We're fine with the class filling in default values outside of a constructor

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@965 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Charlie Groves
2010-08-31 01:22:07 +00:00
parent 504ff8d366
commit 792dfe3ab1
2 changed files with 1 additions and 9 deletions
@@ -35,17 +35,11 @@ public class Rating
implements RatingCodes
{
/** The player's rating for our game. */
public int rating;
public int rating = DEFAULT_RATING;
/** The number of times the player's played our game. */
public int experience;
public Rating ()
{
this.rating = DEFAULT_RATING;
this.experience = 0;
}
/**
* Computes a player's updated rating using a modified version of the
* FIDE/ELO system. The rating adjustment is computed for the player versus
@@ -326,8 +326,6 @@ public abstract class RatingDelegate extends GameManagerDelegate
this.playerOid = player.getOid();
this.playerName = player.getVisibleName();
this.playerId = playerId;
this.rating = DEFAULT_RATING;
this.experience = 0;
}
/**