Added tick services to EZGame.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@82 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -1,5 +1,23 @@
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2006 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.ezgame.data;
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@@ -110,4 +128,17 @@ public class EZGameMarshaller extends InvocationMarshaller
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});
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}
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/** The method id used to dispatch {@link #setTicker} requests. */
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public static final int SET_TICKER = 8;
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// documentation inherited from interface
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public void setTicker (Client arg1, String arg2, int arg3, InvocationService.InvocationListener arg4)
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{
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ListenerMarshaller listener4 = new ListenerMarshaller();
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listener4.listener = arg4;
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sendRequest(arg1, SET_TICKER, new Object[] {
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arg2, Integer.valueOf(arg3), listener4
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});
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}
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}
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