diff --git a/src/as/com/threerings/ezgame/EZGameSubControl.as b/src/as/com/threerings/ezgame/EZGameSubControl.as index 1b4d616d..a308c95a 100644 --- a/src/as/com/threerings/ezgame/EZGameSubControl.as +++ b/src/as/com/threerings/ezgame/EZGameSubControl.as @@ -180,7 +180,7 @@ public class EZGameSubControl extends AbstractSubControl /** * Returns the player id of the current turn holder, or 0 if it's nobody's turn. */ - public function getTurnHolder () :int + public function getTurnHolderId () :int { return int(callHostCode("getTurnHolder_v1")); } diff --git a/src/as/com/threerings/ezgame/PlayersDisplay.as b/src/as/com/threerings/ezgame/PlayersDisplay.as index a085a25d..24384534 100644 --- a/src/as/com/threerings/ezgame/PlayersDisplay.as +++ b/src/as/com/threerings/ezgame/PlayersDisplay.as @@ -189,7 +189,7 @@ public class PlayersDisplay extends Sprite protected function displayCurrentTurn () :void { var idx :int = _gameCtrl.game.isInPlay() ? - _gameCtrl.game.seating.getPlayerPosition(_gameCtrl.game.getTurnHolder()) : -1; + _gameCtrl.game.seating.getPlayerPosition(_gameCtrl.game.getTurnHolderId()) : -1; for (var ii :int = 0; ii < _playerLabels.length; ii++) { var label :TextField = (_playerLabels[ii] as TextField); label.backgroundColor = getBackground(ii == idx);