I think this has likely never run...
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@@ -431,7 +431,7 @@ public class SceneDirector extends BasicDirector
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} else {
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log.info("Delaying forced move because we have a move pending",
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"pendId", _pendingData.sceneId, "reqId", sceneId);
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addPendingForcedMove(new function() :void {
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addPendingForcedMove(function() :void {
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forcedMove(sceneId);
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});
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}
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