Bugfix: user cookies should be validated as serializable.

This breaks UD's current cookie mechanism, but it's easily fixed.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@350 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2007-07-06 21:43:17 +00:00
parent 48bde23d17
commit 54c571f7f5
@@ -432,6 +432,7 @@ public class GameControlBackend
public function setUserCookie_v1 (cookie :Object) :Boolean
{
validateConnected();
validateValue(cookie);
var ba :ByteArray =
(EZObjectMarshaller.encode(cookie, false) as ByteArray);
if (ba.length > MAX_USER_COOKIE) {