Updates to host coordinator:

- every time we check for the host's existence, if the host doesn't exist
  or abandoned the game, the client will try to claim their role automatically
- unified both event types into one "host changed" event
- fixed bug that ignored negative player ids



git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@218 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Robert Zubeck
2007-02-27 00:39:20 +00:00
parent 4df07f7ced
commit 628e90b347
3 changed files with 62 additions and 30 deletions
@@ -412,7 +412,7 @@ public class EZGameControl extends BaseControl
* Get the display name of the specified occupant.
* Two players may have the same name: always use playerId to
* purposes of identification and comparison. The name is for display
* only.
* only. Will be null is the specified playerId is not in the game.
*/
public function getOccupantName (playerId :int) :String
{