Some log tidying up.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@828 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2009-05-01 17:28:54 +00:00
parent a4a42673ee
commit 88ccd59b35
@@ -30,7 +30,6 @@ import com.samskivert.util.ArrayIntSet;
import com.samskivert.util.IntListUtil;
import com.samskivert.util.Interval;
import com.samskivert.util.RepeatCallTracker;
import com.samskivert.util.StringUtil;
import com.samskivert.util.Tuple;
import com.threerings.util.MessageBundle;
@@ -122,8 +121,8 @@ public class GameManager extends PlaceManager
// sanity-check the player index
if (pidx == -1) {
log.warning("Couldn't find free player index for player",
"game", where(), "player", player, "players", StringUtil.toString(_gameobj.players));
log.warning("Couldn't find free player index for player", "game", where(),
"player", player, "players", _gameobj.players);
return -1;
}
@@ -143,15 +142,15 @@ public class GameManager extends PlaceManager
{
// make sure the specified player index is valid
if (pidx < 0 || pidx >= getPlayerSlots()) {
log.warning("Attempt to add player at an invalid index",
"game", where(), "player", player, "pidx", pidx);
log.warning("Attempt to add player at an invalid index", "game", where(),
"player", player, "pidx", pidx);
return false;
}
// make sure the player index is available
if (_gameobj.players[pidx] != null) {
log.warning("Attempt to add player at occupied index",
"game", where(), "player", player, "pidx", pidx);
log.warning("Attempt to add player at occupied index", "game", where(),
"player", player, "pidx", pidx);
return false;
}
@@ -166,8 +165,8 @@ public class GameManager extends PlaceManager
// get the player's body object
BodyObject bobj = _locator.lookupBody(player);
if (bobj == null) {
log.warning("Unable to get body object while adding player",
"game", where(), "player", player);
log.warning("Unable to get body object while adding player", "game", where(),
"player", player);
return false;
}
@@ -201,8 +200,8 @@ public class GameManager extends PlaceManager
// sanity-check the player index
if (pidx == -1) {
log.warning("Attempt to remove non-player from players list",
"game", where(), "player", player, "players", StringUtil.toString(_gameobj.players));
log.warning("Attempt to remove non-player from players list", "game", where(),
"player", player, "players", _gameobj.players);
return false;
}
@@ -433,8 +432,8 @@ public class GameManager extends PlaceManager
{
// complain if we're already started
if (_gameobj.state == GameObject.IN_PLAY) {
log.warning("Requested to start an already in-play game",
"game", where(), new Exception());
log.warning("Requested to start an already in-play game", "game", where(),
new Exception());
return false;
}
@@ -444,8 +443,7 @@ public class GameManager extends PlaceManager
// make sure everyone has turned up
if (!allPlayersReady()) {
log.warning("Requested to start a game that is still awaiting players",
"game", where(), "pnames", StringUtil.toString(_gameobj.players),
"poids", StringUtil.toString(_playerOids));
"game", where(), "pnames", _gameobj.players, "poids", _playerOids);
return false;
}
@@ -470,7 +468,7 @@ public class GameManager extends PlaceManager
boolean result = startGame();
// TEMP: track down weirdness
if (!result && !_postponedStart) {
log.warning("First call to startGame: ", firstCall);
log.warning("First call to startGame", "game", where(), firstCall);
}
// End: temp
}
@@ -963,9 +961,8 @@ public class GameManager extends PlaceManager
// if there's no one in the room, go ahead and clear it out
if (_plobj.occupants.size() == 0) {
log.info("Cancelling total no-show",
"game", where(), "players", StringUtil.toString(_gameobj.players),
"poids", StringUtil.toString(_playerOids));
log.info("Cancelling total no-show", "game", where(), "players", _gameobj.players,
"poids", _playerOids);
placeBecameEmpty();
} else {
@@ -998,15 +995,14 @@ public class GameManager extends PlaceManager
if ((humansHere == 0) && !startWithoutHumans()) {
// if there are no human players in the game, just cancel it
log.info("Canceling no-show game",
"game", where(), "players", StringUtil.toString(_playerOids));
log.info("Canceling no-show game", "game", where(), "players", _playerOids);
cancelGame();
} else {
// go ahead and report that everyone is ready (which will start the game);
// gameDidStart() will take care of giving the boot to anyone who isn't around
log.info("Forcing start of partial no-show game",
"game", where(), "players", StringUtil.toString(_playerOids));
log.info("Forcing start of partial no-show game", "game", where(),
"players", _playerOids);
playersAllHere();
}
}