Regenerated services and objects.
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@690 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
@@ -29,7 +29,7 @@ import com.threerings.presents.data.InvocationMarshaller;
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import com.threerings.util.Integer;
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import com.threerings.util.Integer;
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/**
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/**
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* Provides the implementation of the {@link TrickCardGameService} interface
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* Provides the implementation of the <code>TrickCardGameService</code> interface
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* that marshalls the arguments and delivers the request to the provider
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* that marshalls the arguments and delivers the request to the provider
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* on the server. Also provides an implementation of the response listener
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* on the server. Also provides an implementation of the response listener
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* interfaces that marshall the response arguments and deliver them back
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* interfaces that marshall the response arguments and deliver them back
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@@ -38,7 +38,7 @@ import com.threerings.util.Integer;
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public class TrickCardGameMarshaller extends InvocationMarshaller
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public class TrickCardGameMarshaller extends InvocationMarshaller
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implements TrickCardGameService
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implements TrickCardGameService
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{
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{
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/** The method id used to dispatch {@link #playCard} requests. */
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/** The method id used to dispatch <code>playCard</code> requests. */
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public static const PLAY_CARD :int = 1;
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public static const PLAY_CARD :int = 1;
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// from interface TrickCardGameService
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// from interface TrickCardGameService
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@@ -49,7 +49,7 @@ public class TrickCardGameMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #requestRematch} requests. */
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/** The method id used to dispatch <code>requestRematch</code> requests. */
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public static const REQUEST_REMATCH :int = 2;
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public static const REQUEST_REMATCH :int = 2;
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// from interface TrickCardGameService
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// from interface TrickCardGameService
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@@ -60,7 +60,7 @@ public class TrickCardGameMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #sendCardsToPlayer} requests. */
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/** The method id used to dispatch <code>sendCardsToPlayer</code> requests. */
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public static const SEND_CARDS_TO_PLAYER :int = 3;
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public static const SEND_CARDS_TO_PLAYER :int = 3;
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// from interface TrickCardGameService
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// from interface TrickCardGameService
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@@ -34,7 +34,7 @@ import com.threerings.util.Integer;
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import com.threerings.util.Name;
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import com.threerings.util.Name;
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/**
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/**
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* Provides the implementation of the {@link ParlorService} interface
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* Provides the implementation of the <code>ParlorService</code> interface
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* that marshalls the arguments and delivers the request to the provider
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* that marshalls the arguments and delivers the request to the provider
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* on the server. Also provides an implementation of the response listener
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* on the server. Also provides an implementation of the response listener
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* interfaces that marshall the response arguments and deliver them back
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* interfaces that marshall the response arguments and deliver them back
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@@ -43,7 +43,7 @@ import com.threerings.util.Name;
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public class ParlorMarshaller extends InvocationMarshaller
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public class ParlorMarshaller extends InvocationMarshaller
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implements ParlorService
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implements ParlorService
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{
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{
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/** The method id used to dispatch {@link #cancel} requests. */
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/** The method id used to dispatch <code>cancel</code> requests. */
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public static const CANCEL :int = 1;
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public static const CANCEL :int = 1;
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// from interface ParlorService
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// from interface ParlorService
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@@ -56,7 +56,7 @@ public class ParlorMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #invite} requests. */
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/** The method id used to dispatch <code>invite</code> requests. */
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public static const INVITE :int = 2;
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public static const INVITE :int = 2;
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// from interface ParlorService
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// from interface ParlorService
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@@ -69,7 +69,7 @@ public class ParlorMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #respond} requests. */
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/** The method id used to dispatch <code>respond</code> requests. */
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public static const RESPOND :int = 3;
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public static const RESPOND :int = 3;
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// from interface ParlorService
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// from interface ParlorService
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@@ -82,7 +82,7 @@ public class ParlorMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #startSolitaire} requests. */
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/** The method id used to dispatch <code>startSolitaire</code> requests. */
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public static const START_SOLITAIRE :int = 4;
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public static const START_SOLITAIRE :int = 4;
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// from interface ParlorService
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// from interface ParlorService
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@@ -30,7 +30,7 @@ import com.threerings.presents.data.InvocationMarshaller_ListenerMarshaller;
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public class ParlorMarshaller_InviteMarshaller
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public class ParlorMarshaller_InviteMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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{
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{
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/** The method id used to dispatch {@link #inviteReceived} responses. */
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/** The method id used to dispatch <code>inviteReceived</code> responses. */
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public static const INVITE_RECEIVED :int = 1;
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public static const INVITE_RECEIVED :int = 1;
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// from InvocationMarshaller_ListenerMarshaller
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// from InvocationMarshaller_ListenerMarshaller
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@@ -32,7 +32,7 @@ import com.threerings.presents.data.InvocationMarshaller_ResultMarshaller;
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import com.threerings.util.Integer;
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import com.threerings.util.Integer;
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/**
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/**
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* Provides the implementation of the {@link TableService} interface
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* Provides the implementation of the <code>TableService</code> interface
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* that marshalls the arguments and delivers the request to the provider
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* that marshalls the arguments and delivers the request to the provider
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* on the server. Also provides an implementation of the response listener
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* on the server. Also provides an implementation of the response listener
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* interfaces that marshall the response arguments and deliver them back
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* interfaces that marshall the response arguments and deliver them back
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@@ -41,7 +41,7 @@ import com.threerings.util.Integer;
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public class TableMarshaller extends InvocationMarshaller
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public class TableMarshaller extends InvocationMarshaller
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implements TableService
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implements TableService
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{
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{
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/** The method id used to dispatch {@link #createTable} requests. */
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/** The method id used to dispatch <code>createTable</code> requests. */
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public static const CREATE_TABLE :int = 1;
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public static const CREATE_TABLE :int = 1;
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// from interface TableService
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// from interface TableService
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@@ -54,7 +54,7 @@ public class TableMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #joinTable} requests. */
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/** The method id used to dispatch <code>joinTable</code> requests. */
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public static const JOIN_TABLE :int = 2;
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public static const JOIN_TABLE :int = 2;
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// from interface TableService
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// from interface TableService
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@@ -67,7 +67,7 @@ public class TableMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #leaveTable} requests. */
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/** The method id used to dispatch <code>leaveTable</code> requests. */
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public static const LEAVE_TABLE :int = 3;
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public static const LEAVE_TABLE :int = 3;
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// from interface TableService
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// from interface TableService
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@@ -80,7 +80,7 @@ public class TableMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #startTableNow} requests. */
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/** The method id used to dispatch <code>startTableNow</code> requests. */
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public static const START_TABLE_NOW :int = 4;
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public static const START_TABLE_NOW :int = 4;
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// from interface TableService
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// from interface TableService
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@@ -28,7 +28,7 @@ import com.threerings.whirled.client.SceneService;
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import com.threerings.whirled.client.SceneService_SceneMoveListener;
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import com.threerings.whirled.client.SceneService_SceneMoveListener;
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/**
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/**
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* Provides the implementation of the {@link SceneService} interface
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* Provides the implementation of the <code>SceneService</code> interface
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* that marshalls the arguments and delivers the request to the provider
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* that marshalls the arguments and delivers the request to the provider
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* on the server. Also provides an implementation of the response listener
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* on the server. Also provides an implementation of the response listener
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* interfaces that marshall the response arguments and deliver them back
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* interfaces that marshall the response arguments and deliver them back
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@@ -37,7 +37,7 @@ import com.threerings.whirled.client.SceneService_SceneMoveListener;
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public class SceneMarshaller extends InvocationMarshaller
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public class SceneMarshaller extends InvocationMarshaller
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implements SceneService
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implements SceneService
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{
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{
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/** The method id used to dispatch {@link #moveTo} requests. */
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/** The method id used to dispatch <code>moveTo</code> requests. */
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public static const MOVE_TO :int = 1;
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public static const MOVE_TO :int = 1;
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// from interface SceneService
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// from interface SceneService
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@@ -32,16 +32,16 @@ import com.threerings.whirled.client.SceneService_SceneMoveListener;
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public class SceneMarshaller_SceneMoveMarshaller
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public class SceneMarshaller_SceneMoveMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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{
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{
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/** The method id used to dispatch {@link #moveRequiresServerSwitch} responses. */
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/** The method id used to dispatch <code>moveRequiresServerSwitch</code> responses. */
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public static const MOVE_REQUIRES_SERVER_SWITCH :int = 1;
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public static const MOVE_REQUIRES_SERVER_SWITCH :int = 1;
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/** The method id used to dispatch {@link #moveSucceeded} responses. */
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/** The method id used to dispatch <code>moveSucceeded</code> responses. */
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public static const MOVE_SUCCEEDED :int = 2;
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public static const MOVE_SUCCEEDED :int = 2;
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/** The method id used to dispatch {@link #moveSucceededWithScene} responses. */
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/** The method id used to dispatch <code>moveSucceededWithScene</code> responses. */
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 3;
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 3;
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/** The method id used to dispatch {@link #moveSucceededWithUpdates} responses. */
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/** The method id used to dispatch <code>moveSucceededWithUpdates</code> responses. */
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 4;
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 4;
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// from InvocationMarshaller_ListenerMarshaller
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// from InvocationMarshaller_ListenerMarshaller
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@@ -32,7 +32,7 @@ import com.threerings.whirled.data.SceneMarshaller_SceneMoveMarshaller;
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import com.threerings.whirled.spot.client.SpotService;
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import com.threerings.whirled.spot.client.SpotService;
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/**
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/**
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* Provides the implementation of the {@link SpotService} interface
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* Provides the implementation of the <code>SpotService</code> interface
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* that marshalls the arguments and delivers the request to the provider
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* that marshalls the arguments and delivers the request to the provider
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* on the server. Also provides an implementation of the response listener
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* on the server. Also provides an implementation of the response listener
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* interfaces that marshall the response arguments and deliver them back
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* interfaces that marshall the response arguments and deliver them back
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@@ -41,7 +41,7 @@ import com.threerings.whirled.spot.client.SpotService;
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public class SpotMarshaller extends InvocationMarshaller
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public class SpotMarshaller extends InvocationMarshaller
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implements SpotService
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implements SpotService
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{
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{
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/** The method id used to dispatch {@link #changeLocation} requests. */
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/** The method id used to dispatch <code>changeLocation</code> requests. */
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public static const CHANGE_LOCATION :int = 1;
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public static const CHANGE_LOCATION :int = 1;
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// from interface SpotService
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// from interface SpotService
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@@ -54,7 +54,7 @@ public class SpotMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #clusterSpeak} requests. */
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/** The method id used to dispatch <code>clusterSpeak</code> requests. */
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public static const CLUSTER_SPEAK :int = 2;
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public static const CLUSTER_SPEAK :int = 2;
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// from interface SpotService
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// from interface SpotService
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@@ -65,7 +65,7 @@ public class SpotMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #joinCluster} requests. */
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/** The method id used to dispatch <code>joinCluster</code> requests. */
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public static const JOIN_CLUSTER :int = 3;
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public static const JOIN_CLUSTER :int = 3;
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// from interface SpotService
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// from interface SpotService
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@@ -78,7 +78,7 @@ public class SpotMarshaller extends InvocationMarshaller
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]);
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]);
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}
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}
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/** The method id used to dispatch {@link #traversePortal} requests. */
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/** The method id used to dispatch <code>traversePortal</code> requests. */
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public static const TRAVERSE_PORTAL :int = 4;
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public static const TRAVERSE_PORTAL :int = 4;
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// from interface SpotService
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// from interface SpotService
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@@ -28,7 +28,7 @@ import com.threerings.whirled.zone.client.ZoneService;
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import com.threerings.whirled.zone.client.ZoneService_ZoneMoveListener;
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import com.threerings.whirled.zone.client.ZoneService_ZoneMoveListener;
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/**
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/**
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* Provides the implementation of the {@link ZoneService} interface
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* Provides the implementation of the <code>ZoneService</code> interface
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* that marshalls the arguments and delivers the request to the provider
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* that marshalls the arguments and delivers the request to the provider
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* on the server. Also provides an implementation of the response listener
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* on the server. Also provides an implementation of the response listener
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* interfaces that marshall the response arguments and deliver them back
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* interfaces that marshall the response arguments and deliver them back
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@@ -37,7 +37,7 @@ import com.threerings.whirled.zone.client.ZoneService_ZoneMoveListener;
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public class ZoneMarshaller extends InvocationMarshaller
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public class ZoneMarshaller extends InvocationMarshaller
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implements ZoneService
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implements ZoneService
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{
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{
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/** The method id used to dispatch {@link #moveTo} requests. */
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/** The method id used to dispatch <code>moveTo</code> requests. */
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public static const MOVE_TO :int = 1;
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public static const MOVE_TO :int = 1;
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// from interface ZoneService
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// from interface ZoneService
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@@ -33,13 +33,13 @@ import com.threerings.whirled.zone.client.ZoneService_ZoneMoveListener;
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public class ZoneMarshaller_ZoneMoveMarshaller
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public class ZoneMarshaller_ZoneMoveMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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extends InvocationMarshaller_ListenerMarshaller
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{
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{
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/** The method id used to dispatch {@link #moveSucceeded} responses. */
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/** The method id used to dispatch <code>moveSucceeded</code> responses. */
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public static const MOVE_SUCCEEDED :int = 1;
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public static const MOVE_SUCCEEDED :int = 1;
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/** The method id used to dispatch {@link #moveSucceededWithScene} responses. */
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/** The method id used to dispatch <code>moveSucceededWithScene</code> responses. */
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 2;
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public static const MOVE_SUCCEEDED_WITH_SCENE :int = 2;
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/** The method id used to dispatch {@link #moveSucceededWithUpdates} responses. */
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/** The method id used to dispatch <code>moveSucceededWithUpdates</code> responses. */
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 3;
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public static const MOVE_SUCCEEDED_WITH_UPDATES :int = 3;
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// from InvocationMarshaller_ListenerMarshaller
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// from InvocationMarshaller_ListenerMarshaller
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@@ -45,7 +45,6 @@ public class LobbyDispatcher extends InvocationDispatcher<LobbyMarshaller>
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return new LobbyMarshaller();
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return new LobbyMarshaller();
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}
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}
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@SuppressWarnings("unchecked")
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@Override // documentation inherited
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@Override // documentation inherited
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public void dispatchRequest (
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public void dispatchRequest (
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ClientObject source, int methodId, Object[] args)
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ClientObject source, int methodId, Object[] args)
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@@ -90,7 +90,7 @@ public class TableLobbyObject extends LobbyObject
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* the <code>tableSet</code> set. The set will not change until the
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* the <code>tableSet</code> set. The set will not change until the
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* event is actually propagated through the system.
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* event is actually propagated through the system.
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*/
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*/
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public void removeFromTableSet (Comparable key)
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public void removeFromTableSet (Comparable<?> key)
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{
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{
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requestEntryRemove(TABLE_SET, tableSet, key);
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requestEntryRemove(TABLE_SET, tableSet, key);
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}
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}
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@@ -118,8 +118,7 @@ public class TableLobbyObject extends LobbyObject
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public void setTableSet (DSet value)
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public void setTableSet (DSet value)
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{
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{
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requestAttributeChange(TABLE_SET, value, this.tableSet);
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requestAttributeChange(TABLE_SET, value, this.tableSet);
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@SuppressWarnings("unchecked") DSet clone =
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DSet clone = (value == null) ? null : value.typedClone();
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(value == null) ? null : value.typedClone();
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this.tableSet = clone;
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this.tableSet = clone;
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}
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}
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@@ -47,7 +47,6 @@ public class SimulatorDispatcher extends InvocationDispatcher<SimulatorMarshalle
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return new SimulatorMarshaller();
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return new SimulatorMarshaller();
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}
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}
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@SuppressWarnings("unchecked")
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@Override // documentation inherited
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@Override // documentation inherited
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public void dispatchRequest (
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public void dispatchRequest (
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ClientObject source, int methodId, Object[] args)
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ClientObject source, int methodId, Object[] args)
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@@ -47,7 +47,6 @@ public class TrickCardGameDispatcher extends InvocationDispatcher<TrickCardGameM
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return new TrickCardGameMarshaller();
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return new TrickCardGameMarshaller();
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}
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}
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@SuppressWarnings("unchecked")
|
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@Override // documentation inherited
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@Override // documentation inherited
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||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -50,7 +50,6 @@ public class ParlorDispatcher extends InvocationDispatcher<ParlorMarshaller>
|
|||||||
return new ParlorMarshaller();
|
return new ParlorMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -49,7 +49,6 @@ public class TableDispatcher extends InvocationDispatcher<TableMarshaller>
|
|||||||
return new TableMarshaller();
|
return new TableMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -156,7 +156,7 @@ public class TourneyObject extends DObject
|
|||||||
* the <code>participants</code> set. The set will not change until the
|
* the <code>participants</code> set. The set will not change until the
|
||||||
* event is actually propagated through the system.
|
* event is actually propagated through the system.
|
||||||
*/
|
*/
|
||||||
public void removeFromParticipants (Comparable key)
|
public void removeFromParticipants (Comparable<?> key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(PARTICIPANTS, participants, key);
|
requestEntryRemove(PARTICIPANTS, participants, key);
|
||||||
}
|
}
|
||||||
@@ -184,8 +184,7 @@ public class TourneyObject extends DObject
|
|||||||
public void setParticipants (DSet<Participant> value)
|
public void setParticipants (DSet<Participant> value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(PARTICIPANTS, value, this.participants);
|
requestAttributeChange(PARTICIPANTS, value, this.participants);
|
||||||
@SuppressWarnings("unchecked") DSet<Participant> clone =
|
DSet<Participant> clone = (value == null) ? null : value.typedClone();
|
||||||
(value == null) ? null : value.typedClone();
|
|
||||||
this.participants = clone;
|
this.participants = clone;
|
||||||
}
|
}
|
||||||
// AUTO-GENERATED: METHODS END
|
// AUTO-GENERATED: METHODS END
|
||||||
|
|||||||
@@ -47,7 +47,6 @@ public class TourneyDispatcher extends InvocationDispatcher<TourneyMarshaller>
|
|||||||
return new TourneyMarshaller();
|
return new TourneyMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -48,7 +48,6 @@ public class TourniesDispatcher extends InvocationDispatcher<TourniesMarshaller>
|
|||||||
return new TourniesMarshaller();
|
return new TourniesMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -47,7 +47,6 @@ public class PuzzleGameDispatcher extends InvocationDispatcher<PuzzleGameMarshal
|
|||||||
return new PuzzleGameMarshaller();
|
return new PuzzleGameMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -48,7 +48,6 @@ public class StageSceneDispatcher extends InvocationDispatcher<StageSceneMarshal
|
|||||||
return new StageSceneMarshaller();
|
return new StageSceneMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -47,7 +47,6 @@ public class SceneDispatcher extends InvocationDispatcher<SceneMarshaller>
|
|||||||
return new SceneMarshaller();
|
return new SceneMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -60,7 +60,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
* the <code>occupantLocs</code> set. The set will not change until the
|
* the <code>occupantLocs</code> set. The set will not change until the
|
||||||
* event is actually propagated through the system.
|
* event is actually propagated through the system.
|
||||||
*/
|
*/
|
||||||
public void removeFromOccupantLocs (Comparable key)
|
public void removeFromOccupantLocs (Comparable<?> key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(OCCUPANT_LOCS, occupantLocs, key);
|
requestEntryRemove(OCCUPANT_LOCS, occupantLocs, key);
|
||||||
}
|
}
|
||||||
@@ -88,8 +88,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
public void setOccupantLocs (DSet<SceneLocation> value)
|
public void setOccupantLocs (DSet<SceneLocation> value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs);
|
requestAttributeChange(OCCUPANT_LOCS, value, this.occupantLocs);
|
||||||
@SuppressWarnings("unchecked") DSet<SceneLocation> clone =
|
DSet<SceneLocation> clone = (value == null) ? null : value.typedClone();
|
||||||
(value == null) ? null : value.typedClone();
|
|
||||||
this.occupantLocs = clone;
|
this.occupantLocs = clone;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -108,7 +107,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
* the <code>clusters</code> set. The set will not change until the
|
* the <code>clusters</code> set. The set will not change until the
|
||||||
* event is actually propagated through the system.
|
* event is actually propagated through the system.
|
||||||
*/
|
*/
|
||||||
public void removeFromClusters (Comparable key)
|
public void removeFromClusters (Comparable<?> key)
|
||||||
{
|
{
|
||||||
requestEntryRemove(CLUSTERS, clusters, key);
|
requestEntryRemove(CLUSTERS, clusters, key);
|
||||||
}
|
}
|
||||||
@@ -136,8 +135,7 @@ public class SpotSceneObject extends SceneObject
|
|||||||
public void setClusters (DSet<Cluster> value)
|
public void setClusters (DSet<Cluster> value)
|
||||||
{
|
{
|
||||||
requestAttributeChange(CLUSTERS, value, this.clusters);
|
requestAttributeChange(CLUSTERS, value, this.clusters);
|
||||||
@SuppressWarnings("unchecked") DSet<Cluster> clone =
|
DSet<Cluster> clone = (value == null) ? null : value.typedClone();
|
||||||
(value == null) ? null : value.typedClone();
|
|
||||||
this.clusters = clone;
|
this.clusters = clone;
|
||||||
}
|
}
|
||||||
// AUTO-GENERATED: METHODS END
|
// AUTO-GENERATED: METHODS END
|
||||||
|
|||||||
@@ -49,7 +49,6 @@ public class SpotDispatcher extends InvocationDispatcher<SpotMarshaller>
|
|||||||
return new SpotMarshaller();
|
return new SpotMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
@@ -47,7 +47,6 @@ public class ZoneDispatcher extends InvocationDispatcher<ZoneMarshaller>
|
|||||||
return new ZoneMarshaller();
|
return new ZoneMarshaller();
|
||||||
}
|
}
|
||||||
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
@Override // documentation inherited
|
@Override // documentation inherited
|
||||||
public void dispatchRequest (
|
public void dispatchRequest (
|
||||||
ClientObject source, int methodId, Object[] args)
|
ClientObject source, int methodId, Object[] args)
|
||||||
|
|||||||
Reference in New Issue
Block a user