Gah, these go with my last commit about handling server/client simultaneous moves.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@971 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Mike Thomas
2010-10-05 21:27:58 +00:00
parent 9fe0c6f082
commit 2aefe741ad
2 changed files with 136 additions and 0 deletions
@@ -0,0 +1,50 @@
//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.spot.client {
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.io.TypedArray;
import com.threerings.presents.client.InvocationService_InvocationListener;
import com.threerings.whirled.data.SceneModel;
/**
* An ActionScript version of the Java SpotService_SpotSceneMoveListener interface.
*/
public interface SpotService_SpotSceneMoveListener
extends InvocationService_InvocationListener
{
// from Java SpotService_SpotSceneMoveListener
function moveRequiresServerSwitch (arg1 :String, arg2 :TypedArray /* of int */) :void
// from Java SpotService_SpotSceneMoveListener
function moveSucceeded (arg1 :int, arg2 :PlaceConfig) :void
// from Java SpotService_SpotSceneMoveListener
function moveSucceededWithScene (arg1 :int, arg2 :PlaceConfig, arg3 :SceneModel) :void
// from Java SpotService_SpotSceneMoveListener
function moveSucceededWithUpdates (arg1 :int, arg2 :PlaceConfig, arg3 :TypedArray /* of class com.threerings.whirled.data.SceneUpdate */) :void
// from Java SpotService_SpotSceneMoveListener
function requestCancelled () :void
}
}
@@ -0,0 +1,86 @@
//
// $Id$
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2010 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.threerings.whirled.spot.data {
import com.threerings.crowd.data.PlaceConfig;
import com.threerings.io.TypedArray;
import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
import com.threerings.whirled.data.SceneModel;
import com.threerings.whirled.spot.client.SpotService_SpotSceneMoveListener;
/**
* Marshalls instances of the SpotService_SpotSceneMoveMarshaller interface.
*/
public class SpotMarshaller_SpotSceneMoveMarshaller
extends InvocationMarshaller_ListenerMarshaller
{
/** The method id used to dispatch <code>moveRequiresServerSwitch</code> responses. */
public static const MOVE_REQUIRES_SERVER_SWITCH :int = 1;
/** The method id used to dispatch <code>moveSucceeded</code> responses. */
public static const MOVE_SUCCEEDED :int = 2;
/** The method id used to dispatch <code>moveSucceededWithScene</code> responses. */
public static const MOVE_SUCCEEDED_WITH_SCENE :int = 3;
/** The method id used to dispatch <code>moveSucceededWithUpdates</code> responses. */
public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 4;
/** The method id used to dispatch <code>requestCancelled</code> responses. */
public static const REQUEST_CANCELLED :int = 5;
// from InvocationMarshaller_ListenerMarshaller
override public function dispatchResponse (methodId :int, args :Array) :void
{
switch (methodId) {
case MOVE_REQUIRES_SERVER_SWITCH:
(listener as SpotService_SpotSceneMoveListener).moveRequiresServerSwitch(
(args[0] as String), (args[1] as TypedArray /* of int */));
return;
case MOVE_SUCCEEDED:
(listener as SpotService_SpotSceneMoveListener).moveSucceeded(
(args[0] as int), (args[1] as PlaceConfig));
return;
case MOVE_SUCCEEDED_WITH_SCENE:
(listener as SpotService_SpotSceneMoveListener).moveSucceededWithScene(
(args[0] as int), (args[1] as PlaceConfig), (args[2] as SceneModel));
return;
case MOVE_SUCCEEDED_WITH_UPDATES:
(listener as SpotService_SpotSceneMoveListener).moveSucceededWithUpdates(
(args[0] as int), (args[1] as PlaceConfig), (args[2] as TypedArray /* of class com.threerings.whirled.data.SceneUpdate */));
return;
case REQUEST_CANCELLED:
(listener as SpotService_SpotSceneMoveListener).requestCancelled(
);
return;
default:
super.dispatchResponse(methodId, args);
return;
}
}
}
}