If there are import statements after the [Event...] lines, the compiler doesn't care, but the

asdoc tool fails to recognize the Events, and they don't end up in the documentation.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@537 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Nathan Curtis
2008-01-02 23:46:46 +00:00
parent bc2b47a6ca
commit 5044f147e0
@@ -21,6 +21,10 @@
package com.threerings.ezgame { package com.threerings.ezgame {
import flash.events.KeyboardEvent;
import flash.geom.Point;
/** /**
* Dispatched when a key is pressed when the game has focus. * Dispatched when a key is pressed when the game has focus.
* *
@@ -42,11 +46,6 @@ package com.threerings.ezgame {
*/ */
[Event(name="SizeChanged", type="com.threerings.ezgame.SizeChangedEvent")] [Event(name="SizeChanged", type="com.threerings.ezgame.SizeChangedEvent")]
import flash.events.KeyboardEvent;
import flash.geom.Point;
/** /**
* Access local properties of the game. Do not instantiate this class yourself, * Access local properties of the game. Do not instantiate this class yourself,
* access it via GameControl.local. * access it via GameControl.local.