Updated docs for 1.6 release.

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Michael Bayne
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TurnGameControllerDelegate (vilya 1.3 API)
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com.threerings.parlor.turn.client</FONT>
<BR>
Class TurnGameControllerDelegate</H2>
<PRE>
<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</A>
<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by ">com.threerings.crowd.client.PlaceControllerDelegate
<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">com.threerings.parlor.game.client.GameControllerDelegate</A>
<IMG SRC="../../../../../resources/inherit.gif" ALT="extended by "><B>com.threerings.parlor.turn.client.TurnGameControllerDelegate</B>
</PRE>
<DL>
<DT><B>All Implemented Interfaces:</B> <DD>com.threerings.presents.dobj.AttributeChangeListener, com.threerings.presents.dobj.ChangeListener</DD>
</DL>
<DL>
<DT><B>Direct Known Subclasses:</B> <DD><A HREF="../../../../../com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</A></DD>
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<DL>
<DT><PRE>public class <B>TurnGameControllerDelegate</B><DT>extends <A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A><DT>implements com.threerings.presents.dobj.AttributeChangeListener</DL>
</PRE>
<P>
Performs the client-side processing for a turn-based game. Games which
<div class="header">
<div class="subTitle">com.threerings.parlor.turn.client</div>
<h2 title="Class TurnGameControllerDelegate" class="title">Class TurnGameControllerDelegate</h2>
</div>
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<ul class="inheritance">
<li><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">java.lang.Object</a></li>
<li>
<ul class="inheritance">
<li>com.threerings.crowd.client.PlaceControllerDelegate</li>
<li>
<ul class="inheritance">
<li><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">com.threerings.parlor.game.client.GameControllerDelegate</a></li>
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<ul class="inheritance">
<li>com.threerings.parlor.turn.client.TurnGameControllerDelegate</li>
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<dt>All Implemented Interfaces:</dt>
<dd>com.threerings.presents.dobj.AttributeChangeListener, com.threerings.presents.dobj.ChangeListener</dd>
</dl>
<dl>
<dt>Direct Known Subclasses:</dt>
<dd><a href="../../../../../com/threerings/parlor/card/trick/client/TrickCardGameControllerDelegate.html" title="class in com.threerings.parlor.card.trick.client">TrickCardGameControllerDelegate</a></dd>
</dl>
<hr>
<br>
<pre>public class <span class="typeNameLabel">TurnGameControllerDelegate</span>
extends <a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</a>
implements com.threerings.presents.dobj.AttributeChangeListener</pre>
<div class="block">Performs the client-side processing for a turn-based game. Games which
wish to make use of these services must construct a delegate and call
out to it at the appropriate times (see the method documentation for
which methods should be called when). The game's controller must also
implement the <A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><CODE>TurnGameController</CODE></A> interface so that it can be
notified when turn-based game events take place.
<P>
<P>
<HR>
<P>
implement the <a href="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><code>TurnGameController</code></a> interface so that it can be
notified when turn-based game events take place.</div>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<B>Constructor Summary</B></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#TurnGameControllerDelegate(com.threerings.parlor.turn.client.TurnGameController)">TurnGameControllerDelegate</A></B>(<A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client">TurnGameController</A>&nbsp;tgctrl)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Constructs a delegate which will call back to the supplied <A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><CODE>TurnGameController</CODE></A> implementation wen turn-based game related
things happen.</TD>
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<th class="colOne" scope="col">Constructor and Description</th>
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<td class="colOne"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#TurnGameControllerDelegate-com.threerings.parlor.turn.client.TurnGameController-">TurnGameControllerDelegate</a></span>(<a href="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client">TurnGameController</a>&nbsp;tgctrl)</code>
<div class="block">Constructs a delegate which will call back to the supplied <a href="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><code>TurnGameController</code></a> implementation wen turn-based game related
things happen.</div>
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<!-- ========== METHOD SUMMARY =========== -->
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<B>Method Summary</B></FONT></TH>
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)">attributeChanged</A></B>(com.threerings.presents.dobj.AttributeChangedEvent&nbsp;event)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#didLeavePlace(com.threerings.crowd.data.PlaceObject)">didLeavePlace</A></B>(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;int</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#getTurnHolderIndex()">getTurnHolderIndex</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns the index of the current turn holder as configured in the
game object.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)">init</A></B>(com.threerings.crowd.util.CrowdContext&nbsp;ctx,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;boolean</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#isOurTurn()">isOurTurn</A></B>()</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Returns true if the game is in progress and it is our turn; false
otherwise.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
<CODE>&nbsp;void</CODE></FONT></TD>
<TD><CODE><B><A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#willEnterPlace(com.threerings.crowd.data.PlaceObject)">willEnterPlace</A></B>(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</CODE>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.parlor.game.client.GameControllerDelegate"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.threerings.parlor.game.client.<A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html" title="class in com.threerings.parlor.game.client">GameControllerDelegate</A></B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE><A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd()">gameDidEnd</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart()">gameDidStart</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled()">gameWasCancelled</A>, <A HREF="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset()">gameWillReset</A></CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_com.threerings.crowd.client.PlaceControllerDelegate"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class com.threerings.crowd.client.PlaceControllerDelegate</B></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><CODE>handleAction, mayLeavePlace</CODE></TD>
</TR>
</TABLE>
&nbsp;<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
<TH ALIGN="left"><B>Methods inherited from class java.lang.<A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true" title="class or interface in java.lang">Object</A></B></TH>
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<TD><CODE><A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals(java.lang.Object)" title="class or interface in java.lang">equals</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass()" title="class or interface in java.lang">getClass</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode()" title="class or interface in java.lang">hashCode</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify()" title="class or interface in java.lang">notify</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll()" title="class or interface in java.lang">notifyAll</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString()" title="class or interface in java.lang">toString</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait()" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long)" title="class or interface in java.lang">wait</A>, <A HREF="http://java.sun.com/j2se/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait(long, int)" title="class or interface in java.lang">wait</A></CODE></TD>
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<h3>Method Summary</h3>
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<caption><span id="t0" class="activeTableTab"><span>All Methods</span><span class="tabEnd">&nbsp;</span></span><span id="t2" class="tableTab"><span><a href="javascript:show(2);">Instance Methods</a></span><span class="tabEnd">&nbsp;</span></span><span id="t4" class="tableTab"><span><a href="javascript:show(8);">Concrete Methods</a></span><span class="tabEnd">&nbsp;</span></span></caption>
<tr>
<th class="colFirst" scope="col">Modifier and Type</th>
<th class="colLast" scope="col">Method and Description</th>
</tr>
<tr id="i0" class="altColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#attributeChanged-com.threerings.presents.dobj.AttributeChangedEvent-">attributeChanged</a></span>(com.threerings.presents.dobj.AttributeChangedEvent&nbsp;event)</code>&nbsp;</td>
</tr>
<tr id="i1" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#didLeavePlace-com.threerings.crowd.data.PlaceObject-">didLeavePlace</a></span>(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</code>&nbsp;</td>
</tr>
<tr id="i2" class="altColor">
<td class="colFirst"><code>int</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#getTurnHolderIndex--">getTurnHolderIndex</a></span>()</code>
<div class="block">Returns the index of the current turn holder as configured in the
game object.</div>
</td>
</tr>
<tr id="i3" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#init-com.threerings.crowd.util.CrowdContext-com.threerings.crowd.data.PlaceConfig-">init</a></span>(com.threerings.crowd.util.CrowdContext&nbsp;ctx,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</code>&nbsp;</td>
</tr>
<tr id="i4" class="altColor">
<td class="colFirst"><code>boolean</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#isOurTurn--">isOurTurn</a></span>()</code>
<div class="block">Returns true if the game is in progress and it is our turn; false
otherwise.</div>
</td>
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<tr id="i5" class="rowColor">
<td class="colFirst"><code>void</code></td>
<td class="colLast"><code><span class="memberNameLink"><a href="../../../../../com/threerings/parlor/turn/client/TurnGameControllerDelegate.html#willEnterPlace-com.threerings.crowd.data.PlaceObject-">willEnterPlace</a></span>(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</code>&nbsp;</td>
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<code><a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidEnd--">gameDidEnd</a>, <a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameDidStart--">gameDidStart</a>, <a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWasCancelled--">gameWasCancelled</a>, <a href="../../../../../com/threerings/parlor/game/client/GameControllerDelegate.html#gameWillReset--">gameWillReset</a></code></li>
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<code>handleAction, mayLeavePlace</code></li>
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<code><a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#equals-java.lang.Object-" title="class or interface in java.lang">equals</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#getClass--" title="class or interface in java.lang">getClass</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#hashCode--" title="class or interface in java.lang">hashCode</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notify--" title="class or interface in java.lang">notify</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#notifyAll--" title="class or interface in java.lang">notifyAll</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#toString--" title="class or interface in java.lang">toString</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait--" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-" title="class or interface in java.lang">wait</a>, <a href="http://docs.oracle.com/javase/1.5.0/docs/api/java/lang/Object.html?is-external=true#wait-long-int-" title="class or interface in java.lang">wait</a></code></li>
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<A NAME="TurnGameControllerDelegate(com.threerings.parlor.turn.client.TurnGameController)"><!-- --></A><H3>
TurnGameControllerDelegate</H3>
<PRE>
public <B>TurnGameControllerDelegate</B>(<A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client">TurnGameController</A>&nbsp;tgctrl)</PRE>
<DL>
<DD>Constructs a delegate which will call back to the supplied <A HREF="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><CODE>TurnGameController</CODE></A> implementation wen turn-based game related
things happen.
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<h4>TurnGameControllerDelegate</h4>
<pre>public&nbsp;TurnGameControllerDelegate(<a href="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client">TurnGameController</a>&nbsp;tgctrl)</pre>
<div class="block">Constructs a delegate which will call back to the supplied <a href="../../../../../com/threerings/parlor/turn/client/TurnGameController.html" title="interface in com.threerings.parlor.turn.client"><code>TurnGameController</code></a> implementation wen turn-based game related
things happen.</div>
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<A NAME="isOurTurn()"><!-- --></A><H3>
isOurTurn</H3>
<PRE>
public boolean <B>isOurTurn</B>()</PRE>
<DL>
<DD>Returns true if the game is in progress and it is our turn; false
otherwise.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="getTurnHolderIndex()"><!-- --></A><H3>
getTurnHolderIndex</H3>
<PRE>
public int <B>getTurnHolderIndex</B>()</PRE>
<DL>
<DD>Returns the index of the current turn holder as configured in the
game object.
<P>
<DD><DL>
</DL>
</DD>
<DD><DL>
<DT><B>Returns:</B><DD>the index into the players array of the current turn holder
or -1 if there is no current turn holder.</DL>
</DD>
</DL>
<HR>
<A NAME="init(com.threerings.crowd.util.CrowdContext, com.threerings.crowd.data.PlaceConfig)"><!-- --></A><H3>
init</H3>
<PRE>
public void <B>init</B>(com.threerings.crowd.util.CrowdContext&nbsp;ctx,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>init</CODE> in class <CODE>com.threerings.crowd.client.PlaceControllerDelegate</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="willEnterPlace(com.threerings.crowd.data.PlaceObject)"><!-- --></A><H3>
willEnterPlace</H3>
<PRE>
public void <B>willEnterPlace</B>(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>willEnterPlace</CODE> in class <CODE>com.threerings.crowd.client.PlaceControllerDelegate</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="didLeavePlace(com.threerings.crowd.data.PlaceObject)"><!-- --></A><H3>
didLeavePlace</H3>
<PRE>
public void <B>didLeavePlace</B>(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</PRE>
<DL>
<DD><DL>
<DT><B>Overrides:</B><DD><CODE>didLeavePlace</CODE> in class <CODE>com.threerings.crowd.client.PlaceControllerDelegate</CODE></DL>
</DD>
<DD><DL>
</DL>
</DD>
</DL>
<HR>
<A NAME="attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent)"><!-- --></A><H3>
attributeChanged</H3>
<PRE>
public void <B>attributeChanged</B>(com.threerings.presents.dobj.AttributeChangedEvent&nbsp;event)</PRE>
<DL>
<DD><DL>
<DT><B>Specified by:</B><DD><CODE>attributeChanged</CODE> in interface <CODE>com.threerings.presents.dobj.AttributeChangeListener</CODE></DL>
</DD>
<DD><DL>
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</DD>
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<h4>isOurTurn</h4>
<pre>public&nbsp;boolean&nbsp;isOurTurn()</pre>
<div class="block">Returns true if the game is in progress and it is our turn; false
otherwise.</div>
</li>
</ul>
<a name="getTurnHolderIndex--">
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<h4>getTurnHolderIndex</h4>
<pre>public&nbsp;int&nbsp;getTurnHolderIndex()</pre>
<div class="block">Returns the index of the current turn holder as configured in the
game object.</div>
<dl>
<dt><span class="returnLabel">Returns:</span></dt>
<dd>the index into the players array of the current turn holder
or -1 if there is no current turn holder.</dd>
</dl>
</li>
</ul>
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<h4>init</h4>
<pre>public&nbsp;void&nbsp;init(com.threerings.crowd.util.CrowdContext&nbsp;ctx,
com.threerings.crowd.data.PlaceConfig&nbsp;config)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
<dd><code>init</code>&nbsp;in class&nbsp;<code>com.threerings.crowd.client.PlaceControllerDelegate</code></dd>
</dl>
</li>
</ul>
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<h4>willEnterPlace</h4>
<pre>public&nbsp;void&nbsp;willEnterPlace(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
<dd><code>willEnterPlace</code>&nbsp;in class&nbsp;<code>com.threerings.crowd.client.PlaceControllerDelegate</code></dd>
</dl>
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<h4>didLeavePlace</h4>
<pre>public&nbsp;void&nbsp;didLeavePlace(com.threerings.crowd.data.PlaceObject&nbsp;plobj)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Overrides:</span></dt>
<dd><code>didLeavePlace</code>&nbsp;in class&nbsp;<code>com.threerings.crowd.client.PlaceControllerDelegate</code></dd>
</dl>
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<h4>attributeChanged</h4>
<pre>public&nbsp;void&nbsp;attributeChanged(com.threerings.presents.dobj.AttributeChangedEvent&nbsp;event)</pre>
<dl>
<dt><span class="overrideSpecifyLabel">Specified by:</span></dt>
<dd><code>attributeChanged</code>&nbsp;in interface&nbsp;<code>com.threerings.presents.dobj.AttributeChangeListener</code></dd>
</dl>
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