Added a bunch of @private tags to remove clutter from the game API docs.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@545 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Ray Greenwell
2008-01-10 00:28:43 +00:00
parent 989d145b1d
commit 249e5174ad
14 changed files with 103 additions and 15 deletions
@@ -38,31 +38,47 @@ public class AbstractSubControl extends AbstractControl
_parent = parent;
}
/**
* @inheritDoc
*/
override public function isConnected () :Boolean
{
return _parent.isConnected();
}
/**
* @inheritDoc
*/
override public function doBatch (fn :Function) :void
{
return _parent.doBatch(fn);
}
/**
* @private
*/
override protected function callHostCode (name :String, ... args) :*
{
return _parent.callHostCodeFriend(name, args);
}
/**
* @private
*/
internal function populatePropertiesFriend (o :Object) :void
{
populateProperties(o);
}
/**
* @private
*/
internal function setHostPropsFriend (o :Object) :void
{
setHostProps(o);
}
/** @private */
protected var _parent :AbstractControl;
}
}