Un-negate the round id if a game does decide to endRound() first and then endGame().
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@446 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -605,6 +605,11 @@ public class EZGameManager extends GameManager
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// EZ games immediately resest to PRE_GAME after they end so that they can be restarted if
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// desired by having all players call playerReady() again
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_ezObj.setState(EZGameObject.PRE_GAME);
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// untwiddle the round id if we ended the game in between rounds
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if (_ezObj.roundId < 0) {
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_ezObj.setRoundId(-_ezObj.roundId);
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}
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}
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@Override
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