Added support for handling games with multiple rounds.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@237 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -77,6 +77,13 @@ public class EZGameDispatcher extends InvocationDispatcher
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);
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return;
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case EZGameMarshaller.END_ROUND:
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((EZGameProvider)provider).endRound(
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source,
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((Integer)args[0]).intValue(), (InvocationService.InvocationListener)args[1]
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);
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return;
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case EZGameMarshaller.END_TURN:
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((EZGameProvider)provider).endTurn(
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source,
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