Random javadoc fixes I have kicking around.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@747 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -613,7 +613,7 @@ public class GameManager extends PlaceManager
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/**
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* Called by the client when the player is ready for the game to start. This method is
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* dispatched dynamically by {@link #messageReceived}.
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* dispatched dynamically by {@link PlaceManager#messageReceived}.
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*/
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public void playerReady (BodyObject caller)
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{
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@@ -298,7 +298,7 @@ public abstract class DropBoardView extends PuzzleBoardView
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/**
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* Returns true if the piece that is supposed to be at the specified
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* coordinates is not yet there but is actually en route to that
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* location (due to a call to {@link #movePiece}).
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* location (due to a call to {@link #movePiece(Sprite,int,int,int,int,long)}).
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*/
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protected boolean isMoving (int px, int py)
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{
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@@ -43,7 +43,7 @@ public class StageLocation extends SimpleStreamableObject
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/** The user's orientation (defined by {@link DirectionCodes}). */
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public byte orient;
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/** {@link #toString} helper function. */
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/** {@link Object#toString} helper function. */
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public String orientToString ()
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{
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return DirectionUtil.toShortString(orient);
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@@ -1014,7 +1014,7 @@ public class EditorScenePanel extends StageScenePanel
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/**
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* Converts the supplied screen coordinates into tile coordinates for
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* an object tile. (See {@link #updateTileCoords}.)
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* an object tile. (See {@link MisoScenePanel#updateTileCoords}.)
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*
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* @return true if the tile coordinates have changed.
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*/
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