Random javadoc fixes I have kicking around.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@747 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Dave Hoover
2008-09-22 20:39:02 +00:00
parent 961675157e
commit 7d160194a3
4 changed files with 4 additions and 4 deletions
@@ -613,7 +613,7 @@ public class GameManager extends PlaceManager
/**
* Called by the client when the player is ready for the game to start. This method is
* dispatched dynamically by {@link #messageReceived}.
* dispatched dynamically by {@link PlaceManager#messageReceived}.
*/
public void playerReady (BodyObject caller)
{
@@ -298,7 +298,7 @@ public abstract class DropBoardView extends PuzzleBoardView
/**
* Returns true if the piece that is supposed to be at the specified
* coordinates is not yet there but is actually en route to that
* location (due to a call to {@link #movePiece}).
* location (due to a call to {@link #movePiece(Sprite,int,int,int,int,long)}).
*/
protected boolean isMoving (int px, int py)
{
@@ -43,7 +43,7 @@ public class StageLocation extends SimpleStreamableObject
/** The user's orientation (defined by {@link DirectionCodes}). */
public byte orient;
/** {@link #toString} helper function. */
/** {@link Object#toString} helper function. */
public String orientToString ()
{
return DirectionUtil.toShortString(orient);
@@ -1014,7 +1014,7 @@ public class EditorScenePanel extends StageScenePanel
/**
* Converts the supplied screen coordinates into tile coordinates for
* an object tile. (See {@link #updateTileCoords}.)
* an object tile. (See {@link MisoScenePanel#updateTileCoords}.)
*
* @return true if the tile coordinates have changed.
*/