A few comments.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@93 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2006-10-05 00:30:15 +00:00
parent 8b8a8120c2
commit 6f9136d109
+18
View File
@@ -53,6 +53,15 @@ public interface EZGame
* Pick (do not remove) the specified number of elements from a collection,
* and distribute them to a specific player or set them as a property
* in the game data.
*
* @param collName the collection name.
* @param count the number of elements to pick
* @param msgOrPropName the name of the message or property
* that will contain the picked elements.
* @param playerIndex if -1 (or unset), the picked elements should be
* set on the gameObject as a property for all to see.
* If a playerIndex is specified, only that player will receive
* the elements as a message.
*/
// TODO: a way to specify exclusive picks vs. duplicate-OK picks?
function pickFromCollection (
@@ -63,6 +72,15 @@ public interface EZGame
* Deal (remove) the specified number of elements from a collection,
* and distribute them to a specific player or set them as a property
* in the game data.
*
* @param collName the collection name.
* @param count the number of elements to pick
* @param msgOrPropName the name of the message or property
* that will contain the picked elements.
* @param playerIndex if -1 (or unset), the picked elements should be
* set on the gameObject as a property for all to see.
* If a playerIndex is specified, only that player will receive
* the elements as a message.
*/
// TODO: figure out the method signature of the callback
function dealFromCollection (