From 565c700d615d61f61db5663bcb9ae0f09b4df807 Mon Sep 17 00:00:00 2001 From: Ray Greenwell Date: Mon, 12 Mar 2007 22:23:00 +0000 Subject: [PATCH] Clarify, although can this be what is meant? There does not appear to be a way to start a new round other than by setting a nonzero delay when ending the previous round. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@239 c613c5cb-e716-0410-b11b-feb51c14d237 --- src/as/com/threerings/ezgame/EZGameControl.as | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/as/com/threerings/ezgame/EZGameControl.as b/src/as/com/threerings/ezgame/EZGameControl.as index 98aa6ab0..f3bc2c5e 100644 --- a/src/as/com/threerings/ezgame/EZGameControl.as +++ b/src/as/com/threerings/ezgame/EZGameControl.as @@ -502,7 +502,8 @@ public class EZGameControl extends BaseControl /** * Ends the current round. If nextRoundDelay is greater than zero, the next round will be - * started in the specified number of seconds. + * started in the specified number of seconds, otherwise no next round + * will be started. */ public function endRound (nextRoundDelay :int = 0) :void {