObject;
// if our table is in a "place" add ourselves as a listener so that we can tell if a user
@@ -90,7 +98,7 @@ public class TableManager
public void shutdown ()
{
if (_tlobj != null) {
CrowdServer.invmgr.clearDispatcher(_tlobj.getTableService());
_invmgr.clearDispatcher(_tlobj.getTableService());
_tlobj.setTableService(null);
}
if (_dobj instanceof PlaceObject) {
@@ -311,7 +319,7 @@ public class TableManager
*/
final protected Table notePlayerRemoved (int playerOid)
{
return notePlayerRemoved(playerOid, (BodyObject) CrowdServer.omgr.getObject(playerOid));
return notePlayerRemoved(playerOid, (BodyObject)_omgr.getObject(playerOid));
}
/**
@@ -367,7 +375,7 @@ public class TableManager
protected GameManager createGameManager (GameConfig config)
throws InstantiationException, InvocationException
{
return (GameManager)CrowdServer.plreg.createPlace(config);
return (GameManager)_plreg.createPlace(config);
}
/**
@@ -437,7 +445,7 @@ public class TableManager
}
// update this table's occupants information and update the table
GameObject gameObj = (GameObject) CrowdServer.omgr.getObject(gameOid);
GameObject gameObj = (GameObject)_omgr.getObject(gameOid);
table.updateOccupants(gameObj);
_tlobj.updateTables(table);
}
@@ -519,30 +527,6 @@ public class TableManager
}
} // END: class UserListener
/** A reference to the distributed object in which we're managing tables. */
protected DObject _dobj;
/** A reference to our distributed object casted to a table lobby object. */
protected TableLobbyObject _tlobj;
/** The class of table we instantiate. */
protected Class<? extends Table> _tableClass = Table.class;
/** The table of pending tables. */
protected HashIntMap<Table> _tables = new HashIntMap<Table>();
/** A mapping from body oid to table. */
protected HashIntMap<Table> _boidMap = new HashIntMap<Table>();
/** Once a game starts, a mapping from gameOid to table. */
protected HashIntMap<Table> _goidMap = new HashIntMap<Table>();
/** A listener that prunes tables after the game dies. */
protected ChangeListener _gameListener = new GameListener();
/** A listener that removes users from tables when they're no longer able to play. */
protected ChangeListener _userListener = new UserListener();
/** Listens for players leaving the place that contains our tables. */
protected ChangeListener _placeListener = new OidListListener() {
public void objectAdded (ObjectAddedEvent event) {
@@ -555,4 +539,32 @@ public class TableManager
}
}
};
/** A reference to the distributed object in which we're managing tables. */
protected DObject _dobj;
/** A reference to our distributed object casted to a table lobby object. */
protected TableLobbyObject _tlobj;
/** The class of table we instantiate. */
protected Class<? extends Table> _tableClass = Table.class;
/** The table of pending tables. */
protected IntMap<Table> _tables = IntMaps.newHashIntMap();
/** A mapping from body oid to table. */
protected IntMap<Table> _boidMap = IntMaps.newHashIntMap();
/** Once a game starts, a mapping from gameOid to table. */
protected IntMap<Table> _goidMap = IntMaps.newHashIntMap();
/** A listener that prunes tables after the game dies. */
protected ChangeListener _gameListener = new GameListener();
/** A listener that removes users from tables when they're no longer able to play. */
protected ChangeListener _userListener = new UserListener();
protected PlaceRegistry _plreg;
protected InvocationManager _invmgr;
protected RootDObjectManager _omgr;
}