ActionScript versions of the Card stuff and Zone stuff. The Card stuff is

non-trivial and shouldn't entirely be trusted until it's actually used for
something.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@101 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Michael Bayne
2006-10-06 00:22:41 +00:00
parent 2b05717226
commit 469e15e58e
7 changed files with 738 additions and 0 deletions
@@ -0,0 +1,82 @@
//
// $Id: SceneSummary.java 3310 2005-01-24 23:08:21Z mdb $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data {
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
import com.threerings.io.Streamable;
import com.threerings.io.TypedArray;
/**
* The scene summary class is used to provide info about the connected
* group of scenes that make up a zone. The group of scenes that make up a
* zone is a self-contained set of scenes, connected with one another (by
* portals) but not to any scenes outside the group.
*/
public class SceneSummary
implements Streamable
{
/** The id of this scene. */
public var sceneId :int;
/** The name of this scene. */
public var name :String;
/** The ids of the scenes to which this scene is connected via
* portals. */
public var neighbors :TypedArray;
/** The directions in which each of the neighbors lay. */
public var neighborDirs :TypedArray;
public function SceneSummary ()
{
// nothing needed
}
/**
* Generates a string representation of this instance.
*/
public function toString () :String
{
return "[sceneId=" + sceneId + ", name=" + name + "]";
}
// from interface Streamable
public function readObject (ins :ObjectInputStream) :void
{
sceneId = ins.readInt();
name = (ins.readField(String) as String);
neighbors = (ins.readObject() as TypedArray);
neighborDirs = (ins.readObject() as TypedArray);
}
// from interface Streamable
public function writeObject (out :ObjectOutputStream) :void
{
out.writeInt(sceneId);
out.writeField(name);
out.writeObject(neighbors);
out.writeObject(neighborDirs);
}
}
}
@@ -0,0 +1,78 @@
//
// $Id: ZoneSummary.java 3726 2005-10-11 19:17:43Z ray $
//
// Narya library - tools for developing networked games
// Copyright (C) 2002-2004 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/narya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.zone.data {
import com.threerings.util.Name;
import com.threerings.io.ObjectInputStream;
import com.threerings.io.ObjectOutputStream;
import com.threerings.io.SimpleStreamableObject;
import com.threerings.io.TypedArray;
/**
* The zone summary contains information on a zone, including its name and
* summary info on all of the scenes in this zone (which can be used to
* generate a map of the zone on the client).
*/
public class ZoneSummary extends SimpleStreamableObject
{
/** The zone's fully qualified unique identifier. */
public var zoneId :int;
/** The name of the zone. */
public var name :Name;
/** The summary information for all of the scenes in the zone. */
public var scenes :TypedArray;
public function ZoneSummary ()
{
// nothing needed
}
/**
* Generates a string representation of this instance.
*/
override public function toString () :String
{
return "[zoneId=" + zoneId + ", name=" + name + "]";
}
// from interface Streamable
override public function readObject (ins :ObjectInputStream) :void
{
super.readObject(ins);
zoneId = ins.readInt();
name = (ins.readObject() as Name);
scenes = (ins.readObject() as TypedArray);
}
// from interface Streamable
override public function writeObject (out :ObjectOutputStream) :void
{
super.writeObject(out);
out.writeInt(zoneId);
out.writeObject(name);
out.writeObject(scenes);
}
}
}