Omit this class from 'genascript' generation, as the actionscript side does a special thing or two.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@298 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -37,6 +37,7 @@ import com.threerings.ezgame.util.EZObjectMarshaller;
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/**
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/**
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* Represents a property change on the actionscript object we use in EZGameObject.
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* Represents a property change on the actionscript object we use in EZGameObject.
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*/
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*/
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@ActionScript(omit=true)
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public class PropertySetEvent extends NamedEvent
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public class PropertySetEvent extends NamedEvent
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{
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{
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/** Suitable for unserialization. */
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/** Suitable for unserialization. */
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