Regenerated more actionscript service business.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@103 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2006-10-06 01:40:52 +00:00
parent 77e22d65fc
commit 7e3e8b981d
20 changed files with 742 additions and 412 deletions
@@ -1,9 +1,9 @@
//
// $Id: SceneService.java 3099 2004-08-27 02:21:06Z mdb $
// $Id$
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
@@ -21,30 +21,22 @@
package com.threerings.whirled.client {
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.presents.client.Client;
import com.threerings.presents.client.InvocationService;
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.presents.client.InvocationService_InvocationListener;
import com.threerings.whirled.client.SceneService;
import com.threerings.whirled.client.SceneService_SceneMoveListener;
import com.threerings.whirled.data.SceneMarshaller_SceneMoveMarshaller;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.data.SceneUpdate;
/**
* The scene service class provides the client interface to the scene
* related invocation services (e.g. moving from scene to scene).
* An ActionScript version of the Java SceneService interface.
*/
public interface SceneService extends InvocationService
{
/**
* Requests that that this client's body be moved to the specified
* scene.
*
* @param sceneId the scene id to which we want to move.
* @param version the version number of the scene object that we have
* in our local repository.
*/
function moveTo (
client :Client, sceneId :int, version :int,
listener :SceneService_SceneMoveListener) :void;
// from Java interface SceneService
function moveTo (arg1 :Client, arg2 :int, arg3 :int, arg4 :SceneService_SceneMoveListener) :void;
}
}