When we add a chat display, we must remove it once we're done.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@397 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -127,6 +127,7 @@ public class GameControlBackend
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public function shutdown () :void
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public function shutdown () :void
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{
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{
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_ezObj.removeListener(this);
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_ezObj.removeListener(this);
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_ctx.getChatDirector().removeChatDisplay(this);
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_ctx.getClient().getClientObject().removeListener(_userListener);
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_ctx.getClient().getClientObject().removeListener(_userListener);
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_userFuncs = null; // disconnect
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_userFuncs = null; // disconnect
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