Wait until the usercode has connected to the GameControlBackend prior

to sending a playerReady notification to the server.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@212 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2007-02-26 19:20:15 +00:00
parent 6808911f65
commit 44ad4f517d
3 changed files with 43 additions and 2 deletions
@@ -89,7 +89,7 @@ public class EZGamePanel extends Canvas
*/
protected function createBackend () :GameControlBackend
{
return new GameControlBackend(_ctx, _ezObj);
return new GameControlBackend(_ctx, _ezObj, _ctrl);
}
protected var _ctx :CrowdContext;