Adding a missing bit of info about the round API.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@244 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Robert Zubeck
2007-03-14 01:08:33 +00:00
parent aea954ea91
commit 636620c56e
@@ -451,7 +451,8 @@ public class EZGameControl extends BaseControl
/**
* Returns the current round number. Rounds start at 1 and increase if the game calls {@link
* #endRound} with a next round timeout.
* #endRound} with a next round timeout. Between rounds, it returns a negative number,
* corresponding to the negation of the round that just ended.
*/
public function getRound () :int
{