If there are import statements after the [Event...] lines, the compiler doesn't care, but the
asdoc tool fails to recognize the Events, and they don't end up in the documentation. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@537 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -21,6 +21,10 @@
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package com.threerings.ezgame {
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package com.threerings.ezgame {
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import flash.events.KeyboardEvent;
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import flash.geom.Point;
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/**
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/**
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* Dispatched when a key is pressed when the game has focus.
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* Dispatched when a key is pressed when the game has focus.
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*
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*
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@@ -42,11 +46,6 @@ package com.threerings.ezgame {
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*/
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*/
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[Event(name="SizeChanged", type="com.threerings.ezgame.SizeChangedEvent")]
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[Event(name="SizeChanged", type="com.threerings.ezgame.SizeChangedEvent")]
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import flash.events.KeyboardEvent;
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import flash.geom.Point;
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/**
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/**
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* Access local properties of the game. Do not instantiate this class yourself,
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* Access local properties of the game. Do not instantiate this class yourself,
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* access it via GameControl.local.
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* access it via GameControl.local.
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