Added a bunch of @private tags to remove clutter from the game API docs.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@545 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -89,10 +89,16 @@ public class PropertyChangedEvent extends EZEvent
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return new PropertyChangedEvent(_gameCtrl, _name, _newValue, _oldValue, _index);
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}
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/** Our implementation details. */
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/** @private */
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protected var _name :String;
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/** @private */
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protected var _newValue :Object;
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/** @private */
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protected var _oldValue :Object;
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/** @private */
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protected var _index :int;
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}
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}
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