Wait until the usercode has connected to the GameControlBackend prior
to sending a playerReady notification to the server. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@212 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -89,7 +89,7 @@ public class EZGamePanel extends Canvas
|
||||
*/
|
||||
protected function createBackend () :GameControlBackend
|
||||
{
|
||||
return new GameControlBackend(_ctx, _ezObj);
|
||||
return new GameControlBackend(_ctx, _ezObj, _ctrl);
|
||||
}
|
||||
|
||||
protected var _ctx :CrowdContext;
|
||||
|
||||
Reference in New Issue
Block a user