From 7c028fa977fdf0a60151b68845024abcc1d9ae02 Mon Sep 17 00:00:00 2001 From: Ray Greenwell Date: Tue, 28 Apr 2009 03:12:58 +0000 Subject: [PATCH] Added back a form of getPlayerPersistentId() that takes a BodyObject, for convenience. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@819 c613c5cb-e716-0410-b11b-feb51c14d237 --- .../com/threerings/parlor/game/server/GameManager.java | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/java/com/threerings/parlor/game/server/GameManager.java b/src/java/com/threerings/parlor/game/server/GameManager.java index ec88dc1a..2980c1f0 100644 --- a/src/java/com/threerings/parlor/game/server/GameManager.java +++ b/src/java/com/threerings/parlor/game/server/GameManager.java @@ -337,6 +337,14 @@ public class GameManager extends PlaceManager return _userIder.getUserId(name); } + /** + * Convenience for getting the persistent id from a body. + */ + public int getPlayerPersistentId (BodyObject body) + { + return getPlayerPersistentId(body.getVisibleName()); + } + /** * Returns the number of players in the game. */