Updates to host coordinator:
- every time we check for the host's existence, if the host doesn't exist or abandoned the game, the client will try to claim their role automatically - unified both event types into one "host changed" event - fixed bug that ignored negative player ids git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@218 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -412,7 +412,7 @@ public class EZGameControl extends BaseControl
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* Get the display name of the specified occupant.
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* Two players may have the same name: always use playerId to
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* purposes of identification and comparison. The name is for display
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* only.
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* only. Will be null is the specified playerId is not in the game.
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*/
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public function getOccupantName (playerId :int) :String
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{
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