Booting bug fix: Don't zero out the bodyOid we need until we're done with it
git-svn-id: svn+ssh://src.earth.threerings.net/vilya/trunk@716 c613c5cb-e716-0410-b11b-feb51c14d237
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@@ -302,11 +302,11 @@ public class TableManager
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table.addBannedUser(table.players[position]);
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table.addBannedUser(table.players[position]);
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// Remove the player from the table
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// Remove the player from the table
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table.clearPlayerPos(position);
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if (notePlayerRemoved(table.bodyOids[position]) == null) {
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if (notePlayerRemoved(table.bodyOids[position]) == null) {
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log.warning("No body to table mapping to clear? [position=" + position +
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log.warning("No body to table mapping to clear? [position=" + position +
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", table=" + table + "].");
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", table=" + table + "].");
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}
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}
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table.clearPlayerPos(position);
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_tlobj.updateTables(table);
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_tlobj.updateTables(table);
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}
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}
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