Meet my new friends, 'copy' and 'paste'.

git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@506 c613c5cb-e716-0410-b11b-feb51c14d237
This commit is contained in:
Robert Zubeck
2007-11-20 01:44:24 +00:00
parent 1ee799e29e
commit 1630892c4b
2 changed files with 41 additions and 8 deletions
+21 -4
View File
@@ -1,11 +1,28 @@
// //
// $Id$ // $Id: SubControl.as 271 2007-04-07 00:25:58Z dhoover $
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.whirled.util package com.threerings.ezgame {
{
/** /**
* Interface for game modes, handled by the GameModeManager. Game modes are notified when they * Interface for game modes, handled by the GameModeStack. Game modes are notified when they
* become activated and deactivated, so that they can adjust themselves accordingly. * become activated and deactivated, so that they can adjust themselves accordingly.
*/ */
public interface GameMode public interface GameMode
@@ -1,9 +1,25 @@
// //
// $Id$ // $Id: SubControl.as 271 2007-04-07 00:25:58Z dhoover $
//
// Vilya library - tools for developing networked games
// Copyright (C) 2002-2007 Three Rings Design, Inc., All Rights Reserved
// http://www.threerings.net/code/vilya/
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation; either version 2.1 of the License, or
// (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
package com.whirled.util { package com.threerings.ezgame {
import flash.display.DisplayObject;
/** /**
* GameModeStack implements a stack of user-specific <i>game modes</i>. Modes can be pushed on to * GameModeStack implements a stack of user-specific <i>game modes</i>. Modes can be pushed on to