Don't freak out on mouse clicks if we're not connected.
(I check every time so that this still works after you're disconnected.) git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@526 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -814,6 +814,9 @@ public class EZGameControl extends BaseControl
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*/
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*/
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protected function handleRootClick (evt :MouseEvent) :void
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protected function handleRootClick (evt :MouseEvent) :void
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{
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{
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if (!isConnected()) {
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return;
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}
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try {
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try {
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if (evt.target.stage == null || evt.target.stage.focus != null) {
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if (evt.target.stage == null || evt.target.stage.focus != null) {
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return;
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return;
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