Gah, these go with my last commit about handling server/client simultaneous moves.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@971 c613c5cb-e716-0410-b11b-feb51c14d237
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.spot.client {
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.io.TypedArray;
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import com.threerings.presents.client.InvocationService_InvocationListener;
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import com.threerings.whirled.data.SceneModel;
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/**
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* An ActionScript version of the Java SpotService_SpotSceneMoveListener interface.
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*/
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public interface SpotService_SpotSceneMoveListener
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extends InvocationService_InvocationListener
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{
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// from Java SpotService_SpotSceneMoveListener
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function moveRequiresServerSwitch (arg1 :String, arg2 :TypedArray /* of int */) :void
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// from Java SpotService_SpotSceneMoveListener
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function moveSucceeded (arg1 :int, arg2 :PlaceConfig) :void
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// from Java SpotService_SpotSceneMoveListener
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function moveSucceededWithScene (arg1 :int, arg2 :PlaceConfig, arg3 :SceneModel) :void
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// from Java SpotService_SpotSceneMoveListener
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function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :TypedArray /* of class com.threerings.whirled.data.SceneUpdate */) :void
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// from Java SpotService_SpotSceneMoveListener
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function requestCancelled () :void
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}
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}
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@@ -0,0 +1,86 @@
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//
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// $Id$
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//
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// Vilya library - tools for developing networked games
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// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
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// http://www.threerings.net/code/vilya/
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation; either version 2.1 of the License, or
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// (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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package com.threerings.whirled.spot.data {
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import com.threerings.crowd.data.PlaceConfig;
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import com.threerings.io.TypedArray;
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import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
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import com.threerings.whirled.data.SceneModel;
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import com.threerings.whirled.spot.client.SpotService_SpotSceneMoveListener;
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/**
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* Marshalls instances of the SpotService_SpotSceneMoveMarshaller interface.
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*/
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public class SpotMarshaller_SpotSceneMoveMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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{
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/** The method id used to dispatch <code>moveRequiresServerSwitch</code> responses. */
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public static const MOVE_REQUIRES_SERVER_SWITCH :int = 1;
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/** The method id used to dispatch <code>moveSucceeded</code> responses. */
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public static const MOVE_SUCCEEDED :int = 2;
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/** The method id used to dispatch <code>moveSucceededWithScene</code> responses. */
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 3;
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/** The method id used to dispatch <code>moveSucceededWithUpdates</code> responses. */
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 4;
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/** The method id used to dispatch <code>requestCancelled</code> responses. */
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public static const REQUEST_CANCELLED :int = 5;
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// from InvocationMarshaller_ListenerMarshaller
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override public function dispatchResponse (methodId :int, args :Array) :void
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{
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switch (methodId) {
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case MOVE_REQUIRES_SERVER_SWITCH:
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(listener as SpotService_SpotSceneMoveListener).moveRequiresServerSwitch(
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(args[0] as String), (args[1] as TypedArray /* of int */));
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return;
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case MOVE_SUCCEEDED:
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(listener as SpotService_SpotSceneMoveListener).moveSucceeded(
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(args[0] as int), (args[1] as PlaceConfig));
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return;
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case MOVE_SUCCEEDED_WITH_SCENE:
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(listener as SpotService_SpotSceneMoveListener).moveSucceededWithScene(
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(args[0] as int), (args[1] as PlaceConfig), (args[2] as SceneModel));
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return;
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case MOVE_SUCCEEDED_WITH_UPDATES:
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(listener as SpotService_SpotSceneMoveListener).moveSucceededWithUpdates(
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(args[0] as int), (args[1] as PlaceConfig), (args[2] as TypedArray /* of class com.threerings.whirled.data.SceneUpdate */));
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return;
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case REQUEST_CANCELLED:
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(listener as SpotService_SpotSceneMoveListener).requestCancelled(
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);
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return;
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default:
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super.dispatchResponse(methodId, args);
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return;
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}
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}
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}
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}
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