Commented out upstream methods for classes that will never use them.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@71 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2006-09-11 20:19:25 +00:00
parent cbdc73381c
commit 854986f4fc
7 changed files with 378 additions and 354 deletions
@@ -48,108 +48,108 @@ public class SpotSceneObject extends SceneObject
/** Contains information on all {@link Cluster}s in this scene. */
public var clusters :DSet = new DSet();
// AUTO-GENERATED: METHODS START
/**
* Requests that the specified entry be added to the
* <code>occupantLocs</code> set. The set will not change until the event is
* actually propagated through the system.
*/
public function addToOccupantLocs (elem :DSet_Entry) :void
{
requestEntryAdd(OCCUPANT_LOCS, elem);
}
/**
* Requests that the entry matching the supplied key be removed from
* the <code>occupantLocs</code> set. The set will not change until the
* event is actually propagated through the system.
*/
public function removeFromOccupantLocs (key :Object) :void
{
requestEntryRemove(OCCUPANT_LOCS, key);
}
/**
* Requests that the specified entry be updated in the
* <code>occupantLocs</code> set. The set will not change until the event is
* actually propagated through the system.
*/
public function updateOccupantLocs (elem :DSet_Entry) :void
{
requestEntryUpdate(OCCUPANT_LOCS, elem);
}
/**
* Requests that the <code>occupantLocs</code> field be set to the
* specified value. Generally one only adds, updates and removes
* entries of a distributed set, but certain situations call for a
* complete replacement of the set value. The local value will be
* updated immediately and an event will be propagated through the
* system to notify all listeners that the attribute did
* change. Proxied copies of this object (on clients) will apply the
* value change when they received the attribute changed notification.
*/
public function setOccupantLocs (value :DSet) :void
{
requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs);
this.occupantLocs = value;
}
/**
* Requests that the specified entry be added to the
* <code>clusters</code> set. The set will not change until the event is
* actually propagated through the system.
*/
public function addToClusters (elem :DSet_Entry) :void
{
requestEntryAdd(CLUSTERS, elem);
}
/**
* Requests that the entry matching the supplied key be removed from
* the <code>clusters</code> set. The set will not change until the
* event is actually propagated through the system.
*/
public function removeFromClusters (key :Object) :void
{
requestEntryRemove(CLUSTERS, key);
}
/**
* Requests that the specified entry be updated in the
* <code>clusters</code> set. The set will not change until the event is
* actually propagated through the system.
*/
public function updateClusters (elem :DSet_Entry) :void
{
requestEntryUpdate(CLUSTERS, elem);
}
/**
* Requests that the <code>clusters</code> field be set to the
* specified value. Generally one only adds, updates and removes
* entries of a distributed set, but certain situations call for a
* complete replacement of the set value. The local value will be
* updated immediately and an event will be propagated through the
* system to notify all listeners that the attribute did
* change. Proxied copies of this object (on clients) will apply the
* value change when they received the attribute changed notification.
*/
public function setClusters (value :DSet) :void
{
requestAttributeChange(CLUSTERS, value, this.clusters);
this.clusters = value;
}
// AUTO-GENERATED: METHODS END
// documentation inherited
override public function writeObject (out :ObjectOutputStream) :void
{
super.writeObject(out);
out.writeObject(occupantLocs);
out.writeObject(clusters);
}
// // AUTO-GENERATED: METHODS START
// /**
// * Requests that the specified entry be added to the
// * <code>occupantLocs</code> set. The set will not change until the event is
// * actually propagated through the system.
// */
// public function addToOccupantLocs (elem :DSet_Entry) :void
// {
// requestEntryAdd(OCCUPANT_LOCS, elem);
// }
//
// /**
// * Requests that the entry matching the supplied key be removed from
// * the <code>occupantLocs</code> set. The set will not change until the
// * event is actually propagated through the system.
// */
// public function removeFromOccupantLocs (key :Object) :void
// {
// requestEntryRemove(OCCUPANT_LOCS, key);
// }
//
// /**
// * Requests that the specified entry be updated in the
// * <code>occupantLocs</code> set. The set will not change until the event is
// * actually propagated through the system.
// */
// public function updateOccupantLocs (elem :DSet_Entry) :void
// {
// requestEntryUpdate(OCCUPANT_LOCS, elem);
// }
//
// /**
// * Requests that the <code>occupantLocs</code> field be set to the
// * specified value. Generally one only adds, updates and removes
// * entries of a distributed set, but certain situations call for a
// * complete replacement of the set value. The local value will be
// * updated immediately and an event will be propagated through the
// * system to notify all listeners that the attribute did
// * change. Proxied copies of this object (on clients) will apply the
// * value change when they received the attribute changed notification.
// */
// public function setOccupantLocs (value :DSet) :void
// {
// requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs);
// this.occupantLocs = value;
// }
//
// /**
// * Requests that the specified entry be added to the
// * <code>clusters</code> set. The set will not change until the event is
// * actually propagated through the system.
// */
// public function addToClusters (elem :DSet_Entry) :void
// {
// requestEntryAdd(CLUSTERS, elem);
// }
//
// /**
// * Requests that the entry matching the supplied key be removed from
// * the <code>clusters</code> set. The set will not change until the
// * event is actually propagated through the system.
// */
// public function removeFromClusters (key :Object) :void
// {
// requestEntryRemove(CLUSTERS, key);
// }
//
// /**
// * Requests that the specified entry be updated in the
// * <code>clusters</code> set. The set will not change until the event is
// * actually propagated through the system.
// */
// public function updateClusters (elem :DSet_Entry) :void
// {
// requestEntryUpdate(CLUSTERS, elem);
// }
//
// /**
// * Requests that the <code>clusters</code> field be set to the
// * specified value. Generally one only adds, updates and removes
// * entries of a distributed set, but certain situations call for a
// * complete replacement of the set value. The local value will be
// * updated immediately and an event will be propagated through the
// * system to notify all listeners that the attribute did
// * change. Proxied copies of this object (on clients) will apply the
// * value change when they received the attribute changed notification.
// */
// public function setClusters (value :DSet) :void
// {
// requestAttributeChange(CLUSTERS, value, this.clusters);
// this.clusters = value;
// }
// // AUTO-GENERATED: METHODS END
//
// // documentation inherited
// override public function writeObject (out :ObjectOutputStream) :void
// {
// super.writeObject(out);
//
// out.writeObject(occupantLocs);
// out.writeObject(clusters);
// }
// documentation inherited
override public function readObject (ins :ObjectInputStream) :void