diff --git a/src/java/com/threerings/parlor/game/data/GameObject.java b/src/java/com/threerings/parlor/game/data/GameObject.java index c4da3cfd..0e9cb82a 100644 --- a/src/java/com/threerings/parlor/game/data/GameObject.java +++ b/src/java/com/threerings/parlor/game/data/GameObject.java @@ -21,7 +21,6 @@ package com.threerings.parlor.game.data; -import com.samskivert.util.ListUtil; import com.samskivert.util.StringUtil; import com.threerings.util.Name; @@ -103,10 +102,13 @@ public class GameObject extends PlaceObject /** The unique round identifier for the current round. */ public int roundId; - /** If null, indicates that all present players are active, or for - * more complex games can be non-null to indicate the current status - * of each player in the game. The status value is one of - * {@link #PLAYER_LEFT_GAME} or {@link #PLAYER_IN_PLAY}. */ + /** + * If null, indicates that all present players are active, or for more complex games can be + * non-null to indicate the current status of each player in the game. The status value is one + * of {@link #PLAYER_LEFT_GAME} or {@link #PLAYER_IN_PLAY}.

+ * Subclasses of GameObject may use other means to determine a player's status in the game, so + * call {@link #isActivePlayer(int)} to see if a player is still participating in a game. + */ public int[] playerStatus; /**