Adding two dictionary-related functions: checking a word against a dictionary,
and retrieving a set of language-specific letters. This is just a transient checkin, since
it only pushes data both ways through the ActionScript/Java interface ("small step for
mankind, huge step for me" kind of a thing ;). Word lookup logic will be coming next.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@181 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -63,6 +63,13 @@ public class EZGameDispatcher extends InvocationDispatcher
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);
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return;
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case EZGameMarshaller.CHECK_DICTIONARY_WORD:
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((EZGameProvider)provider).checkDictionaryWord(
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source,
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(String)args[0], (String)args[1], (InvocationService.ResultListener)args[2]
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);
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return;
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case EZGameMarshaller.END_GAME:
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((EZGameProvider)provider).endGame(
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source,
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@@ -84,6 +91,13 @@ public class EZGameDispatcher extends InvocationDispatcher
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);
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return;
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case EZGameMarshaller.GET_DICTIONARY_LETTER_SET:
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((EZGameProvider)provider).getDictionaryLetterSet(
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source,
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(String)args[0], ((Integer)args[1]).intValue(), (InvocationService.ResultListener)args[2]
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);
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return;
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case EZGameMarshaller.GET_FROM_COLLECTION:
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((EZGameProvider)provider).getFromCollection(
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source,
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@@ -123,6 +123,27 @@ public class EZGameManager extends GameManager
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setProperty(propName, data, index);
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}
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// from EZGameProvider
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public void getDictionaryLetterSet (
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ClientObject caller, String locale, int count,
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InvocationService.ResultListener listener)
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throws InvocationException
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{
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// TODO: real logic here :)
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String letters = "A,B,C";
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listener.requestProcessed(letters);
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}
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// from EZGameProvider
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public void checkDictionaryWord (
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ClientObject caller, String locale, String word,
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InvocationService.ResultListener listener)
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throws InvocationException
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{
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// TODO: real logic here :)
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listener.requestProcessed (true);
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}
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// from EZGameProvider
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public void addToCollection (
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ClientObject caller, String collName, byte[][] data,
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@@ -176,7 +197,7 @@ public class EZGameManager extends GameManager
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if (playerIndex >= 0 && playerIndex < _gameObj.players.length) {
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sendPrivateMessage(playerIndex, msgOrPropName, result);
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} else {
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setProperty(msgOrPropName, result, -1);
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}
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@@ -185,11 +206,11 @@ public class EZGameManager extends GameManager
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return;
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}
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}
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// TODO: decide what we want to return here
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throw new InvocationException(String.valueOf(srcSize));
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}
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// from EZGameProvider
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public void mergeCollection (
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ClientObject caller, String srcColl, String intoColl,
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@@ -39,6 +39,12 @@ public interface EZGameProvider extends InvocationProvider
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public void addToCollection (ClientObject caller, String arg1, byte[][] arg2, boolean arg3, InvocationService.InvocationListener arg4)
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throws InvocationException;
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/**
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* Handles a {@link EZGameService#checkDictionaryWord} request.
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*/
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public void checkDictionaryWord (ClientObject caller, String arg1, String arg2, InvocationService.ResultListener arg3)
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throws InvocationException;
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/**
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* Handles a {@link EZGameService#endGame} request.
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*/
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@@ -57,6 +63,12 @@ public interface EZGameProvider extends InvocationProvider
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public void getCookie (ClientObject caller, int arg1, InvocationService.InvocationListener arg2)
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throws InvocationException;
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/**
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* Handles a {@link EZGameService#getDictionaryLetterSet} request.
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*/
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public void getDictionaryLetterSet (ClientObject caller, String arg1, int arg2, InvocationService.ResultListener arg3)
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throws InvocationException;
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/**
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* Handles a {@link EZGameService#getFromCollection} request.
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*/
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