Don't complain about transitioning back to PRE_GAME.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@428 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -207,6 +207,8 @@ public abstract class GameController extends PlaceController
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protected boolean stateDidChange (int state)
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{
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switch (state) {
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case GameObject.PRE_GAME:
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return true;
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case GameObject.IN_PLAY:
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gameDidStart();
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return true;
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