Renamed "GameObject" to "EZGame". I'm not super happy with the name,
so not everything is converted. I'll revisit once I've decided what to do. git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@49 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -22,7 +22,7 @@ public class PlayersDisplay extends Sprite
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implements Game
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{
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// implementation of Game method
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public function setGameObject (gameObj :GameObject) :void
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public function setGameObject (gameObj :EZGame) :void
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{
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_gameObj = gameObj;
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_gameObj.addEventListener(StateChangedEvent.TURN_CHANGED, recheckTurn);
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@@ -112,7 +112,7 @@ public class PlayersDisplay extends Sprite
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}
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/** Our game object. */
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protected var _gameObj :GameObject;
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protected var _gameObj :EZGame;
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/** An array of labels, one for each player name. */
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protected var _playerLabels :Array = [];
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