Renamed "GameObject" to "EZGame". I'm not super happy with the name,

so not everything is converted. I'll revisit once I've decided what to do.


git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@49 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2006-08-23 17:37:26 +00:00
parent c1d05502e4
commit 35f6bc5b90
6 changed files with 31 additions and 29 deletions
@@ -22,7 +22,7 @@ public class PlayersDisplay extends Sprite
implements Game
{
// implementation of Game method
public function setGameObject (gameObj :GameObject) :void
public function setGameObject (gameObj :EZGame) :void
{
_gameObj = gameObj;
_gameObj.addEventListener(StateChangedEvent.TURN_CHANGED, recheckTurn);
@@ -112,7 +112,7 @@ public class PlayersDisplay extends Sprite
}
/** Our game object. */
protected var _gameObj :GameObject;
protected var _gameObj :EZGame;
/** An array of labels, one for each player name. */
protected var _playerLabels :Array = [];