New service group world order. My enthusiasm for widening is being stretched.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@177 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -36,21 +36,19 @@ import com.threerings.parlor.game.data.GameConfig;
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import com.threerings.parlor.util.ParlorContext;
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/**
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* The parlor director manages the client side of the game configuration
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* and matchmaking processes. It is also the entity that is listening for
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* game start notifications which it then dispatches the client entity
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* that will actually create and display the user interface for the game
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* that started.
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* The parlor director manages the client side of the game configuration and matchmaking
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* processes. It is also the entity that is listening for game start notifications which it then
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* dispatches the client entity that will actually create and display the user interface for the
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* game that started.
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*/
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public class ParlorDirector extends BasicDirector
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implements ParlorCodes, ParlorReceiver
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{
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/**
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* Constructs a parlor director and provides it with the parlor
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* context that it can use to access the client services that it needs
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* to provide its own services. Only one parlor director should be
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* active in the client at one time and it should be made available
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* via the parlor context.
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* Constructs a parlor director and provides it with the parlor context that it can use to
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* access the client services that it needs to provide its own services. Only one parlor
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* director should be active in the client at one time and it should be made available via the
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* parlor context.
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*
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* @param ctx the parlor context in use by the client.
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*/
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@@ -59,16 +57,13 @@ public class ParlorDirector extends BasicDirector
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super(ctx);
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_ctx = ctx;
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// register ourselves with the invocation director as a parlor
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// notification receiver
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_ctx.getClient().getInvocationDirector().registerReceiver(
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new ParlorDecoder(this));
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// register ourselves with the invocation director as a parlor notification receiver
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_ctx.getClient().getInvocationDirector().registerReceiver(new ParlorDecoder(this));
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}
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/**
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* Sets the invitation handler, which is the entity that will be
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* notified when we receive incoming invitation notifications and when
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* invitations have been cancelled.
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* Sets the invitation handler, which is the entity that will be notified when we receive
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* incoming invitation notifications and when invitations have been cancelled.
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*
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* @param handler our new invitation handler.
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*/
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@@ -78,8 +73,8 @@ public class ParlorDirector extends BasicDirector
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}
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/**
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* Adds the specified observer to the list of entities that are
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* notified when we receive a game ready notification.
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* Adds the specified observer to the list of entities that are notified when we receive a game
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* ready notification.
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*/
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public void addGameReadyObserver (GameReadyObserver observer)
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{
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@@ -87,8 +82,8 @@ public class ParlorDirector extends BasicDirector
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}
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/**
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* Removes the specified observer from the list of entities that are
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* notified when we receive a game ready notification.
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* Removes the specified observer from the list of entities that are notified when we receive a
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* game ready notification.
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*/
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public void removeGameReadyObserver (GameReadyObserver observer)
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{
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@@ -96,24 +91,19 @@ public class ParlorDirector extends BasicDirector
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}
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/**
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* Requests that the named user be invited to a game described by the
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* supplied game config.
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* Requests that the named user be invited to a game described by the supplied game config.
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*
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* @param invitee the user to invite.
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* @param config the configuration of the game to which the user is
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* being invited.
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* @param observer the entity that will be notified if this invitation
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* is accepted, refused or countered.
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* @param config the configuration of the game to which the user is being invited.
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* @param observer the entity that will be notified if this invitation is accepted, refused or
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* countered.
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*
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* @return an invitation object that can be used to manage the
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* outstanding invitation.
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* @return an invitation object that can be used to manage the outstanding invitation.
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*/
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public Invitation invite (Name invitee, GameConfig config,
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InvitationResponseObserver observer)
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public Invitation invite (Name invitee, GameConfig config, InvitationResponseObserver observer)
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{
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// create the invitation record
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Invitation invite = new Invitation(
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_ctx, _pservice, invitee, config, observer);
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Invitation invite = new Invitation(_ctx, _pservice, invitee, config, observer);
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// submit the invitation request to the server
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_pservice.invite(_ctx.getClient(), invitee, config, invite);
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// and return the invitation to the caller
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@@ -123,13 +113,10 @@ public class ParlorDirector extends BasicDirector
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/**
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* Requests that the specified single player game be started.
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*
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* @param config the configuration of the single player game to be
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* started.
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* @param listener a listener to be informed of failure if the game
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* cannot be started.
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* @param config the configuration of the single player game to be started.
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* @param listener a listener to be informed of failure if the game cannot be started.
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*/
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public void startSolitaire (
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GameConfig config, InvocationService.ConfirmListener listener)
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public void startSolitaire (GameConfig config, InvocationService.ConfirmListener listener)
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{
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_pservice.startSolitaire(_ctx.getClient(), config, listener);
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}
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@@ -142,13 +129,6 @@ public class ParlorDirector extends BasicDirector
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_pendingInvites.clear();
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}
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// documentation inherited
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protected void fetchServices (Client client)
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{
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// get a handle on our parlor services
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_pservice = (ParlorService)client.requireService(ParlorService.class);
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}
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// documentation inherited from interface
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public void gameIsReady (int gameOid)
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{
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@@ -161,8 +141,8 @@ public class ParlorDirector extends BasicDirector
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handled = grob.receivedGameReady(gameOid) || handled;
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}
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// if none of the observers took matters into their own hands,
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// then we'll head on over to the game room ourselves
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// if none of the observers took matters into their own hands, then we'll head on over to
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// the game room ourselves
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if (!handled) {
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_ctx.getLocationDirector().moveTo(gameOid);
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}
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@@ -172,8 +152,7 @@ public class ParlorDirector extends BasicDirector
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public void receivedInvite (int remoteId, Name inviter, GameConfig config)
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{
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// create an invitation record for this invitation
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Invitation invite = new Invitation(
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_ctx, _pservice, inviter, config, null);
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Invitation invite = new Invitation(_ctx, _pservice, inviter, config, null);
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invite.inviteId = remoteId;
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// put it in the pending invitations table
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@@ -184,22 +163,19 @@ public class ParlorDirector extends BasicDirector
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_handler.invitationReceived(invite);
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} catch (Exception e) {
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Log.warning("Invitation handler choked on invite " +
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"notification " + invite + ".");
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Log.warning("Invitation handler choked on invite notification " + invite + ".");
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Log.logStackTrace(e);
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}
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}
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// documentation inherited from interface
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public void receivedInviteResponse (
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int remoteId, int code, Object arg)
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public void receivedInviteResponse (int remoteId, int code, Object arg)
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{
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// look up the invitation record for this invitation
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Invitation invite = (Invitation)_pendingInvites.get(remoteId);
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if (invite == null) {
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Log.warning("Have no record of invitation for which we " +
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"received a response?! [remoteId=" + remoteId +
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", code=" + code + ", arg=" + arg + "].");
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Log.warning("Have no record of invitation for which we received a response?! " +
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"[remoteId=" + remoteId + ", code=" + code + ", arg=" + arg + "].");
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} else {
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invite.receivedResponse(code, arg);
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@@ -212,9 +188,22 @@ public class ParlorDirector extends BasicDirector
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// TBD
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}
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@Override // from BasicDirector
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protected void registerServices (Client client)
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{
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client.addServiceGroup(PARLOR_GROUP);
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}
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@Override // from BasicDirector
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protected void fetchServices (Client client)
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{
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// get a handle on our parlor services
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_pservice = (ParlorService)client.requireService(ParlorService.class);
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}
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/**
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* Register a new invitation in our pending invitations table. The
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* invitation will call this when it knows its invitation id.
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* Register a new invitation in our pending invitations table. The invitation will call this
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* when it knows its invitation id.
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*/
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protected void registerInvitation (Invitation invite)
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{
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@@ -222,8 +211,8 @@ public class ParlorDirector extends BasicDirector
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}
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/**
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* Called by an invitation when it knows it is no longer and can be
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* cleared from the pending invitations table.
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* Called by an invitation when it knows it is no longer and can be cleared from the pending
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* invitations table.
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*/
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protected void clearInvitation (Invitation invite)
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{
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@@ -236,15 +225,13 @@ public class ParlorDirector extends BasicDirector
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/** Provides access to parlor server side services. */
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protected ParlorService _pservice;
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/** The entity that has registered itself to handle incoming
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* invitation notifications. */
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/** The entity that has registered itself to handle incoming invitation notifications. */
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protected InvitationHandler _handler;
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/** A table of acknowledged (but not yet accepted or refused)
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* invitation requests, keyed on invitation id. */
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/** A table of acknowledged (but not yet accepted or refused) invitation requests, keyed on
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* invitation id. */
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protected HashIntMap _pendingInvites = new HashIntMap();
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/** We notify the entities on this list when we get a game ready
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* notification. */
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/** We notify the entities on this list when we get a game ready notification. */
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protected ArrayList _grobs = new ArrayList();
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}
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